Matchmaker for Low-Tier Battles

Greetings, Commanders!

It's not always easy for new players to get used to the game, learn the battle mechanics, and show decent performance, especially if they find themselves in matches with experienced commanders. The Random Battle matchmaker and the introduction of AI players at lower tiers helps novices play in more comfortable battles and hone their skills faster.

Read on below to find out more, and don't miss the frequently asked questions!


Helping Novices Hone Their Skills

Novices in low-tier Random Battles (Tier I–V) will find themselves matched against fellow novices to ensure they play in more comfortable battles.

A player is considered to be a novice if they have not played a single battle in a researchable Tier VII or higher vehicle in any game mode. If they show good performance in battles with novices, they will be assigned the status of a regular player.

If they purchase a Tier VII–VIII Premium vehicle, but continue to fight in low-tier (Tier I–V) battles, they will still be considered a novice.

If a novice enters a battle using low-tier (Tier I–V) vehicles, the matchmaker will try to assemble the battle in a separate queue involving only novices on both teams. But if there are not enough novices to create two full teams, the matchmaker will try to add regular players to these specific novice battles. If they enter a battle using a Tier VI vehicle as a novice player, they will instantly be placed in a standard Random Battles queue with regular players.

Change applicable with Update 1.14.

In battles against new or ordinary players, as well as against AI-controlled vehicles, the list of maps for battles in Tier I–III vehicles has been changed. Himmelsdorf and Abbey have been removed from the list. In their place, three new maps have been added: Ensk, Lakeville, and Mannerheim Line. The resulting list includes a total of 6 maps: Mines, Lakeville, Mannerheim Line, Ruinberg, Steppes, and Ensk.

Please note that all other maps will be available depending on the type of players the matchmaker sends into battle: If a battle is fought only with new players and bots, the remaining maps will be available from Tier V*, if there are ordinary players—from Tier IV*.

New players in Tier IV vehicles can be matched with players in Tier V and VI vehicles, and all maps will be available in such battles.

AI Players at Lower Tiers 

Our priority is to make sure that novices play against fellow novices so they can adapt to the game more easily.

But, depending on the server, time of day, and the current state of the queue, the matchmaker may not have enough players to form equal and competitive teams in Tier I–V matches. Adding AI-controlled tankers helps us quickly get players into battle and allows the matchmaker to assemble battles faster. On highly populated servers, players will be less likely to encounter AI players, but it may still happen from time to time.

We want the presence of AI-controlled vehicles in battle to be completely transparent. Therefore, AI players are distinguishable from regular players by an AI vehicle icon (see right), as well as by colons surrounding their nicknames, eg. :AI_player:. Here are other points to note about battles with AI players:

  1. Dealing damage to, and destroying AI enemies will award players with the same amount of XP as they would receive for damaging and destroying regular opponents.
  2. Just like in regular battles, players can earn achievements and rewards, and make progress in Personal Missions.
AI players will only be present in those rare novice battles involving Tier I–V vehicles when the matchmaker lacks sufficient novice and/or regular players to form full, equal, and competitive teams. Such matches involving AI players should be relatively infrequent, depending on the region, time of day, and the number of players online. It is not possible to view AI players’ statistics after the battle.

FAQ

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Improving the Battle Experience 

These matchmaker changes are a win-win for both novices and regular players. They will help us maintain the fair and competitive spirit of the game and:

  • reduce the difficulty curve to make it easier for novices to grasp the basics of World of Tanks and motivate them to play and win.
  • match more experienced commanders with skilled opponents, so they can continue to challenge and improve their abilities.
  • decrease the queue time for all players, especially on low-population servers.

Let’s improve our tanking skills together, Commanders!

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