[UPDATED] The Waffenträger: Legacy – Event Guide

Updated on September 26 
 
A mistake was made in the conditions of additional post-progression missions. These missions will be available for completion with the correct conditions below. We apologize for any inconvenience and appreciate your kind understanding.    

The legendary Blitzträger auf E 110 returns to World of Tanks, Commanders!

From September 26 through October 10, The Waffenträger: Legacy will take place, and you'll once again face the extremely powerful Blitzträger auf E 110, the formidable "wonder weapon" of the von Krieger family. But this time, things are a bit different. Instead of the Engineer, his daughter Ermelinda will meet the intruders and show them how hospitable their family can be. Ermelinda will be opposed by the forces of the Alliance, represented by a team of six Harriers.

As always, there are no good or bad sides in this epic conflict. Join the event and earn the right to fight in Random Battles in the legendary Waffenträger auf E 100!

September 26 at 11:00 CEST through October 10* at 11:00 CEST (UTC+2)

Prime Times
(First Event Day)

EU1, EU2, EU3: from 14:00 until 00:00 CEST (UTC+2)

EU4: from 14:00 until 20:00 CEST (UTC+2)

Prime Times
(All Other Event Days)

EU1, EU2, EU3: from 12:00  until 00:00 CEST (UTC+2)

EU4: from 14:00 until 20:00 CEST (UTC+2)

Please note: The last day of battles will take place on October 9.

 
 

Key Changes From the Previous Event

  • Instead of facing Max von Krieger, the Harriers will be opposed by his daughter, Ermelinda.
  • The Harrier Squad consists of a team of six random players—a Platoon of up to three players is allowed. They have unlimited respawns in a single battle, but each subsequent respawn will take more and more time.
  • If a Harrier vehicle has a load of Plasma on board and is moving faster than 50 km/h, the Plasma counter will slow down, meaning it will disappear later, giving you more time to deliver it to the Generators.
  • The event progression is now more linear and visually understandable. You will always know which rewards you can earn and how soon you will achieve the next Progression Stage.
  • The Waffenträger: Legacy features a ton of cool rewards, including the Engineer's and Harriers' Starters to activate the Gates containing valuable loot, new customizations, bonds, and even rental battles in the Waffenträger auf E 100! The Engineer's Starters will also be available as gifts in bundles in the Premium Shop.
  • The Engineer’s and Harriers’ Gates feature a reward replacement mechanic: You can replace their contents up to three times using a few credits (the Harriers’ Gate) or up to five times using gold (the Engineer’s Gate).
  • You will have the opportunity to rent the legendary Waffenträger auf E 100 to fight in Random Battles when activating the Engineer's Gate (with a certain drop chance), or it will be a guaranteed reward for completing the event's progression.

The Waffenträger: Legacy Event Summary

  • Battles take place in the 6v1 format on one of three lightly redesigned maps: Murovanka, Siegfried Line, and Steppes.
  • Before entering battle, you can choose one of the sides in the conflict.
  • The Harrier Squad—as either a team of six random players or a Platoon of up to three players (Dynamic Platoons are allowed)—will rush into battle in extensively modified special vehicles: the Foudre (Bat.-Châtillon 25 t), Resistor (Object 140), and Thunderbolt (M48A5 Patton).
  • Ermelinda will face them in the Blitzträger auf E 110, an incredibly powerful tank destroyer manned by a single player. It will be flanked by AI-controlled guards called Sentinels.
  • Each team has its own objective: The Harrier Squad must disable the Blitzträger auf E 110’s protective energy shield and destroy this vehicle within the allotted time, and the Blitzträger auf E 110 must hold out until time expires.
  • To enter battle in the Blitzträger auf E 110, you need to have a Key. You can earn it while playing the game mode or receive it as a part of special bundles in the Premium Shop. Keep reading to find out about one more way to get a Key for the Blitzträger auf E 110!
  • Complete special combat missions in the event to get Tokens that will gradually fill the progression meter. The event’s progression consists of 20 Stages. Upon reaching each Stage, you will receive rewards, including cool customization items, Waffenträger auf E 100 rentals to enter Random Battles, bonds, the Engineer’s and Harriers’ Starters, etc.
  • In addition to the rewards that you will receive for completing the Progression Stages, you can also get valuable loot through the Gates. The most coveted prizes are Premium vehicles, including two brand-new ones:

These and 10 other Premium vehicles can only be obtained from the Engineer's Gate with a certain drop rate. Plus, you can rent the legendary Waffenträger auf E 100 to fight in Random Battles!

