Welcome to our guide for the Pudel (from the German for 'poodle'), the very first vehicle in the Polish tech tree. Based on the German Panther Ausf. G, it carries over all of the original vehicle's characteristics, which makes it a must-have for both Polish and German tank enthusiasts. If you always wanted the original Panther without the Schmalturm turret while still being competitive in its tier, you can't miss adding the Pudel to your tank collection!

Gameplay

In short, the Pudel plays somewhat like a stock Panther on Tier VI. It has the typical 7,5 cm Kw.K. 42 L/70 that is available for all Tier VI German medium tanks. One of its stand-out features is its amazing rate of fire, paired with great accuracy. However, keep in mind you should fully aim before taking a shot, as snap shots will most likely miss if you're not very close to the enemy vehicle. Also, do not trade shots with other tanks! Only attack if you can shoot at least twice before they have reloaded or backed into cover. Always try to deal more damage than you receive.

While the engine power and therefore the acceleration isn't that high compared to similar medium tanks, the top speed is decent. Keep this in mind when you try to climb hills. On the upside, once you reach the top, you can effectively ram other vehicles with its heavy weight and aforementioned good top speed. You can deal considerable damage that way, even to higher tier light and medium tanks. 

The Pudel's hull, which is the same as the Panther's, will protect you reliably from same-tier vehicles if you angle it correctly. We don't recommend brawling with heavy tanks, though. Focus on medium tanks instead, and pluck their HP away with your high rate of fire. Try to hide your vehicle behind hills and rocks. The turret armour is not that reliable, and while the gun depression is acceptable, you still need to position yourself carefully to avoid showing too much of your vehicle.

Remember: The less you show of your vehicle, the more difficult it is for the enemy to hit and/or damage you.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

With this equipment you'll be aiming to increase the damage per minute, plus other parameters such as the view range, which will help you spot enemy vehicles earlier. Alternatively, if you prefer having a better aim time, go for an Enhanced Gun Laying Drive instead.

Crew Skills

Commander
Gunner
Driver
Radio operator
Loader

This is a fairly common choice of crew skills, with the goal of reducing the repair time of your most crucial modules, such as your tracks. The skills in the second row will reduce the impact of this vehicle's weaknesses, for example the sluggish acceleration, and the Brothers in Arms perk gives a general boost to all parameters.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

Close