Centurion Mk. I

After the mid-tier British medium tanks, namely the Cromwell and Comet, the Centurion Mk. I (and the following vehicles) will require a different approach. The speed and agility have been traded for higher survivability, which you'll mostly notice when going hull-down. However, there is more to pay attention to.

Gameplay

The first thing you'll notice after unlocking this British medium tank is that it's much larger than previous tanks. The survivability has gone up, most notably on the turret. We strongly recommend hiding your hull, as it's not strong enough to deflect incoming fire. Luckily, your frontal turret armour is thick enough to bounce almost anything the enemy will fire at you.

As for most British vehicles, the Centurion Mk. I has a great gun depression angle. Going hull-down will therefore be much easier.

However, you are no longer able to weasel around the field, as the mobility and camouflage value suffered for the plus in survivability, so the Centurion Mk. I needs to be played like a conventional medium tank. It features good view range, allowing you to spot your enemies early on and get more assist damage.

Let's have a look at the 20-pdr gun of this Brit. As for the damage per shot, it's below the average damage compared to other medium tanks, so trading shots is not advised. The highlight is its penetration power, within the highest values among medium and heavy tanks. Other characteristics are fairly average. The accuracy might look good on paper, but the shell velocity and gun stabilisation are not great. It's best used in mid-range combat.

Equipment

VIEW RANGE SETUP GENERAL PERFORMANCE SETUP

Hover your cursor over the images for more information on each piece of equipment.

With the first setup, you can look forward to a multitude of improvements to your vehicle's performance. Faster reload speed, lower dispersion penalties, and Coated Optics ensure that you rack up more damage as well as assisted damage. If you prefer more evenly spread-out bonuses on a multitude of parameters, replace the Coated Optics with an Improved Ventilation.

Crew Skills

Commander
Gunner
Driver
Loader

Hover your cursor over the images for more information on each crew skill or perk.

A usual choice of crew skills and perks. Repair is the most important skill to go for in case your tracks get blown off, while Snap Shot and Smooth Ride increase the chance of hitting your targets on the move. Brothers In Arms tops it off with a nice bonus to the crew's training level.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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