  • The Engineer's Starters are special in-game items you can earn during the event to activate the Engineer’s Gate, which contains cool Premium vehicles and other valuable loot.
  • There are also the Harriers' Starters for activating the Harriers’ Gate, which has a chance of dropping useful in-game goodies, such as cool 2D styles and other customizations, Personal Reserves, days of WoT Premium Account, etc.

Mod Performance During the Event

Popular mods may cause performance issues during The Waffenträger: Legacy . To prevent this from happening, please play without mods or update them.

How to Start Playing

  1. In your Garage, choose the “The Waffenträger: Legacy” mode in the drop-down menu to the right of the “Battle!” button.
  2. Click the event banner in the lower-right corner of the screen.
  3. Click the interactive 3D portal in your Garage.

The Harriers

The Alliance once again went on the trail of the von Krieger family and found the coordinates of this base, where the Harrier Squad was immediately sent. But something unexpected happened… Instead of von Krieger, they had to deal with his daughter, Ermelinda. But this doesn’t mean that it will now be easier to triumph in this conflict!

The Harrier Squad consists of six battle Harriers who will have to take on the extremely powerful Blitzträger auf E 110. You will have the following three special vehicles to choose from in the event Garage:

  • Resistor, a versatile multi-role tank
  • Thunderbolt, a slow tank with decent turret and frontal armor and a formidable gun
  • Foudre, a speedy tank with an autoloader that sacrifices armor and survivability for greater dynamics

Choose one of them and click the “Battle!” button to take on Ermelinda’s incredibly powerful combat monster!

Interactive image. Hover the cursor over the vehicle's combat ability to view additional information.

Resistor
Resistor
Combat Ability
Silver Bullet
Silver Bullet
Damage to von Krieger's vehicle through the shield increases with each overloaded Generator. Damage does not decrease during the enemy's vulnerability phase.
 
Charge
Charge
Increases the vehicle's dynamic characteristics for a certain length of time.
Railgun
Railgun
After activating, the shot that follows will be less accurate but will cause more damage to the enemy and their modules.
Overload
Overload
A Harrier can pick up a clump of Plasma that needs to be delivered to a Generator to overload it. Each overloaded Generator temporarily disables the shield on von Krieger's vehicle. The first pickup restores a certain number of hit points to all team members. Additionally, having Plasma on board increases damage caused to von Krieger.
Thunderbolt
Thunderbolt
Combat Ability
Silver Bullet
Silver Bullet
Damage to von Krieger's vehicle through the shield increases with each overloaded Generator. Damage does not decrease during the enemy's vulnerability phase.
 
Charge
Charge
Increases the vehicle's dynamic characteristics for a certain length of time.
Siege Mode
Siege Mode
Increases the vehicle's rate of fire but decreases its mobility for a certain length of time.
Overload
Overload
A Harrier can pick up a clump of Plasma that needs to be delivered to a Generator to overload it. Each overloaded Generator temporarily disables the shield on von Krieger's vehicle. The first pickup restores a certain number of hit points to all team members. Additionally, having Plasma on board increases damage caused to von Krieger.
Foudre
Foudre
Combat Ability
Silver Bullet
Silver Bullet
Damage to von Krieger's vehicle through the shield increases with each overloaded Generator. Damage does not decrease during the enemy's vulnerability phase.
Charge
Charge
Increases the vehicle's dynamic characteristics for a certain length of time.
Ballistic Dome
Ballistic Dome
Grants invulnerability to stun and damage received from shells for a certain length of time.
Overload
Overload
A Harrier can pick up a clump of Plasma that needs to be delivered to a Generator to overload it. Each overloaded Generator temporarily disables the shield on von Krieger's vehicle. The first pickup restores a certain number of hit points to all team members. Additionally, having Plasma on board increases damage caused to von Krieger.
Resistor
Thunderbolt
Foudre
   

The Harriers can respawn an unlimited number of times in a single battle, but each subsequent respawn will take more and more time. If your vehicle has a load of Plasma on board and is driving faster than 50 km/h, the Plasma counter will slow down. Take advantage of this to deliver Plasma faster and increase your chances of winning!

