Judging from the tank size, one wouldn't expect the SU-101 to be that well-armoured. It is basically the exact opposite of an ambushing vehicle. This and the following tank's role are assault guns, meaning that they're fighting on the front lines, using their armour and powerful guns to shift the battle.
Gameplay
This Soviet tank destroyer is quite full of surprises. Not only does it boasts tough frontal hull and superstructure armour, but it also moves fast over the battlefield. This allows you to take crucial positions early on and intercept enemy tanks. Even though the armour is thick, you're far from invincible – avoid exposing your vehicle for too long. Take a shot and retreat into safety. You may try to angle your tank slightly but be careful: Too much and you will expose your weak sides.
While the SU-101 may be fast going forward or backwards, but the traverse speed is atrocious. Keep mobile enemy tanks at a distance. If you let them too close to your tank, they will easily outmanoeuvre you and pick you apart. It's best if you focus on cumbersome heavy tanks and have allies as a backup.
The top gun is the 122 mm M62-C2. With great penetration value and good damage per shot, this one works best in close quarters. Peek out, take a shot, and reload. Your reload time is rather high, make sure you can reload behind cover or else the enemy will pay you back double. The accuracy is too low to shoot at most weak spots but as mentioned before, the penetration is good enough for you to not worry about it too much.
Equipment
Recommended Setup | ||
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To make your gun work the best possible, we recommend mainly reducing the reload and aiming time. Those pieces of equipment will help you both shoot more frequently and land the shots more reliably. In case you fear about your tracks being blown off frequently, leaving you like a sitting duck for too long, mount a Toolbox instead of the Improved Ventilation.
Crew Skills
Commander | |||
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Gunner | |||
Driver | |||
Loader |
Of course, Repair should be the number one skill you go for as turretless vehicles are especially vulnerable if their tracks are destroyed. If you wonder why we suggest "Snap Shot" for the Gunner, well, this bonus works both during turret and gun traverse.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targetes vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.