AMX Canon d'assaut 105

The AMX Canon d'assaut 105 (or AMX Cda 105) is a fresh addition to the French arsenal, and plays differently than the Foch line. This is because of the armour layout, the small size, and the absence of the autoloader. However, with its own set of characteristics, this machine will be your opponents' nightmare!

Gameplay

Most French vehicles are known to be quite mobile, and this is no different to the AMX Cda 105, capable of blitzing through the battlefield with very good acceleration and top speed. The hull traverse speed is decent too, which helps you protect yourself if fast enemy vehicles are coming uncomfortably close.

In comparison to the Foch line, the armour thickness is not as strong. The AMX Cda 105 can be easily penetrated in the front, below its gun. The part above can actually bounce quite a few incoming shots, because it's both sloped horizontally and vertically. Keep that in mind if you are forced to fight close-up.

Because of the acute frontal plate, try to use your gun depression and peek over small hills. This can increase the chance of ricochets greatly (except against HEAT shells).

If you're not a friend of risky tactics and gambling with your armour, then take advantage of its amazing camouflage value. It is high enough to allow you to relocate easily without getting spotted. Another big plus is the great view range; if you know how to use bushes properly, you can even spot and shoot enemies without getting detected in return.

The 105mm gun's characteristics aren't comparable to any French, but more to a German gun. Outstanding accuracy and aiming time ensure you can take shots quickly and not waste time on taking aim. However, this comes at a price: the reload speed and damage per minute are rather low.

Equipment

ALL-ROUND Setup STEALTH SETUP

Hover your cursor over the images for more information on each piece of equipment.

Because of the AMX Cda 105's flexibility, multiple sets of equipment can work on this vehicle. While the first suggests a more flexible and perhaps riskier play style, the second setup encourages opportunistic gameplay with improvements to the already amazing camouflage value. Both have the Medium-Caliber Tank Gun Rammer because of the high reload time, and the Binocular Telescope to get the most out of the view range.

Crew Skills

Commander
Gunner
Driver
Loader

Of course, for a long-range support vehicle like the AMX Cda 105, the Sixth Sense perk and the Camouflage skill have the highest priority. The second and third set of skills and perks improve many other important parameters as well. 

The skill Snap Shot also applies to the gun traverse of non-turreted vehicles, with the exception of certain Swedish tank destroyers with a gun traverse angle of 0°.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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