How to Play

Expand

The Blitzträger auf E 110, manned by Ermelinda, will be protected by an almost impenetrable energy shield, so it doesn’t make sense to shoot at it while this shield is active. Additionally, it is immune to fire and damage to modules and tracks. From time to time, AI-controlled vehicles called Sentinels will spawn at certain points on the battlefield to assist Ermelinda.

When destroyed, Sentinels leave a load of Plasma that you need to pick up and deliver to Generators, which are indestructible power structures that appear in different parts of the map and change location each time. They also create a protective shield for Ermelinda.

Fight in packs of three or four vehicles and coordinate efforts to collect Plasma to overload Generators, thereby disabling Ermelinda's shield for some time. Once the Blitzträger auf E 110 is temporarily without its protective shield, you have some time to cause full damage to it—and don't forget to use your unique combat abilities! After that, the shield will be restored, and you’ll need to overload the next Generator.

After overloading and destroying the fourth and final Generator, the shield on Ermelinda's machine will be permanently disabled, so take this opportunity to finish it off. But if the timer runs out with the Blitzträger still operational, Ermelinda wins.

Always keep in mind that the Blitzträger auf E 110 can teleport to a selected point on the map with some delay. When the protective shield disappears, Teleportation becomes temporarily unavailable, and after the destruction of the fourth Generator, this ability is blocked.

Remember that Ermelinda will also hunt for Plasma—it restores her vehicle’s HP and reduces the cooldown of the Teleportation ability.

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The Harriers’ Missions

Completing the Harriers’ missions will reward you with Tokens to fill the event progression meter, as well as Keys that allow you to play in the Blitzträger auf E 110. Some of these missions will also reward you with the Harriers' Starters to activate the Harriers’ Gate.

Pack Strength: Top 5
Conditions:
Win once in The Waffenträger: Legacy when fighting as the Harriers. Be among the top 5 players on your team by damage caused to the Blitzträger auf E 110 (or E 220).
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Can be completed in any Harrier Squad vehicle
 
Reward:
×15
Tokens
Pack Strength: Top 3
Conditions:
Be among the top 3 players on your team by damage caused to the Blitzträger auf E 110 (or E 220) twice when fighting in the Harrier Squad in The Waffenträger: Legacy
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Can be completed in any Harrier Squad vehicle
 
Rewards:
×15
Tokens
Key to Enter Battle in the Blitzträger auf E 110
Pack Strength: Damage
Conditions:
Cause at least 5,000 HP of damage to the Blitzträger auf E 110 (or E 220) over any number of battles when fighting in the Harrier Squad in The Waffenträger: Legacy
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Can be completed in any Harrier Squad vehicle
 
Reward:
×15
Tokens
Pack Strength: XP
Conditions:
Earn 2,000 XP over any number of battles when fighting in the Harrier Squad in The Waffenträger: Legacy
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed an unlimited number of times
  • Can be completed in any Harrier Squad vehicle
 
Reward:
Random customization elements from the Collections of previous years
 
 
 
 

The Blitzträger auf E 110

To ride in the mighty Blitzträger auf E 110, you need a special Key. There are several ways to get them, as follows:

  1. Complete a special mission in Random Battles (available once per account) to earn one Key. The mission will be available on September 26 at 11:00 CEST (UTC+2) and will remain active until October 6 at 11:00 CEST (UTC+2). You need to win five Random Battles in Tier IV–X vehicles and be among the top 10 on your team by XP earned.

Key to Victory
Conditions:
Win 5 Random Battles. Be among the top 10 players on your team by XP earned.
Restrictions:
  • Only in Random Battles (except for Grand Battles)
  • Can be completed once
  • Can be completed in any Tier IV–X vehicle
 
Reward:
Key to Enter Battle in the Blitzträger auf E 110

2. Complete Harriers’ missions.
3. Reach certain milestones of the event’s main progression meter.

Keys will also be available as free gifts in bundles in the Premium Shop during the event.

