Panhard AML Lynx 6x6

The first one to introduce the two driving modes (Default and Drive), the Lynx 6x6 will help you prepare for the higher-tier vehicles. It also features a reliable 90 mm gun, allowing you to shoot on the move.

Gameplay

As there is virtually no armour to protect you, there are only two things you can use to keep you intact: the superior camouflage value and the speed. The latter depends on the mode you're in. The Default Mode is slower but more agile, which is best usable in closed spaces, such as urban areas. In an open field, the Drive Mode is what you want to go for, as you will have enough space to manoeuvre.

Use the lock-on feature regularly to concentrate on your driving.

What sets wheeled vehicles apart from other light tanks, is the extremely low view range, which makes it almost impossible to scout passively - unless you are very close to the enemy. Try to spot enemy tanks early, to enable your team to see where some of the enemy vehicles are heading. Don't get destroyed too early, as you will become more and more dangerous the longer a battle lasts.

However, this doesn't mean you should stay idle until later stages of the game. Support medium tanks in the meantime, and place some shots here and there. Don't forget to keep an eye on the Minimap. If you think you found a weakness in the defence of the opposing team, try to go for it to take out vulnerable targets. 

The Lynx 6x6 is equipped with a fairly powerful 90 mm gun. Aside from the decent damage per shot, it also features a high shell velocity. This will make it easier hitting targets while moving. The penetration power is surprisingly good, compared to other wheeled vehicles, same goes for the HE shells. Carry some with you for thin-armoured tank destroyers or other light tanks.

Equipment

Gun performance setup View range setup

Hover your cursor over the images for more information on each piece of equipment.

This set of equipment is the easiest to use, as it offers a combination of better gun performance as well as higher view range - which any wheeled vehicle desperately needs. If you feel like the stabilisation is fine as it is, consider replacing the Vertical Stabiliser with an Improved Ventilation instead, to get that little extra view range and damage per minute.

Keep in mind that wheeled vehicles cannot mount a Binocular Telescope.

Crew Skills

Commander
Gunner
Driver
Radio Operator

Hover your cursor over the images for more information on each crew skill or perk.

Wheeled vehicles depend on a properly trained crew like no other class in the game. Repair will help you get broken tires fixed quicker, whereas the Concealment skill is crucial to decrease the chance of getting spotted. The third column enhances both your view range and gun handling.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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