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Resources for the Advent Calendar have been added for testing. It will be available in the first Common Test from November 7.
This update introduces new Random Events that expand tactical opportunities on three maps:
A new sound physics system based on map geometry has been added for Random Battles, changing how vehicles sound depending on their position relative to objects.
New sound presets have been added and automatically adjust to graphical settings for optimal quality and performance.
This feature helps players better locate enemies and allies by sound cues and is available on the following maps:
During the Common Test, some players will see an error window when attempting to open the in-game Store.
Commanders,
The Update 2.1 Common Test has begun! Jump in now to experience spectacular new random events on three additional maps, enjoy interface improvements that make your interaction with World of Tanks even smoother, and test an enhanced sound system that lets you hear and navigate the battlefield better.
We've taken your feedback on board and refined several parts of the Garage interface to make your experience smoother and more convenient. Take a look.
When viewing your vehicles, you can now easily switch between the Crew and Vehicle Parameters tabs. The crew view once again clearly shows all learned perks and progress—no need to hover over every crew member.
You asked for it—and we did it! The Battle! button is now available directly on the post-battle results screen. If you're eager to jump straight into your next match, just click and roll out—no need to return to the Garage first.
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New hotkeys let you instantly open key menus like Crew, Customization, and Vehicle Comparison. Get where you need to go faster, without unnecessary clicks.
Another feature debuting in this Common Test is sound physics simulation based on the map's geometry for Random Battles. This technology enhances how sounds interact with the environment. You'll now hear your vehicle and nearby tanks differently depending on their and your positions relative to the objects on the map.
Sound propagation on maps with audio geometry is now influenced by several types of simulation:
These changes make the battlefield soundscape more immersive and informative, helping you more accurately locate opponents and allies through audio signals.
Additionally, new sound presets are now available in the game settings, automatically adjusted to your graphical configuration to ensure optimal performance and quality.
The sound physics simulation feature is available on the following Random Battle maps:
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The Advent Calendar in Common Test 1 will be available on November 7, 2025. Check back then to start testing!
All Advent Calendar rewards are for testing purposes and will be replaced with different items upon the feature's release.
The Advent Calendar is available for preliminary testing. To access it, click on the interactive 3D object (display case) in your Garage.
The mechanics of this feature are simple: Open doors each day to receive your free in-game items. If you miss a day, no worries—you can still claim the previous day's reward when you next log in, along with the current day's gift.

The Common Test offers a sneak peek at the upcoming game version before its official release. We're eager to hear your initial thoughts on the upcoming features, new game modes, vehicles, game changes, and more. This will help us understand how the community feels about the next update and catch issues ahead of time.
For more details, visit the Wargaming.net Game Center guide.
Your voice matters! Share your thoughts and insights on the latest Common Test iteration and the introduced features in our dedicated Discord channel.
Your feedback directly influences the development process and helps us shape and refine the game for the entire community. Join the conversation now and be part of the future of World of Tanks!
Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.
Join the Common Test to try out the improvements and additions, and let us know what you think, Commanders!
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