If the queue time to enter battle is too long, or if the number of players in the Blitzträger is insufficient, the matchmaker may allow you to play in the Blitzträger auf E 110 even if you don’t have Keys.

There will be no compensation for unused Keys when the event ends on October 10 at 11:00 CEST (UTC+2).

Interactive image. Hover the cursor over the vehicle's combat ability to view additional information.

Blitzträger auf E 110
Resistor
Combat Ability
Gungnir
Gungnir
A shot that causes considerable damage to enemy vehicles.
 
EMP Arrow
EMP Arrow
A shot with a high-voltage charge that slows down and stuns enemies. Resets Generator Overload points of damaged vehicles.
EMP Burst
EMP Burst
A charge of energy that covers the entire area around the vehicle. Stuns all enemies in the impact area and causes damage to those closest. Passes through all obstacles and resets Generator Overload points of damaged vehicles.
Teleportation
Teleportation
Allows the vehicle to teleport to a selected point on the map after some delay. Operating the vehicle is impossible during preparation. Cannot be used while the shield is deactivated.
Absorption
Absorption
By being near a clump of Plasma on the ground, the vehicle accelerates its evaporation. If, at the moment of evaporation of Plasma, the vehicle is within a 50 m radius of it, it will recover a certain number of hit points and accelerate the Teleportation cooldown.

How to Play

Expand

Although the Blitzträger auf E 110 is incredibly powerful and your shield reflects most of the damage you take, it still can be destroyed, so you must be very attentive. Protect your Sentinels, and don't let opponents collect loads of Plasma that can disable the Generators.

Make full use of your combat abilities, constantly move around the battlefield, and take advantage of the Teleportation ability. Be next to your Sentinels at the right moment, or teleport to the other end of the battlefield to buy time and save HP—choose the tactics that best suit the combat situation. Protect the Generators at all costs because if the Harriers destroy all four of them, the shield will disappear permanently and you will become vulnerable.

Time is on your side, so it’s not necessary to destroy all the Harriers to win. If they fail to destroy you before the timer runs out, you triumph! However, try to eliminate opponents, especially those who are far from their Squad. Remember that each kill increases the time until the next respawn. If you are low on HP and there are only a few seconds left until the end of the battle, simply disappear from your foes’ view.

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The Engineer’s Missions

Completing the Engineer’s mission will earn you Tokens and the Engineer’s Starters.

Electric Power: Victory
Conditions:
Win once in The Waffenträger: Legacy when fighting as the Engineer
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Only in the Blitzträger auf E 110 (or E 220)
 
Reward:
×25
Tokens
Electric Power: Damage
Conditions:
Cause at least 14,000 HP of damage in one battle in The Waffenträger: Legacy when fighting as the Engineer
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Only in the Blitzträger auf E 110 (or E 220)
 
Reward:
×25
Tokens
Electric Power: Destruction
Conditions:
Destroy 30 Harriers over any number of battles in The Waffenträger: Legacy when fighting as the Engineer
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed 3 times during the event
  • Only in the Blitzträger auf E 110 (or E 220)
 
Reward:
The Engineer's Starter
 
 
 

Battle Time Mechanics

The initial battle time is five minutes, but this can be increased to up to 15 minutes thanks to the overtime mechanics, which can only trigger once per match. If at least one Harrier vehicle has a load of Plasma on board their vehicle, then the battle time will increase by the time remaining until it disappears, provided that the overtime mechanic has not yet been triggered.

If there are several loads of Plasma in the battle, the load with the most time left will have its time added to the battle timer. If the overtime conditions are met, 60 seconds will be added to the battle time.

So, what happens if a Harrier vehicle has a load of Plasma on board?

  • If overtime mechanics have not been triggered, additional battle time will be added according to the above rules.
  • If overtime mechanics have already been triggered, the timer will remain at zero but the battle will not end.
  • If the Generator is captured, the battle will increase by the same amount of time as during a normal capture.
  • If the player leaves the Generator's capture zone and the battle time expires, the Harrier Squad will lose, and the match will end.

The Blitzträger auf E 220: A Rare-Yet-Coveted Opponent

The Blitzträger auf E 220 has the same stats as the E 110, but it features a unique camouflage pattern so you can easily identify it. This is a vehicle that only certain Wargaming employees and famous content creators can unlock. You may encounter it during special days.

