Object 705

The Object 705 is a great vehicle if you want a glimpse of what you can expect at Tier X. Compared to the IS-M there are a couple of differences we're going to highlight throughout the guide, and all in all, this heavy is more than a worthy successor to the preceding vehicle.

Gameplay

Coming from the IS-M, the survivability saw some massive improvements generally but there are new weaknesses you need to pay attention to. The frontal plate became much tougher but now there is a bigger difference in effective thickness between upper and lower plate compared to the previous vehicle, meaning that the lower plate is the main weak spot of the Object 705 – try to hide it, if possible. The upper plate became much stronger and can withstand a lot of punishment.

The side armour is now divided into two main zones, the upper and lower one. While the upper part comes with extra protection (spaced armour), the lower zone is barely protected and is actually weaker than the IS-M's. You need to be more careful when you side-scrape, as with the Object 705 it's more difficult to pull off. If you side-scrape correctly, you'll only show the upper stronger part, as it's more on the outside than the weak zone.

Just like the IS-M, driving in a zig-zag pattern will increase the chance of bouncing shots. Watch out though, you cannot angle your tank as much as you could with the previous vehicle.

The 130 mm S-70 packs a bigger punch than most heavies on this tier and features good penetration values, but keep in mind that this is a Soviet gun we're talking about. The accuracy is really low and it takes a long time to aim. The only way to counter this is engaging in close-combat, where it doesn't matter as much. Always check who you're up against and then decide how you want to proceed – the Object 705 can be used both for offence and defence.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

As mentioned, the gun accuracy is very low, so it makes more sense to make the gun as reliable as possible. Additionally, the potential damage per minute is rising, which always comes in handy.

Crew Skills

Commander
Gunner
Driver
Loader

Standard choice of crew skills. All these will both increase your gun performance and the survivability of your vehicle. Of course, having a more experienced crew will be more beneficial and all of these skills and perks above make a noticeable difference.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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