Jagdpanther II

At Tier VIII, there are two German tank destroyers to choose from: the Ferdinand with stronger armour and higher survivability, and the Jagdpanther II, a versatile and mobile tank destroyer. Compared to the Jagdpanther and earlier vehicles, this tank no longer counts on camouflage value. Instead, it can be described as a medium tank/tank destroyer hybrid.

Gameplay

The Jagdpanther II is based on the Panther II's chassis, and while it's an improvement to the Jagdpanther, the hull itself doesn't take much punishment either. However, the superstructure on top of it is both thick-armoured and sloped, meaning that it's way easier to withstand incoming fire. Try to hide your hull behind cover and only show your superstructure. While it's not invincible, you will be surprised how much can bounce off.

Because the superstructure is on top of the chassis instead of being integrated at the front, the Jagdpanther II became much taller than the previous vehicle, which obviously results in worse camouflage values. Luckily, the mobility is good enough that you are able to keep up with other medium tanks. Considering all these changes and new characteristics, you now need to play a much more active role on the field. Go with your medium tanks to a flank, surprise the enemy, and destroy them with your superior gun.

Always have someone cover your back. Even though the Jagdpanther II is mobile, other vehicles can easily blow your tracks off and get to your vulnerable sides. Alternatively, try to keep some distance between you and the enemy.

After mounting the final researchable gun, the 12.8 cm Pak 44 L/55, you'll see a massive improvement to the armament for this vehicle. The gun is effective against most tanks it meets, even higher-tier ones, with a high damage per shot and rate of fire. If needed, you can also play defensively on any range. As mentioned before, hide your hull and snipe your targets reliably at any range, thanks to your good accuracy.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

With this set of equipment, you mainly increase the rate of fire and the view range. While the Jagdpanther II might not be a very stealthy vehicle, it should be at least able to spot other tanks on its own; a Binocular Telescope will help you with that, which is especially useful when hiding behind a bush waiting for targets to pop up.

Crew Skills

Commander
Gunner
Driver
Radio Operator
Loader

As mentioned before, the Jagdpanther II is no longer about stealth and ambushes, but active and aggressive gameplay. When going with your medium tanks, for example, Repair is a must-have. The last thing you want is to be circled by other tanks with your tracks blown off – without a turret, you end up like a bug on its back. 

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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