The T-62A marks the end of the Soviet medium tank line, next to the Object 140. The play style is similar to the T-54, but of course, the T-62A feels like an improvement. If you already liked the T-54, the T-62A will be a joy to play!
Compared to the previous vehicle (T-54), the hull armour does not receive any noticeable upgrades. The armour is not as thick anymore, but its slope was increased, which means the effective thickness is about the same. Also, the chance of ricocheting shells is higher. Keep in mind that the weak ammo rack, typical for Soviet vehicles, is still present. The turret, however, becomes a very tough nut to crack, and the usual round shape improves it even further.
Just like the previous vehicles, the T-62A has a 100mm gun, which might have packed a punch on Tier VIII or IX, but on Tier X it's the lowest damage per shot. In return, the rate of fire, accuracy, aiming time, and stabilization are absolutely great – you can reliably hit enemy tanks while on the move. Don't allow your enemy to retreat behind cover, as you depend on your high damage per minute. As with most other Tier X medium tanks, this one has APCR shells by default, and HEAT as Premium ammunition.
To maximise the firepower and reliability of your 100 mm gun, we advise you to use the set of equipment above. Yes, you can replace the Improved Ventilation with Coated Optics if you want, but think about if you need additional view range more than a general boost to a majority of your parameters.
There is a similar choice of crew skills for all Soviet medium tanks, and the T-62A is no exception. The first and second column of crew skills are crucial for this tank, as they improve the most important characteristics and counter its weaknesses. While Safe Stowage is selected as second perk in the table, but you can also make it your first if you feel like the ammo rack is too weak.