The T-44-100 is a Soviet Tier VIII Premium medium tank and shares many similarities with the standard version, the T-44. Of course, while all the modules need to be researched for the standard vehicle, the T-44-100 comes by default with the Elite status, and ready to battle!

Gameplay

As the T-44-100 is a prime example of a medium tank, it can potentially take over many roles on the battlefield. Most of the time though, you'll be playing a supportive role, trying to exploit the mistakes of the enemies, and taking crucial positions quickly. Watch the minimap regularly, it will help you find out where you're needed the most.

Check the team's setup during the countdown. If the enemy team has a higher number or more powerful medium tanks than yours, play more defensive to buy time for your team. If it's the other way around, push hard to overrun their defences as quickly as you can.

The armour layout is typically Soviet – a sloped front, a strong turret, and spaced armour on the side. The hull itself can't withstand much punishment, unless you're fighting lower tier vehicles, but the turret can bounce a lot of shots. Higher calibre guns however, will punch through it easily, and penetrating hits will often result in a damaged or even destroyed ammo rack. Increase the chance of a ricochet by moving back and forth slightly, and make it difficult for the enemy to aim properly.

In terms of firepower, this Soviet medium certainly doesn't need to hide. With a damage per shot slightly above average, and a good rate of fire, you can rest assured you can support or charge lonely tanks just fine. The 100mm gun performs best in close to mid-range; at longer distances the accuracy is not good enough to hit enemy tanks reliably. It's best to brawl with other medium tanks or circle heavy tanks and tank destroyers.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

Because the T-44-100 is most effective in close to mid-range, it makes most sense to improve the gun performance as such. Of course, you can also go for Coated Optics if you like to spot opponents earlier, but there are many vehicles that are way better suited for this task. 

Crew Skills

Commander
Gunner
Driver
Loader

A fairly common choice of crew skills. As with most vehicles, the Repair skill is one of the highest priorities, together with Sixth Sense. While Safe Stowage is selected as second perk in the table, you can also make it your first if you feel like the ammo rack is too weak. Snap Shot, Smooth Ride, and Brothers in Arms aim to improve your gun's parameters, increasing your chance to land a hit.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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