The Conqueror is based on the previous vehicle, the Caernarvon, but has a different and even stronger turret. It also features a more powerful 120 mm L1A1 gun, able to punch bigger holes into the enemy. Let's have a look what this terrific beast is capable of.


As the hull is the same as the Caernarvon's, you'll already be familiar with the armour layout. Of course, as the Conqueror is one tier higher, the hull withstands even less fire from other vehicles. Side-scraping doesn't work that well as the sides are just too thin for that. Instead, it's now more important than ever to stand hull-down properly and just show your thick turret.

Another thing to add about the turret: pay attention to the weak cupola on top of it. Standing hull down in hilly terrain is more effective than just hiding your hull on flat ground as the cupola will be harder to hit and penetrate that way.

Now, there are two guns available for the Conqueror:

  • 120 mm L1A1: The top gun and the choice of most players. It deals good damage, is very accurate and has excellent stabilisation. Rest assured that the gun hits your targets reliably. Also, check out the high-penetration HESH shells and make sure to carry some with you to devastate lightly-armoured vehicles. Note that the rate of fire and the damage per minute aren't as high any more, one of the previously defining characteristics of the British heavy tanks.
  • OQF 32-pdr Gun Mk. II: The stock gun for the Conqueror. It provides a completely different gameplay as the main focus is on damage per minute, which is absolutely over the top. There are two major downsides though: the low damage per shot and penetration value. You'll have to keep on pushing the frontlines to make your damage per minute work, avoid trading shots at all costs!



The Tank Gun Rammer is quite important – the reload time isn't that high but this piece of equipment will still make a noticeable difference. While the accuracy is already very convenient, there is no such thing as "too much stabilisation". If you prefer a higher view range, go for Coated Optics instead of an Improved Ventilation.

Crew Skills


A standard choice of crew skills with Repair being the first to choose. However, because of the weak ammo rack, going for Safe Stowage first might be a good move. Later on, Brothers in Arms will give the same bonuses as the Improved Ventilation, which is always useful.