If you and your team manage to defeat the E 220, everyone on your team will receive a special medal and one Engineer’s Starter. Check out the dedicated article for additional information about the big E 220 hunt, including a list of participating content creators and prime hunting times!

Rush Into Random Battles in the Iconic Waffenträger auf E 100!

To complete the event progression meter and grab all rewards available in the event, you should play for both the Harrier Squad and Ermelinda. If you skip several missions or only start playing in the middle of the event, it will be hard to catch up and rent the legendary Waffenträger auf E 100.

Complete special missions in the event battles to earn Tokens that will gradually fill the progression meter. The progression system consists of 20 Stages, and you need 20 Tokens to complete each Progression Stage. On the progression screen, you will see how many Tokens you still have to earn to complete the Stage and grab the reward.

Interactive image. Hover the cursor over the highlighted areas to view additional information.
Short description of the game event mechanics.
You will receive valuable rewards for completing Progression Stages. To complete them, you will need to earn tokens for special event missions.
Token. Needed to advance through The Waffenträger: Legacy progression. Received for completing special missions in event battles. 20 tokens are needed to complete one Progression Stage.
Current Progression Stage.
Stage Rewards that can be earned for progress within the event.
Tokens are needed to fill the progress bar. Tokens can be earned for completing special event missions. Once each Stage is 100% complete, you will receive a Stage Reward.
Tokens earned for completing special event missions.
The number of tokens needed to complete each Progression Stage within the event.
The number of tokens needed to complete each Progression Stage within the event.
The number of tokens needed to complete each Progression Stage within the event.
The number of tokens needed to complete each Progression Stage within the event.
Completed Progression Stages.

Reaching each new Stage awards you valuable in-game items, including the following:

  • Two unique female crew members with exclusive voiceovers (upon completion of the 10th and 17th Progression Stages)
  • Imposing event-themed customizations (an emblem, decals, inscriptions, and camos)
  • The Engineer’s and Harriers’ Starters
  • Bonds
  • Days of WoT Premium Account

But most importantly, upon completion of the final 20th Stage, you will have the opportunity to rent the legendary Waffenträger auf E 100 for five Random Battles!

You will receive the very iconic, incredibly powerful Waffle, a Tier X German tank destroyer that was removed from the game in 2016. If you have previously played in this formidable predator, your daily statistics for this vehicle will be recorded in all Random Battles. You can also obtain additional Waffle battles as loot from the Engineer's Gate with a certain drop rate.

Platoons with the Waffenträger auf E 100 are not allowed.

You will be able to play your battles in the rented Waffenträger auf E 100 even after the end of the event, until October 18 at 06:00 CEST (UTC+2). After that, this living legend will be removed from your account, and all unplayed battles will disappear with no compensation.

Additional Daily Missions

Updated on September 26  
 
A mistake was made in the conditions of additional post-progression missions. These missions will be available for completion with the following correct conditions: 

Victory at All Costs
Conditions:
Win two battles in The Waffenträger: Legacy when fighting in the Harrier Squad or as the Engineer
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed twice a day
  • Can be completed in any event vehicle
  • Available only after completing the event progression
 
Reward:
The Harriers' Starter
Key to Victory #2
Conditions:
Be among the top 3 players on your team by damage caused to the Blitzträger auf E 110 (or E 220) twice when fighting in the Harrier Squad in The Waffenträger: Legacy
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once per day
  • Can be completed in any Harrier Squad vehicle
 
Reward:
Key to Enter Battle in the Blitzträger auf E 110
Key to Victory #3
Conditions:
Be among the top 3 players on your team by damage caused to the Blitzträger auf E 110 (or E 220) twice when fighting in the Harrier Squad in The Waffenträger: Legacy
Restrictions:
  • Only in The Waffenträger: Legacy mode
  • Can be completed once
  • Can be completed in any Harrier Squad vehicle
  • Mission will be available: 10/07/2022–10/10/2022
 
Reward:
The Engineer's Starter
 
 
 

Three additional daily missions will be available to those who have completed all 20 Stages of the event’s progression. They will award you a Harriers' Starter and a Key to play in the Blitzträger auf E 110.

