The T92 (not to be confused with the T92 HMC) is an American light tank prototype with a rather futuristic look. Compared to the M41 Bulldog, it plays like a conventional light tank with a focus on scouting, both passively and actively. It possesses all the necessary characteristics to fulfil this role easily, but there's more to discover!

Gameplay

With the T92's flat hull, you can bet that the camouflage value is just superb – go with the crew skills and equipment below, and you get even more out of it. This makes it easier for you to scout enemy vehicles with a lower risk of getting yourself seen. Thanks to the higher-than-average view range, it's fairly easy to detect your opponents very early on; even against other light tanks, you're likely to spot them way earlier.

There might be faster vehicles out there, but the T92 isn't limited to hiding in the bushes and blitzes around the battlefield. Combining good acceleration, top speed and traverse speed, it gets to positions in time, and can easily out-manoeuvre heavy tanks and tank destroyers if necessary.

Watch out for the engine and fuel tank, as these are prone to damage and can set your vehicle on fire when you get hit frontally.

Let's take a look at its armament, the 76 mm gun, which is also mounted on the M41 Bulldog. The damage per minute is decent, balancing out the low damage per shot. This helps you to defend yourself against other vehicles, and will be of good use should you have to take a fire support role. In terms of accuracy, it's alright, but don't expect to hit much at longer distances. Just like pretty much every American vehicle in the game, it also features amazing gun depression angles, making it easily for you to hide most of your vehicle behind terrain, showing only your small turret.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

While the focus is obviously on the scouting role, don't forget that you still have a functional main gun. This set of equipment maximises the damage per minute, the view range, and other characteristics. We do not recommend the Vertical Stabilizer because its bonuses don't fit into the scout gameplay of this vehicle.

Crew Skills

Commander
Gunner
Driver
Loader

Aside from the Sixth Sense perk, which is a must-have for scouts, the Camouflage skill helps keep you concealed and harder to spot for enemy vehicles. Designated Target keeps the enemy spotted for a bit longer, as long as you keep your aim on them, which can be crucial in some situations. Of course, Brothers in Arms gives a general boost to pretty much all combat parameters – an always welcome bonus!

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

Close