Jagdpanzer E 100

If you've just purchased your own Jagdpanzer E 100 and are now looking for some advice, let us first congratulate you for reaching the end of the German tank destroyer line! While it feels somewhat like a successor to the previous vehicles, it still has its own, unique gameplay.

Gameplay

If you've read the Tank Manuals of the preceding vehicles, we've often mentioned how the hull armour doesn't provide enough protection and only hull-down tactics could work properly. With this German behemoth, this is finally over. It shares the same hull as the normal E 100 heavy tank, and even the lower frontal plate is not that weak, especially when driving in a zig-zag pattern. The superstructure is thick but flat – be careful when engaging other tanks with high penetration power.

Of course, the Jagdpanzer E 100 doesn't really play like a tank destroyer lurking in the bushes and waiting for the best chance to strike. Instead, it's an assault gun meant for close combat, which is why it has such strong armour and high survivability. It can both push and defend, especially the latter, thanks to its frightening gun. Plan in advance where you want to go as you won't be able to change flanks later on.

The 17 cm Pak's penetration value and damage are among the highest in the entire game and are only surpassed by the FV215b (183) and FV4005 Stage II. The accuracy is no longer one of the strong points, even though it's still decent. The reload time is extremely long and the aiming time will force you to aim for some time; stay close to your target, where it doesn't matter as much.

Always have someone cover your rear. The fear-factor of the gun is obviously gone once you shoot. If you need to reload, you can rest assured that the enemy will want to retaliate, and you surely don't want to get caught with your pants down.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

With a reload and aiming time that long, you surely don't need to think twice about the equipment. Mounting a Tank Gun Rammer already makes a huge difference in terms of reload time, and having to aim for a shorter time increases the chance of a successful hit. Remember: two or three successful hits are already enough for a decent battle.

Crew Skills

Commander
Gunner
Driver
Radio Operator
Loader
LOADER

Just like the preceding vehicles, the Jagdpanzer E 100 requires the Repair skill in case the tracks get blown off. Especially in high-tier battles, the enemy will try to destroy them, making you vulnerable to further damage while you need to reload. Later on, the Brothers in Arms perk will prove useful – even a small bonus reduces the reload time significantly.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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