50TP Tyszkiewicza

If you've played through the 53TP Markowskiego, get ready for a major change in terms of play style. Now it plays like a true heavy tank instead of a heavy-medium hybrid. At the same time, it keeps other characteristics from the previous Polish vehicles, such as the rounded and bouncy turret. Let's take a closer look, shall we?

Gameplay

This Tier IX heavy tank steps up its game when it comes to armour thickness, and while it's no fortress, it will definitely help you survive longer in the game. Apart from the usually weak lower frontal plate, the driver's port is the second-easiest spot to penetrate. Try to angle your tank slightly to increase the slope while not showing the side. Unlike with the previous tanks, careful side-scraping may work to a certain extent as well, so keep that option in mind if the situation requires it.

Alternatively, do it as you (probably) did before, and go hull-down, showing only your turret. But also here you need to keep the cupolas in mind, so move back and forth slightly to reduce the chance of getting hit in your most vulnerable spots.

The 53TP Markowskiego's gun is already pretty strong, but this tank takes it to the next level. Again, its damage is among the highest of its tier, which allows you to trade shots effectively, even with many Tier X tanks. The accuracy and aiming time are not as great as a result, but can be balanced out with the proper equipment and crew skills (see below). Just focus on engaging in close combat if possible, where the accuracy doesn't matter as much.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

The most important aspect of the 50TP Tyszkiewicza is its gun, hence it makes sense that all the pieces of equipment above are meant to improve it. With a better reload time, aiming time, as well as lower dispersion penalty, you will make sure that your gun is in its best state possible. 

Crew Skills

Commander
Gunner
Driver
Loader

Hover your cursor over the images for more information on each crew skill or perk.

This choice of crew skills is commonly used for heavy and medium tanks, and of course, this Pole is no different. With Repair, you increase the repair speed of destroyed modules, especially the tracks in case they are blown off. The skills and perks improve your combat parameters in general, giving a small, yet useful boost to your performance.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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