Throughout the entire Japanese medium tank line, all vehicles follow the same concept: moderately mobile, thinly-armoured, but with good and reliable armament. The STA-2 is no different, so how about we take a look at its defining characteristics and how to perform the best with it.
Gameplay
Let's start with the STA-2's armour layout. When it comes to protection, don't expect this tank to bounce anything at all. Both the hull and even the turret cannot take any punishment. The best way to survive the longest is, obviously, to not get hit at all. The turret is flat and small, which makes it very easy to hide behind hills and terrain. This indicates that the STA-2 is best-suited for second-line support.
In terms of mobility, this Japanese tank definitely doesn't need to hide – it's good enough to easily keep up with the flow of the battle, despite the mediocre acceleration. Thanks to the good view range, you'll find it relatively easy to spot enemy tanks yourself, which you can (and should) improve with proper equipment and crew skills.
Taking a look at its 90 mm gun, it's pretty average. The most outstanding characteristics are the high penetration power (both AP and HEAT) and good aiming time. On the other hand, you'll have to deal with below-average accuracy. While everything up to mid-range should be fairly easy to hit, sniping will prove to be a challenge, especially because of the low shell velocity.
Equipment
VIEW RANGE SETUP | GENERAL PERFORMANCE SETUP |
---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
For the STA-2, we recommend two combinations of equipment. For both, we chose the Tank Gun Rammer together with the Vertical Stabilizer, for a higher damage per minute and a better chance of hitting your opponents. Depending on your preferences, you can either go for Coated Optics to increase the view range or Improved Ventilation for a general bonus to the combat parameters.
Crew Skills
Commander | ![]() |
![]() |
![]() |
---|---|---|---|
Gunner | ![]() |
![]() |
![]() |
Driver | ![]() |
![]() |
![]() |
Loader | ![]() |
![]() |
![]() |
A normal choice of crew skills. After the essential Repair skill, you definitely want to go for Snap Shot and Smooth Ride to hit your targets more reliably, and Safe Stowage to balance out the weak ammo rack. Brothers in Arms is the cherry on top, boosting your combat parameters (similar to the Improved Ventilation).
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targetes vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.