Panzer 58 Mutz

The Panzer 58 Mutz originates from Switzerland and is now fighting on the German side. However, while it has some similarities, it also comes with a lot of differences compared to the usual German medium tank. Its gameplay can probably be best described as a German-American support tank, but let's have a closer look!

Gameplay

Neither German nor American mid-to-high tier vehicles are really famed for their thick hull armour and the Mutz is not an exception. Instead of relying on thick armour, this tank comes with quite a lot of bouncy angles, which can save your Mutz once in a while. The turret itself isn't that strong either but is nicely rounded – just like the hull – and can deflect incoming shots once in a while.

When engaging in a firefight, always assume that the enemy will penetrate your armour. This makes it easier to calculate if your damage dealt outweighs your damage taken. So if you bounce an enemy shot, it can be only a pleasant surprise.

It has a 90 mm gun mounted with great penetration power, which allows you to damage even more heavily armoured vehicles. In combination with the good accuracy, you will have no issue punishing enemy vehicles from any distance. The damage and rate of fire are nothing special, so when pushing aggressively, it's always good to have the approximate reload time of your opponents in mind.

However, here's how to make the Mutz work best: thanks to its outstanding gun depression angles and rather small, rounded turret, you can hide your hull behind terrain and pick on enemy vehicles while they struggle to hit or damage your turret. The good gun stabilisation helps you to snap shoot – no need to aim and expose your tank.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

The standard set of equipment for medium tanks that aim for higher damage per minute and gun reliability. Since the Panzer 58 can also hit enemies effectively at longer distances, you can also replace the Improved Ventilation with Coated Optics, which makes it easier for you to spot other tanks that are further away.

Crew Skills

Commander
Gunner
Driver
Loader

Also a standard choice of crew skills. The skills and perks above will prove useful in many situations in battle. Some will save you from destruction more often than you'd think, and others permanently improve your tank's combat parameters.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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