AMX 50 120

After the AMX 50 100, the next vehicle is fairly similar overall, yet there are a couple of things that you need to adjust to when going for this Tier IX heavy tank. One would be the lower potential damage per magazine, which is balanced out by other improvements.

Gameplay

Similar to the AMX 50 100, this vehicle cannot rely on its armour at all. It has been improved slightly though, which grants protection from most HE shells that are fired at you. It has also grown in size and despite that, the mobility has improved – not so much the acceleration but the top speed. This will allow you to be even more flexible than before.

Thanks to the surprisingly good gun depression angle, you can hide large parts of your vehicle behind terrain.

The top armament is the 120 mm SA 46 gun. You'll immediately see that the clip size is reduced to four, compared to the 6-round magazine of the 100 mm gun. However, other aspects have seen significant improvements to make up for it. This includes a higher damage per shot and much better magazine reload time. Even the gun handling doesn't feel as awkward anymore. Pay attention to two details: the long reload time (shells within the clip), and the aiming time that needs to be improved with the respective equipment.

This French heavy tank requires an opportunistic playstyle. Check the minimap frequently for lone targets you can take out. Don't be greedy: it's better to reload the entire magazine than forcibly trying to fire all four shells and take too much damage in return. Before engaging, keep yourself an escape route open; once your magazine is empty, you better get out of there.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

As mentioned before, the aiming time is a major disadvantage. Luckily, you can counter that with the pieces of equipment above. Those pieces of equipment will not only reduce the aiming time but also the dispersion. Improved Ventilation will give a bonus to a variety of parameters, especially gun performance.

Keep in mind that tanks with a conventional autoloader cannot mount a Tank Gun Rammer.

Crew Skills

Commander
Gunner
Driver
RADIO

Hover your cursor over the images for more information on each crew skill or perk.

As mobility is one of the key characteristics of the AMX 50 120, it's crucial that you keep your tracks intact. Teach your crew the Repair skill. The ones after will reduce the dispersion further, and Brothers in Arms gives a bonus similar to the Improved Ventilation equipment.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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