Super Conqueror

At the very top of the British heavy tank branch, you'll find the Super Conqueror. The name itself basically says everything you need to know about this vehicle – it's a supercharged Conqueror! If you've already enjoyed playing the Tier IX Brit, this one will blow your mind for sure!

Gameplay

The Super Conqueror looks quite similar to the Conqueror at Tier IX, however, don't be fooled by its armour layout. In terms of armour thickness, it saw some significant improvements – a thicker side and reinforced spaced armour on the upper front. Side-scraping now becomes a viable strategy to a certain degree. Still, the main focus should be on hull-down tactics because of the strong turret and excellent gun depression.

The lower frontal plate is still the main weak spot and fairly easy to penetrate. Another problem is that the ammo rack is exactly there, so we strongly advise you hiding it whenever you can.

As the Super Conqueror is a pretty versatile vehicle, it can be used in many different situations successfully. If you want to attack or defend, you have the armour and the firepower to do so. However, keep faster vehicles at a distance as they can circle your vehicle easily. You can also engage in long-range fights, thanks to your splendid accuracy. That's one of the reasons this top-tier Brit is so much fun to play; you aren't limited to just one role.

Taken from the previous vehicle, the 120 mm L1A1 gun has seen some major upgrades in terms of rate and fire and reliability, making this gun an absolute joy to use. However, those were the only improvements. When facing other Tier X opponents, your damage per shot isn't that impressive. Avoid trading shots if you can and blast them multiple times while they reload – make your damage per minute count.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

This set of equipment aims to not only maximise your potential damage per minute but also that your shots land where they should. Some of you might prefer a bigger boost in view range for long-range encounters. In that case, replace the Improved Ventilation with Coated Optics.

Crew Skills

COMMANDER
GUNNER
DRIVER
LOADER

The choice of crew skills hasn't changed from the Caernarvon and Conqueror. Repair has top priority but because of the weak ammo rack, going for Safe Stowage first might be a good move. Later on, Brothers in Arms will give the same bonuses as the Improved Ventilation, which is always useful.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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