2018: A Look Back

Commanders!

It's only two weeks until the New Year, and after the release of Update 1.3 as well as our plans for next year, it's a good time to look back at the major events of 2018 in World of Tanks.

Soviet Tech Tree Split (Update 9.22)

Update 9.22 was one of the most defining updates of the year and it brought us a split of the Soviet tech tree as we knew it.

  • New rear-turreted Soviet heavy tanks:
  • Replacement of the old Object 430. It's been rebalanced and placed at Tier IX instead of the Object 430 II, with the Object 430U at the top of the line
  • The Object 257 was introduced, taking the place of the T-10
  • Two new lines have been created with open contenders for the Tier X spot after the Object 430 II and T-10
    • Those spots were later filled by the K-91 and Object 277
  • The reshuffle of the second Soviet tank destroyer line ending with the Object 268 Version 4
    • Later that year, its performance was adjusted to be in line with other Tier X vehicles

Full patch notes


World of Tanks Remastered (Update 1.0)

One of our biggest achievements and largest updates in World of Tanks' history, Update 1.0 let everyone re-discover their favourite game. 

  • A completely reworked game engine: The implementation of the new Core engine improved the performance for most com setup, ranging for low-performance to high-end rigs
  • Stunning HD graphics and remastered maps: All assets on each map has been reworked to HD, giving them all a completely new look
  • Orchestral World of Tanks soundtrack: Based on the previous versions, the soundtracks have been remastered

Full patch notes


Italian / British / Winter Challenges

The new marathon concept of using either skill or endurance to complete stages to win a Tier VIII Premium vehicle. Even completing some stages was worth the effort, as it increased the discount on the vehicle by 10% for each finished stage.

  • Progetto M35 mod. 46 (Italian Challenge)
  • Caernarvon Action X (British Challenge)
  • SU-130PM (Winter Challenge)


Italy & Frontline (Update 1.0.1)

Shortly after the Italian Challenge, the Italian Tech Tree was added with the P.44 Pantera, Prototipo Standard B, and the Progetto M40 mod. 65 at the top of the line.

Also, the new Frontline event was available for a couple of weeks with an entirely new concept:

  • 30 vs. 30 battles on a 3 x 3 km map, consisting of 9 sectors in total
  • Respawn mechanic with choice of all Tier VIII vehicles available in your garage
  • Attackers must capture sectors and destroy three targets, whereas the Defenders must keep them away until the time runs out
  • Earn ranks up to 'General' for your individual performance, and level up through the Prestige system for more and more rewards

Thanks to the overwhelmingly positive perception of this event, it will return in 2019 with new challenges and rewards. Stay tuned!


Tankball

As it's pretty much tradition for World of Tanks, every two years, a Football Mode is available for a couple of weeks. Over time, the entire concept has been refined, and this summer we had:

  • Three vehicles with their own roles and abilities: E 100 SPORT (Defender), T-62A SPORT (Midfielder), AMX 13 105 SPORT (Striker)
  • Multiple locations to prove your worth: The Lev Yashin Stadium, the Himelstadium, and the Lost Stadium
  • Football Collection: By collecting tank cards you could reap great rewards, such as the legendary Gigi Buffon as a tank commander or special football styles

Poland and The Second Front (Update 1.1)

The most important update for one of our largest communities in Europe. After the captured Pudel and the well-received 50TP Prototyp were introduced last August, it was time to get a proper tank line into the game. Their defining traits are a sloped frontal armour, a tough turret with good gun depression values, and very hard-hitting guns.

Also, the second campaign of the Personal Missions has been introduced, where you can win three new special vehicles:

  • VI Excalibur , a British tank destroyer that should not be judged by its looks
  • VIII Chimera , a British medium tank with an extremely powerful boomstick 
  • X Object 279 early , a Soviet heavy tank with an unconventional design and four tracks.

