The M41D is a modification of the American M41 Walker Bulldog. The vehicle base, such as the hull, turret, and the gun calibre are similar to the American original, yet there are a couple of differences making it stand out compared to its peers. Let's have a look at them!

Gameplay

If you knew any of the Bulldog vehicles in the game before, you'll be familiar with their low armour – typical for a light tank. The silhouette is fairly large as well, which doesn't necessarily translate into you being a much easier target, but your camouflage value suffers from it. This is why you should enhance it with the appropriate crew skills.

Use the great gun depression value to hide most of your vehicle. Take shots at the enemy while your turret will be a difficult target to hit.

As expected from a Bulldog, this vehicle comes with great mobility as well. Compared to the American Bulldog, however, you lose some of the top speed and power-to-weight ratio. Yet this should be more than enough to get you where you want to be in no time. Looking at the spotting capabilities, the Chinese vehicle has a decent view range, but the M41D's top priority isn't spotting. What makes it dangerous, then? The gun! 

At a first glance, its 76 mm looks fairly similar to the one of the original Bulldog. It comes with a higher rate of fire and consequently better damage per minute. The accuracy was improved and the aiming time is just superb. To top it all off, the penetration power is slightly higher as well. Overall, the armament outperforms the American counterpart, but don't forget some of its view range and mobility has been traded for it.


Mouse over the points to display the info on the vehicle. To go back to the main characteristics, click .

Main Characteristics
 
 
 
 
M41D
VIII
Average Damage
170/170/260 HP
Average Penetration
192/227/38 mm
Hit Points
1 100 HP
Top Speed / Reverse Speed
65/22 km/h
Crew
Commander / Gunner / Driver / Loader (Radio Operator)
Gun
Average Damage
170/170/260 HP
Average Penetration
192/227/38 mm
Dispersion at 100 m
0.35 m
Aiming Time
1.5 s
Gun Reload Time
4.6 s
Gun Depression / Elevation Angles
-9/+19°
Turret
Turret Traverse Speed
50 deg/s
Signal Range
745 m
Turret Armor
25/25/25 mm
View range
390 m
Hull
Hit Points
1 100 HP
Weight
25 t
Hull Armor
25/25/19 mm
Ammunition
65 items
Mobility
Engine Power
780 h.p.
Specific Power
31.2 h.p./t
Traverse Speed
54 deg/s
Top Speed / Reverse Speed
65/22 km/h


Equipment

Firepower Setup View Range Setup

Hover your cursor over the images for more information on each piece of equipment.

We recommend using the Tank Gun Rammer as well as the Vertical Stabiliser to increase your potential damage per minute and the overall reliability of your gun. Depending on your preferences, go for Improved Ventilation for a general boost in performance or Coated Optics if you want to able to spot enemies more easily.

Crew Skills

Commander
Gunner
Driver
Loader

Hover your cursor over the images for more information on each crew skill or perk.

Thanks to the versatility of the M41D, you have a vast selection of crew skills to choose from. Go either for Repair (aggressive play style) or Concealment (spotting) first, whereas the other skills will boost several other characteristics. Later on, once you have an extremely experienced crew, Brothers in Arms is definitely what you want to go for.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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