The StuG IV is the first prize for the Personal Mission campaign. Now, in case you've just received this little pest, congrats! As it's a special vehicle, it's best suited for training crews, especially for the StuG III Ausf. G or the Jagdpanzer IV.

Find out below how to get the most out of your new tank!

The StuG IV benefits from preferential matchmaking, meaning that it doesn't see any Tier VII opponents, unlike most other Tier V vehicles.

Gameplay

Let's start off with something that the StuG is not famed for, its armour layout. Based on the Pz.Kpfw. IV chassis, it will barely protect you from lower-tier vehicles. It comes with a pair of side skirts, which reduce the chance of getting penetrated by HE and HEAT shells. The gun mantlet is a bit tougher, but you shouldn't count on that either. The best method to protect yourself is not getting hit in the first place. How? Simple, don't get spotted!

The StuG relies fully on its camouflage value, which is why we strongly advise you to improve this parameter with the respective crew skills, equipment, and even camouflage paint if you wish to add it as well. The mobility is alright, however, we advise you to plan in advance where you'd like to go. If you think you're needed elsewhere, plan ahead a little since it might take a minute to switch flanks.

If you want to maximise your camouflage value, hide at least 15 metres behind a bush (until it's no longer transparent). When you shoot the enemy now, the camouflage value provided by the foliage no longer disappears, but you need to rely on your team to keep them spotted.

The 7,5 cm Stu.K. 40 L/48 is similar to the Pz.Kpfw. IV's and Pz.Kpfw. III/IV's gun, but way better in pretty much any parameter. The penetration power is rather mediocre and you'll need to aim at weak spots if you want to damage heavy tanks. Luckily, the accuracy is good enough for you to stay far away with a very low chance of being spotted yourself.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

This set of equipment increases both the potential damage per minute and the camouflage value. With the Binocular Telescope, you can spot enemy vehicles much, much earlier. Better view range combined with great camouflage value means that you can pick apart your opponents while they don't even see where it's coming from.

Crew Skills

Commander
Gunner
Driver
Loader

Of course, as the StuG IV entirely relies on stealth to protect itself, the Camouflage skill should be the first to go for. If your crew is already quite experienced, Brothers in Arms will improve many important combat characteristics of this tank, similar to an Improved Ventilation.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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