Preferential Matchmaking Improvements (Update 1.2)

Many new vehicles have been added over time, and older vehicles struggled to stay relevant in the current metagame, despite their Preferential Matchmaking status. This is why they were rebalanced:

VIII KV-5

Aiming time
2.3 s (▼ 0.6 s)
Dispersion
0.4 m (▼ 0.02 m)
Reverse speed
14 km/h (▲ 3 km/h)
Penetration for a standard shell
186 mm (▲ 19 mm)
Improved frontal and rear armouring (wall of the engine transmission compartment)
The KV-5's key characteristics will be improved: firepower and survivability. The new value for a standard shell will increase combat effectiveness against Tier VIII and even IX enemy vehicles when aiming for the weak spot in their armour. An improved aiming time will reduce the time required for making an accurate shot, which will increase the firepower and indirectly improve the vehicle's survivability. Improved armouring for the once vulnerable spots will increase its combat performance when opposing same-tier enemy vehicles.

VIII IS-6

Aiming Time
2.8 s (▼ 0.6 s)
Ammo rack capacity
37 shells (▲ 7 shells)
Dispersion
0.44 m (▼ 0.02 m)
Penetration for a standard shell
186 mm (▲ 11 mm)
Penetration for an APCR shell
225 mm (▲ 8 mm)
Improved frontal armouring
The IS-6 will enforce its role as a first-line fighter: the increased penetration value of this quick-firing vehicle (for both standard and Premium shells) will be sufficient for causing damage in close-range combat. Improved accuracy and aiming time will make gameplay more pleasant. Improved armouring will emphasize the vehicle's role of a close-range fighter.

VIII FCM 50 t

Reload time
6.8 s (▼ 0.7 s)
Power-weight ratio
23 hp/t (▲ 4.6 hp/t)
The vehicle's engine was replaced with a new one
1,250 hp (▲ 250 hp)
Gun depression angle
-10° (▲ 2°)
The FCM 50t's DPM and mobility will be increased; at the same time, the gun depression angle will be improved. An increased firepower will make the vehicle more suitable for the current playing conditions in Random Battles; also, increased mobility and an improved gun depression angle positively affect its survivability and combat performance.

VIII 112

Penetration for a standard shell
186 mm (▲ 11 mm)
Shell velocity for a HEAT shell
720 m/s (▲ 80 m/s)
Reload time
12.6 s (▼ 0.6 s)
Dispersion
0.44 m (▼ 0.02 m)
Aiming Time
3 s (▼ 0.4 s)
Changes to the 112 will increase the vehicle's performance if used as intended: of the two Premium Chinese vehicles, this one better suits the role of a close-range fighter. For this, the shell penetration, gun handling parameters, velocity of Premium shells, and rate of fire will be improved. As well as the vehicle will be less effective in long-range combat, but better suited for face-to-face encounters when one can take maximum advantage of the strong turret armour.

VIII WZ-111

Penetration for a standard shell
186 mm (▲ 11 mm)
Shell velocity for a HEAT shell
720 m/s (▲ 80 m/s)
Dispersion
0.42 m (▼ 0.02 m)
Aiming Time
2.8 s (▼ 0.2 s)
The WZ-111 and its Alpine twin will receive improvements that are similar to those of the 112: improved penetration value, faster Premium shells, and shorter aiming time. However, the improvement of accuracy and aiming time will be bigger to emphasize the difference in gameplay: the WZ-111 and Alpine Tiger will feel more comfortable when shooting long range.

VIII M6A2E1

Penetration for a standard shell
204 mm (▲ 6 mm)
Dispersion on turret traverse
0.16 m (▼ 0.02 m)
Traverse Speed
28° (▲ 4°)
Dispersion
0.4 m (▼ 0.02 m)
Aiming Time
2.1 s (▼ 0.19 s)
Reverse speed
14 km/h (▲ 4 km/h)
Vehicle durability
1,550 HP (▲ 50 HP)
Improved frontal armouring
The М6А2Е1 will receive overall improved technical characteristics: slightly better penetration, slightly better aiming time, slightly improved armouring, and additional HP. This complex improvement will positively affect gameplay comfort and combat performance, emphasising the pros and reducing the cons.

