The M41D is a modification of the American M41 Walker Bulldog. The vehicle base, such as the hull, turret, and the gun calibre are similar to the American original, yet there are a couple of differences making it stand out compared to its peers. Let's have a look at them!
Gameplay
If you knew any of the Bulldog vehicles in the game before, you'll be familiar with their low armour – typical for a light tank. The silhouette is fairly large as well, which doesn't necessarily translate into you being a much easier target, but your camouflage value suffers from it. This is why you should enhance it with the appropriate crew skills.
As expected from a Bulldog, this vehicle comes with great mobility as well. Compared to the American Bulldog, however, you lose some of the top speed and power-to-weight ratio. Yet this should be more than enough to get you where you want to be in no time. Looking at the spotting capabilities, the Chinese vehicle has a decent view range, but the M41D's top priority isn't spotting. What makes it dangerous, then? The gun!
At a first glance, its 76 mm looks fairly similar to the one of the original Bulldog. It comes with a higher rate of fire and consequently better damage per minute. The accuracy was improved and the aiming time is just superb. To top it all off, the penetration power is slightly higher as well. Overall, the armament outperforms the American counterpart, but don't forget some of its view range and mobility has been traded for it.








Equipment
Firepower Setup | View Range Setup |
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We recommend using the Tank Gun Rammer as well as the Vertical Stabiliser to increase your potential damage per minute and the overall reliability of your gun. Depending on your preferences, go for Improved Ventilation for a general boost in performance or Coated Optics if you want to able to spot enemies more easily.
Crew Skills
Commander | ![]() |
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Gunner | ![]() |
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Driver | ![]() |
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Loader | ![]() |
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Thanks to the versatility of the M41D, you have a vast selection of crew skills to choose from. Go either for Repair (aggressive play style) or Concealment (spotting) first, whereas the other skills will boost several other characteristics. Later on, once you have an extremely experienced crew, Brothers in Arms is definitely what you want to go for.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targeted vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.