Update 1.25 Common Test: New Achievement System, Frontline, and More!


Join the Update 1.25 Common Test to experience the new Achievement system, streamlining your progress in World of Tanks. Those eligible for rewards for the final Onslaught 2023-2024 Season can already access and test them in battle. Finally, get ready for the latest Episode of Frontline—jump in now and participate in epic 30v30 clashes with the Twist of Fate combat scenario!

All features on the Common Test are currently in active development. Any values, rewards, technical characteristics, and other feature settings that are relevant for the Common Test are not final and may not correspond to those in the release version.

New Achievement System: Enhancing Your World of Tanks Experience

Over the years, World of Tanks has accumulated a wealth of content, making tracking your tanking career's accomplishments and future goals challenging. Our new Achievement System, now available for testing, is designed to help dedicated players effectively monitor their in-game progress and establish clear objectives. Initially focusing on vehicles—a core aspect of the game—this system categorizes achievements into various sections:

  1. Vehicle type: Records all your vehicles, including researchable, Premium, reward, and collectible types.
  2. Vehicle nation: Tracks your progress in researching vehicles from different nations.
  3. Customization galore: Logs all your 2D/3D styles and progressive decals.
  4. In-game Trophies: A special category of achievements, the Trophy section, documents achievements related to vehicles from notable events, rewards, and progressions that are no longer available.

Achievement Rewards

As you progress through the Total Vehicle Count achievement steps, you'll unlock exclusive animated Dog Tags. Each Achievement Point earned contributes to your overall Achievement Score, allowing you to evaluate your success and compare it with fellow tankers.

Join the Common Test and share your thoughts on this enhanced tracking system!

Onslaught: Claim and Test Your Rewards!

For testing purposes, players from the EU region can select their rewards in the Onslaught 2023-2024 final Season. These rewards are available for eligible players, based on the EU live server progress captured at the time of their account transfer to CT on April 30, 2024, at 20:00 UTC. From improved equipment (including the brand-new Innovative Targeting) to the exclusive X Hurricane , you can choose and test these rewards in battle. However, remember that the list of reward recipients is still subject to revisions—we'll exclude cheaters and violators of game rules after additional verification.

Frontline and Beyond: Return of the Well-Known Game Mode

Anticipate further excitement with the upcoming launch of Frontline this summer! Our epic mode returns with the familiar rules of the dynamic battle scenarios system.

Stay tuned for other exciting features and events coming your way soon. Get ready to participate and win!

How to Join the World of Tanks Common Test

The Common Test offers a sneak peek at the upcoming game version before its official release. We're eager to hear your initial thoughts on the upcoming features, new game modes, vehicles, game changes, and more. This way, we can understand how the community feels about the next update and catch issues ahead of time.

  • Quick Start Guide
  • Share Your Feedback
  • New to Testing?
  1. Requirements: Ensure you have the Wargaming.net Game Center (WGC), the latest Common Test client, and an active World of Tanks account. Your live account progress was cloned to the Common Test server on 2024-04-30 at 20:00:00 (UTC).
  2. Install the Test Client:
    • Run the installer and select a different folder from your main game files.
    • Choose the test client in the WGC's drop-down menu.
  3. Dive In: Test new features with increased resources. Your feedback is invaluable!

    Note: The Common Test account reflects data copied on April 30, 2024, and won't include changes made after this date. For more details, visit the Wargaming.net Game Center guide.


Your voice matters! Share your thoughts and insights on the latest Common Test iteration and the introduced features on our dedicated Discord channel.


Your feedback directly influences the development process and helps us to shape and refine the game for the entire community. Join the conversation now and be part of the future of World of Tanks!

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.


Patch Notes


Main Changes

New Achievement System

A new achievement system has been added to the game, which takes into account the player's progress in collecting vehicles and customization. Completing achievements earns players achievement points, which reflect their overall progress in the system.

As part of the achievement system, an Achievement Catalog has been added, which shows all available and upcoming achievements for completion. The Catalog displays overall progress on achievements and their categories. Four categories have been added:

  1. Vehiclesdisplays progress by vehicle type and the presence of vehicles on the player's account. It includes vehicles available in the player's Garage and vehicles researched in national Tech Trees.
  2. Nationalshows progress by branches within nations' Tech Trees. For vehicles from Tiers I through V, two unique achievements can be obtained for each nation. For Tier VI and higher vehicles, personalized achievements earned in branches are awarded.
  3. Customizationshows progress in collecting 2D styles, 3D styles, and progressive decals.
  4. Trophies—A special category of achievements, the Trophy section, documents achievements related to vehicles from notable events, rewards, and progressions that are no longer available.

Achievements are divided into two types: regular and cumulative. Regular achievements require one condition to be fulfilled and grant +10 achievement points. Cumulative achievements, on the other hand, require a series of achievements/conditions to be completed and grant +50 achievement points upon completion.

As a reward for player progression through the achievement system's Total Vehicles category, new animated Dog Tags will be available, featuring embedded ranks, with even the highest available rank having its own presentation animation during the pre-battle countdown.

Each new animated Dog Tag also has its unique rank:

  1. Tank Master
  2. Chief of Armor
  3. Supreme Commander

In total, players have access to over 600 new achievements and over 7,000 achievement points.


  • The new Episode will be a relaunch of Frontline Episode 4: Battles will be played by the rules of one of three randomly selected scenarios.
  • Some issues have been fixed. 


Players will receive Year of the Pegasus Annual Rewards that may include:

  • The Hurricane with a 3D style
  • Special crew
  • Medals
  • Nickname stripe
  • Badges
  • Improved equipment 
  • Progressive "Heavenly Horse" 2D style

Changes Related to Disabling the 32-Bit Game Client

The 32-bit game client has been removed. RAM and operating system requirements have changed:

  • Minimum memory (RAM) for Desktop: 4GB
  • Operating System: Windows 7/8/8.1/10/11 (64-bit only) with the latest updates

Arcade Cabinet

Resources for the upcoming Darkness of the Night game mode have been added.

Changes to Technical Characteristics of Vehicles

Changes to the Czechoslovakia Tech Tree:

The following vehicle has been added for testing by Supertest players: Vz. 58 Medvěd

Changes to the France Tech Tree:

The following vehicle was added: Char de transition

Changes to the technical characteristics of the following vehicles: ARL 44

Armoring of the ARL 44 turret has been changed from 40 to 30 mm (armor around spare track fixings reduced)

Changes to the U.K. Tech Tree:

The following vehicle has been added for testing by Supertest players: Crusher

The following vehicle was added: Churchill Crocodile

Changes to the technical characteristics of the following vehicles: Churchill VII

  • Armoring of the Churchill VII turret has been changed from 115 to 95 mm (armor around spare track fixings reduced)
  • Hull armor has been changed from 115 to 95 mm (armor around spare track fixings on the sides reduced)

Changes to the U.S.A. Tech Tree:

The following vehicle was added: M4A3(76)W Sherman

Fixed Issues and Improvements

Fixed the issue of the Last Moment feature displaying incorrect trajectories of shells that destroyed players’ vehicles.


We'll provide more detailed information in the coming weeks as we approach the update release on the live server. Join the Common Test and share your feedback on these additions, Commanders!

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