Commanders,
The Community has spoken! Based on the outcome of the recent poll, this September will be dedicated to the German tank, the Grille 15
50% discount on purchasing the following German vehicles:
- Panzerjäger I
- Marder II
- Marder 38T
- Pz.Sfl. IVc
30% discount on purchasing the following German vehicles:
- Nashorn
- Sturer Emil
- Rhm.-Borsig Waffenträger
- Waffenträger auf Pz. IV
- Grille 15
+50% Crew XP bonus on all vehicles discounted in the special
Your crews will also be very excited about the new toys in your garage!
These bonuses will be available from 1 September at 07:00 until 1 October at 07:00 CEST (UTC +2).
Missions
Top of the Tree: Reward 1 | |
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Reward |
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Requirements |
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Conditions |
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*This Crew XP Bonus will stack with the standard Crew XP bonus for the Top of the Tree special
Top of the Tree: Reward 2 | |
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Reward |
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Requirements |
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Conditions |
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Personal Reserves rewarded in this mission have no expiration date. You can keep them indefinitely and use them whenever you want. However, once activated, the effect will last for two hours per reserve. After that time, the reserve is considered as used up. Effects of the same reserve type do not stack.
These missions will be available from 1 September at 07:00 CEST (UTC +2) until 1 November at 06:00 CET (UTC +1).
Vehicle Overview
At first glance the Grille 15 may not be as dangerous as the vehicle it replaced, the Waffenträger auf E 100, but underestimating it in battle can prove risky. The Grille may be relatively small and possess fragile armour, but it carries a mean 15 cm gun that can blow holes it could easily park in. The scariest part about it though is the fact that its small frame makes it quite stealthy – most of the time, the enemy will not even know what hit them. If that wasn't enough, once the Grille does finally get spotted, it can use its good mobility to relocate and get out of sight again very quickly.
When driving the Grille 15, first and foremost, you need to remember that you have no armour – pretty much anything fired at you will most likely penetrate and if it's HE shells flying your way, you can expect your modules to get messed up very badly. Therefore, you should avoid the front line at all costs.
On the other hand, the Grille's speed allows it to rush at the beginning of battle and assume a strategic position on the map before anyone else. However, if this is the move you want to make sure that your spot provides concealment and/or an escape route, should enemy scouts discover you. If they do, you can bet they will start raining fire on your spot pretty soon. Generally speaking, most of the time your place will be in the second or even third line, providing fire support and sniping for the team.
All in all, the playstyle of the Grille 15 does not differ that much from other vehicles in the respective tech tree – it's just a bit more mobile and has better gun handling.
In order to maximise your performance on the battlefield, we suggest installing the following equipment:
Binocular Telescope | Large-Caliber Tank Gun Rammer | Camouflage Net |
In addition, your crew members should learn the following skills and perks:
Commander | |||
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Gunner | |||
Driver | |||
Radio Operator | |||
1st Loader | |||
2nd Loader |
As always, please consider the setup for both the equipment and crew skills as suggestions. Feel free to experiment on your own and choose what you feel works best for you.
Roll out, Commanders!