With the AMX 50 100, you'll tap into the French heavy tank autoloader gameplay: high speed, massive burst potential, but low survivability. When going for this line, you'll need to change your play style to be more opportunistic, as that will decide if you're the punisher or the punished.
Gameplay
Unlike previous vehicles, there isn't much armour to speak of at all, so leading the charge will often result in a ticket back to the Garage. It also doesn't work as a conventional support vehicle. French autoloaders require a completely different approach. What you need to acquire is a sense of timing and risk-taking, as the damage of your 6-round clip can potentially destroy any Tier VIII, and even many Tier IX vehicles.
Despite its size, the AMX 50 100 is fairly quick. Keep your eye on the minimap and try to find single targets that you can take out of the game. As mentioned before, your armour won't really protect you from anything, so engaging with the enemy is always about trading damage. It's on you to evaluate the situation and take the risk – either you'll end up with a "fair trade", or one of the worst in history.
Let's take a quick look at its 100 mm SA47 gun and its autoloader. With 6 rounds, you can miss one shell and still have enough to finish the job. The penetration is high enough to punch through high-tier heavy tanks with ease. Obviously, such firepower comes with some drawbacks. Number one: to unload your entire magazine, you need to expose yourself for almost 15 seconds – enough time for the enemy to retaliate. Also, the accuracy, aiming time, and stabilisation are all mediocre at best. Taking out opponents from longer distances requires good aim and even better luck. You are most effective at close range.
Equipment
Recommended Setup | ||
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Because of the high dispersion and aiming time, you need to counteract with the appropriate equipment. Each piece will increase your gun's reliability, ensuring that more shots land where they're supposed to.
Crew Skills
Commander | |||
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Gunner | |||
Driver | |||
RADIO |
Although the AMX 50 100 isn't your average heavy tank, the choice of crew skills is very much alike. Go for Repair first, as being able to move is one of the most crucial aspects of this vehicle. The following skills and perks will increase your gun stabilisation and performance overall. An important addition, especially when every shot counts.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targeted vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.