M46 Patton

On Tier IX, you'll find the natural successor of the M26 Pershing, the M46 Patton. They both share the same hull, however, the turret and armament are different (at least in the top configuration). Regarding the gameplay in general, not much has changed, so if you liked the previous vehicle, you'll surely love the Patton!

Gameplay

When it comes to hull-down tactics, the Americans definitely know how to build a tank around that. The best-armoured part of the M46 Patton is the turret front, so make sure you only show that to your enemies. As mentioned before, it shares the same hull with the M26 Pershing, which already doesn't protect you on Tier VIII. Obviously, one tier higher, the hull is even less usable. 

When peeking over ridges, make slight backwards and forwards movements so the enemy will have trouble aiming at your least armoured spots.

The view range of the Patton is just superb. Only very few vehicles can boast having this high value, so use this to your advantage for that sweet, sweet assisted damage. Despite the underwhelming top speed, the mobility is quite okay, as it's balanced out by a good acceleration. This actually allows you to circle slower vehicles more effectively. However, only do that as a last resort.

In terms of armament, the M46 Patton definitely doesn't need to hide. Its 105 mm gun packs a powerful punch and shoots reasonably fast as well. The accuracy seems a little weak, but normally you won't have much trouble hitting other tanks, especially on the move. All this compliments the play style of peeking over hills, taking a shot, then going back to cover to reload. 

There are two 105 mm guns available for the M46 Patton: the 105 mm gun T5E1M2 and the 105 mm M4. While the first one is the gun you want, the latter is a howitzer and absolutely useless.

Equipment

General Performance Setup View Range Setup

Hover your cursor over the images for more information on each piece of equipment.

We recommend using both the Tank Gun Rammer and the Vertical Stabilizer to increase both your potential damage per minute and the reliability of your gun. Now, there are two pieces of equipment you can choose from:

  • Improved Ventilation: If you enjoy a small boost to many combat parameters of your tank.
  • Coated Optics: Spot enemy tanks much earlier and see your assisted damage go even higher.

Crew Skills

Commander
Gunner
Driver
Radio Operator
Loader

Hover your cursor over the images for more information on each crew skill or perk.

Go for the Repair skill first, it's important that your tracks get repaired as quickly as possible, otherwise, you'll be a sitting duck and extremely vulnerable. The second column aims to increase the gun reliability, view range, and ammo rack hit points. If you want to maximise your view range, replace the Commander's Repair skill with Recon. Brothers in Arms will top it off with a small boost to many combat parameters.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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