VIII T-34-3

Gun depression angle in the front
-6.5° (▲ 1.5°)
Gun depression angle in the rear
-4.5° (▲ 0.5°)
Penetration for a standard shell
186 mm (▲ 11 mm)
Shell velocity for a HEAT shell
720 m/s (▲ 80 m/s)
Dispersion
0.44 m (▼ 0.02 m)
Gun dispersion during movement and on hull traverse
0.16 m (▼ 0.02 m)
In addition to the overall improved technical characteristics (penetration, aiming parameters, stabilization, and shell velocity), the T-34-3 will receive a long awaited improvement for its gun depression angle, both in the front and rear. The vehicle will be more effective and versatile; its gameplay will become more diverse on maps featuring irregular terrain.

VIII Type 59

The vehicle's engine was replaced with a new one:
650 hp (▲ 130 hp)
Power-weight ratio
18.1 hp/t (▲ 3.7 hp/t)
Aiming time
2 s (▼ 0.3 s)
Reload time
8.4 s (▼ 0.3 s)
Dispersion on turret traverse
0.1 m (▼ 0.02 m)
Penetration for a standard shell
185 mm (▲ 4 mm)
Improved frontal armouring
The combat performance of this legendary vehicle will match its status. The Type 59 will be able to fully participate in battle and influence its outcome. Complex improvements to the fire power, aiming parameters, and armouring make the Type 59 suitable for the current situation in Random Battles.

VIII T26E4 SuperPershing

Engine Power
610 hp (▲ 110 hp)
Power-weight ratio
12.1 hp/t (▲ 2.2 hp/t)
Reload time
8.0 s (▼ 0.2 s)
Penetration for a standard shell
202 mm (▲ 10 mm)
Gun dispersion during movement and on hull traverse
0.22 m (▼ 0.02 m)
Dispersion on turret traverse
0.12 m (▼ 0.04 m)
Improved frontal armouring
The Super Pershing will be able to perform the role of a fire support vehicle, having received decent armouring. A handful of technical characteristics have been improved: firepower and aiming parameters will be considerably improved, while mobility will be improved a little. The frontal turret armour will be stronger, the armour of vulnerable spots will be improved, and balancers for the gun will be added to the collision model as a screen.

VIII 8,8 cm Pak 43 Jagdtiger

The gun and AP shells were replaced with new ones.
Penetration for a standard shell
212 mm (▲ 9 mm)
Vehicle durability
1,500 HP (▲ 200 HP)
Reverse speed
16 km/h (▲ 4 km/h)
Aiming time
1.8 s (▼ 0.2 s)
Traverse Speed
32 deg/s (▲ 6 deg/s)
Reload time
5.1 s (▼ 0.3 s)
Thanks to the revamped technical characteristics, the Jagdtiger 8,8 will survive for longer in battle and be able to cause more damage. The increased penetration and rate of fire will allow this TD to perform its main role: causing damage. At the same time, complex changes to mobility will allow for escaping enemy fire and fighting for survival in close-range combat.


The Dark Front in Halloween 2018

For a couple of weeks, you had the chance of invading Grim Nebelburg to collect Green Matter:

  • Green Matter was spread throughout the map and could be also gathered by destroying targets. The bigger they were, the more Green Matter they dropped.
  • Five tankers per game (solo or platoon) were tasked with this challenge to bring home as much of that resource as possible. 
  • Your machine was the modified MT-Revenant, and while there was a respawn mechanic, a destruction of your vehicle meant losing all the Green Matter you haven't brought back to the base.

Holiday Ops and the return of a legend (Update 1.3)

Every World of Tanks veteran surely remembers the "good ol' days" when the T-50-2 was the speed demon of the game, next to the VK 28.01 and the M24 Chaffee. Sadly, the Soviet light tank was later replaced by the MT-25 and taken out of the game for a long time – until November 2018. As part of our appreciation towards every one of you, the most seasoned players received the T-50-2 for free, aside from other huge rewards.


To properly celebrate the Festive Season, World of Tanks is hosting the Holiday Ops with tons of collectable items to decorate your garage and upgrade your Festive Atmosphere. Just like in 2017, there are decorations of four different settings. The better they are, the higher the bonuses for each battle, among other rewards.

Everyone also received a Premium light tank as a gift, the  II MKA  

All about Holiday Ops

 

Thank you again for your continuous support throughout the year. Let's roll out into 2019 together!

Discuss on Discord

Close