Prototipo Standard B

The Prototipo Standard B looks similar to the German Leopard 1 but combines this with the Italian tank building school. Whoever likes the Leopard’s gameplay already will surely find a great new option with the Italian version, featuring a powerful autoreloader.

Gameplay

If you’ve already played the P.44 Pantera, you know that the Italians are not about the armour. Same goes for the Prototipo Standard B. Neither the hull nor or turret will protect you from any incoming enemy fire, which makes it clear that you should not lead the charge. The mobility, however, is top-notch, and it allows you to switch flanks easily. It will also help you flee from tricky situations more often than not. Always have an escape route ready if your clip is empty.

The Cannone da 105 Rh V1 is about as strong as the conventional medium tank guns of that tier. It also has comparable combat parameters as the 105 mm gun of the Leopard Prototyp A. Good accuracy, decent damage per shot but high reload time. Since the Prototipo Standard B is a high-tier Italian medium tank, it comes with the autoreloader feature, allowing you to either play as a normal tank or an autoloader if the need arises.

Use uneven terrain to your advantage. Thanks to the superb gun depression, you are able to hide behind hills easily, showing only your turret. Don’t expose yourself for too long, as it can’t really deflect any shots.

If you want to use the autoreloader correctly, you shouldn't waste the entire clip on the first target you see. You are flexible enough to use it if the situation requires it but it’s all about the perfect timing. Play as a normal medium tank at first, and use the 3-round clip to take out one or multiple vehicles. Just make sure you can afford to hide for a while until the magazine has been refilled.

Equipment

Recommended setup Alternative Setup

There are two equipment setups for this vehicle. Depending on if you prefer having a general boost to most characteristics of the Prototipo Standard B or a big plus to view range, either go for the Improved Ventilation or Coated Optics. Both setups include the Tank Gun Rammer and the Vertical Stabilizer to improve both your reload time and dispersion values.

Crew Skills

Commander
Gunner
Driver
Loader

A fairly normal choice of crew skills. Of course, Repair should be taught first. The second column will improve your survivability and the dispersion slightly. Brothers in Arms will top it all off, with a similar bonus to the crew as the Improved Ventilation.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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