Update 1.22.1: Common Test 2 Is Here!

Commanders!

The second Common Test of Update 1.22.1 is now available.

This Test is available for technical purposes and doesn’t introduce new content. However, this is the perfect time to test drive all those vehicles that you don't have on your account yet and experiment with various equipment setups.

  • HOW TO PARTICIPATE IN THE COMMON TEST
  • NEW TO TESTING?
HOW TO PARTICIPATE IN THE COMMON TEST

To take part, you'll need the Wargaming.net Game Center (WGC), the latest Common Test game client, and an active World of Tanks account created prior to the cut-off date (see below).

Eligibility

All active World of Tanks accounts created before September 10, at 23:59 CEST can participate in the test.

Download and Install the Test Client

TEST CLIENT INSTALLER

  • Run the test client installer.
  • Choose a different installation folder from where your regular World of Tanks game files are.
  • Select the freshly installed test client from the dropdown menu at the top of the WGC.
  • Roll out—and remember to pass on your feedback!

You can find more details about the WGC in the dedicated Wargaming.net Game Center guide.

NEW TO TESTING?

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.

TEST GUIDE

Patch Notes

Expand

Main Changes

Onslaught

  • The functionality of the Annual Statistics screen has been expanded.
  • The Season Statistics screen has been added.

Tournaments

  • Onslaught mode support has been added to Tournaments.

Steel Hunter

The mechanics of the Steel Hunter: Reborn event have been added to the classic version of the mode.

  • Respawns
  • Marauders (AI-driven opponents)
  • Balance changes for vehicles, Combat Abilities, and functionalities.

New mechanics have been added and the existing mechanics have been changed:

  • A timer for the Dangerous Zone (yellow) has been added and is displayed when the player is inside.
  • The progression can now be fulfilled not only by completing daily missions but also based on positions in battle results.
  • The loot dropped by defeated Marauders is now more valuable.
  • The chance of receiving Combat Abilities from Supplies has been changed: the longer the battle lasts, the higher the chance.
  • Now, by collecting Spoils of War (red loot), players will get more XP. If the player's Combat Abilities are on cooldown at that time, this cooldown will be significantly reduced.
  • Now players will get less XP for upgrading their vehicle when dealing damage.
  • The upgrade tier is now displayed above the vehicles. This feature can be enabled/disabled in the game settings.
  • If a player leaves the battle before their vehicle is destroyed, they will not receive any economic rewards.

Vehicle Rebalance:

  • The Huragan and the Bái Láng are now faster, with thicker armor and more powerful guns and Combat Abilities.
  • The Harbinger has more HP and improved guns.
  • Heavy tanks (the Walküre, the Varyag, and the Beowulf) have received an armor nerf: the chance of penetrating them is now higher. 
  • The Raven has less armor and less dangerous guns.

Fixed Issues and Improvements

  • The description of the Experienced Firefighters crew directive has been fixed.
  • Fixed the issue of the BZ-176's speed being displayed incorrectly in spectator mode.
  • Fixed the issue of some crew perks not working when directives were used and modifications were made.
  • Fixed the issue of completed conditions not being displayed in mission cards.
  • Fixed the issue of the confirmation window not being displayed when purchasing Crew Books.
  • Fixed the issue of the notification about Collections being regularly displayed in the Notification Center.
  • Fixed some technical issues.
  • Fixed some UI issues.
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