Centurion Action X

Now that you are at the top of the British medium tank line, the Centurion Action X awaits you. Just like its predecessor, the Centurion Mk. 7/1, it comes with a couple of gameplay changes. However, if you enjoyed playing the previous vehicles, this one will not disappoint you.

Gameplay

Let's check the armour layout first. The hull hasn't really changed, so it won't protect you from incoming fire. The biggest changes you'll see are in the turret. It's still very strong but more dependent on its angles. This means using your gun depression will increase your effective turret armour, so by now, hull-down tactics should be a piece of cake for you.

Looking at the mobility, it again received some minor improvements but this time a slightly better top speed as well as traverse speed. You will get where you need to be in a reasonable time. While its view range has not increased, it's still one of the best values in Tier X – spotting enemies will be easier than ever before.

The gun is fairly similar to the previous one, with one major difference: it no longer has the high-penetration HESH special shells but HEAT shells for the toughest opponents. Its normal HE shells are pretty strong still, so take some of them with you. Other characteristics are fairly similar to both the previous tank and comparable medium tanks of the same Tier, but the rate of fire is now on a very good level. 

Overall, the Centurion Action X is a very versatile vehicle. It may be best-suited for mid-range engagements, but its accuracy allows for long-range shots. Moreover, if needed, it can inflict some hits in close combat. Just make sure to hide your hull if possible.

Equipment

VIEW RANGE SETUP GENERAL PERFORMANCE SETUP

Hover your cursor over the images for more information on each piece of equipment.

With the first setup, you can look forward to a multitude of improvements to your vehicle's performance. Faster reload speed, lower dispersion penalties, and Coated Optics ensure that you rack up more damage as well as assisted damage. If you prefer more evenly spread-out bonuses on a multitude of parameters, replace the Coated Optics with an Improved Ventilation.

Crew Skills

Commander
Gunner
Driver
Loader

Hover your cursor over the images for more information on each crew skill or perk.

A usual choice of crew skills and perks. Repair is the most important skill to go for in case your tracks get blown off, while Snap Shot and Smooth Ride increase the chance of hitting your targets on the move. Brothers In Arms tops it off with a nice bonus to the crew's training level.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

Close