Lorraine 40 t

The Lorraine 40 t has quite an eventful past. It was introduced initially as a Tier VIII medium tank, which was then lifted to Tier IX. Some time ago, it was replaced by the Bat.-Chât. 25 t AP, before coming back to the game as a Tier VIII Premium medium tank, with the same gameplay but slightly altered parameters. Let's take a look at what this vehicle has to offer, shall we?

Gameplay

At first glance, you will notice that this vehicle is quite large for a medium tank. However, size doesn't always affect speed – the Lorraine 40 t is surprisingly fast and capable of outrunning many other medium tanks. This speed allows you to relocate to a safe spot to reload. Looking at the thin armour paired with the big profile, you'll quickly realise that this vehicle is not meant to lead the charge, but is rather a support vehicle.

The gun parameters give you a hint as to why the Lorraine 40 t is indeed a second line support vehicle and not a sniper. The chances are rather low that you will hit anything reliably over 300 metres away, so we advise you to get close to the enemy and put some holes in their tanks that way. As with any tank with an autoloading system, the reload time per shot in the clip is very short, but the magazine itself takes quite a while to reload. Think ahead and plan your escape route in advance so you're not caught while on reload.

It's a big help if you know the approximate reload times of your enemies. A common, yet dangerous mistake, is getting greedy and trying to desperately make the last shot(s) count when the odds are against you. Do not do this! You will most likely take more damage than you're going to do to the enemy. It's often better to retreat and reload, then come back with a full clip.

 

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

As with most vehicles with an autoloading system, this vehicle cannot be equipped with a Tank Gun Rammer. However, to minimise the chance of missing shots, you should go for this set of equipment as it will make it easier to aim and hit the enemy vehicle.

Crew Skills

Commander
Gunner
Driver

Even though the Lorraine 40 t is such a large vehicle, the crew only consists of three members. The same applies to the Bat.-Chât. 25 t AP and Bat.-Chât. 25 t. The choice of skills focuses on gun reliability. The first skill should always be Repair – you do not want to get caught with your tracks down, especially when you need to reload your magazine. With 'Brothers in Arms', you improve your gun parameters, which is always of great use.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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