Primo Victoria

Commanders!

The Primo Victoria is one of the first vehicles in World of Tanks with a unique and individual design, this time from our collaboration with the Swedish power metal band Sabaton. While the vehicle comes with a myriad of unique features, the tank itself is based on the Strv 81, the Swedish version of the Centurion. While the gameplay of both is quite similar, there are some minor differences that we will highlight throughout the guide.

Gameplay

As the Centurion vehicles are famed for their flat and bouncy turrets, it's no different for the Primo Victoria. If you're able to only show the turret front, any incoming fire will most likely bounce. What you need to keep in mind though, is that your hull is quite large and not well-armoured, so be careful when peeking over hilltops. When firing at enemies in such a position, try to move back and forth slightly – chances are high the enemy ricochets off your turret. As well as this, this tank's mobility allows you to go anywhere quickly, even despite its size.

Of course, the gun is almost the same as the Centurion's. The damage per shot is one of the lowest of its tier, which is balanced out with a high penetration value, good reload time, and great accuracy. What you need to keep in mind though, is that despite this, you still need to aim these shots carefully, as snap shots are definitely not among the Primo Victoria's strong points.

Even though the hit chance of snap shots is low, we still encourage you to give it a try and shoot if the enemy is about to disappear behind any cover that you cannot reach from your position. You miss 100% of the shots you don't take.

A significant difference is that the standard ammunition is APCR, not AP shells, which fly way faster. This trait is demonstrating the tank's role as a formidable sniper, that is especially effective against moving targets. Premium ammunition is APCR as well, but with a higher penetration value. 

Another strong point worth mentioning is the view range, enabling you to spot the enemy very early on. We strongly advise you to improve this characteristic with equipment and crew skills. In battle, lure unspotted enemies into shooting your tough turret, which will instantly get them spotted and (hopefully) shot by you and your team.

Equipment

VIEW RANGE SETUP GENERAL PERFORMANCE SETUP

There are two different setups we recommend for the Primo Victoria, the first being maximising the view range with the effect with which you can spot vehicles even better than before – this results in potentially higher assist damage by spotting. The second setup aims for a general performance boost without focusing too much on view range. Go for that if your playstyle is more aggressive.

Crew Skills

Commander
Gunner
Driver
Radio operator
Loader

As the Primo Victoria comes with Band of Brothers by default, it obviously takes the first slot. The skills after that will take care of your modules, especially the tracks, which will be repaired quicker. The skills and perks in the third column will compensate for the weak points of the vehicle.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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