Gates and Rewards

For completing event missions and certain Progression Stages, as well as for defeating the rare Blitzträger auf E 220, you will receive two types of Starters, which are needed for activating the Gates. Through activated Gates, you’ll be able to get valuable loot.

You can earn the Harriers' Starters for completing event missions and progression milestones while playing in Harrier Squad vehicles. These Starters will allow you to activate the Harriers' Gate. It will drop a guaranteed prize from the list below:

  • Credits
  • Personal Reserves
  • Days of WoT Premium Account
  • Consumables
  • Demounting Kits
  • Garage slots

Plus, you have a chance to get customization items from previous Waffenträger events.

By completing the missions while playing in the Blitzträger auf E 110, you earn the Engineer’s Starters. These Starters are used to activate the Engineer's Gate.

You can also get the Engineer's Starters upon completing certain progression milestones, as well as for free with each special bundle in the Premium Shop.

You’re guaranteed to receive 100  each time you activate the Engineer’s Gates for the first time, which can also be used to replace your reward (more on this below). It will be added to your account each time you activate the Engineer's Gate and won’t apply if you replace your reward.

 

Upon each activation, the Engineer's Gate may bring you in-game items from four different categories, each of which has its own drop rate. First, you will receive a guaranteed item from the following list:

  • Credits
  • Personal Reserves
  • Days of WoT Premium Account
  • Crew Books
  • Demounting Kits
  • Special 2D "Network Meltdown," "Lightning Hunter," and "Breadboard" styles

If Lady Luck's on your side, you also have a 5% chance to get an imposing Harrier-themed 3D style for the Object 140, Bat.-Châtillon 25 t, or M48A5 Patton. Each 3D style can only drop once.

  • 3D “Resistor” Style
  • 3D “Foudre” Style
  • 3D “Thunderbolt” Style

But the most coveted rewards are the rare Tier VIII and IX Premium vehicles, including the brand-new FV4201 Chieftain Proto and KV-4 KTTS.

  • NEW! FV4201 Chieftain Proto: A multi-role Tier IX Premium British heavy tank with an incredibly tough turret and decent frontal armor, great gun depression angles of –10 degrees, and a respectable 400 HP of damage per shot. Like its brother in arms sitting at Tier X, this heavy boasts an overall good mix of characteristics, allowing it to dominate in positional battles or win one-on-one duels. Depending on the situation on the battlefield, it can lead the attack and carry the team, absorbing enemy shells, or it can perform as a powerful support vehicle, assisting medium tanks.
  • NEW! KV-4 KTTS: A Tier VIII Premium Soviet tank destroyer. A rear-mounted turret and its similarity to the KV-4 heavy tank leave a mark on the vehicle's gameplay. Low maneuverability and mediocre mobility are counterbalanced by well-sloped frontal armor, so hitting it will not be easy. The KV-4 KTTS is armed with a 107 mm high-penetrating gun that causes 360 HP of damage per shot and has a reload time of under nine seconds. With its rear-mounted turret and 90-degree gun traverse limits (45 degrees to either side), it can successfully use side-scraping tactics at the most effective angles from both cover and open terrain.

IX FV4201 Chieftain Proto
Average Damage
400/400/515
 HP
Average Penetration
262/310/120
 mm
Hit Points
1,800
 HP
Top Speed / Reverse Speed
40/13
 km/h
Dispersion at 100 m
0.37
 m
Aiming Time
2.7
 s
Gun Reload Time
12
 s
Hull Armor
80/60/35
 mm
Turret Armor
350/110/35
 mm
Specific Power
15.6
 h.p./t
Gun Depression / Elevation Angles
−10/20
 deg
View Range
390
 m
VIII КV-4 КТТS
Average Damage
360/360/420
 HP
Average Penetration
227/289/62
 mm
Hit Points
1,400
 HP
Top Speed / Reverse Speed
35/10
 km/h
Dispersion at 100 m
0.36
 m
Aiming Time
2.5
 s
Gun Reload Time
8.4
 s
Hull Armor
200/125/125
 mm
Turret Armor
250/125/125
 mm
Specific Power
12.7
 h.p./t
Gun Depression / Elevation Angles
−5/20
 deg
Gun Traverse Limits
−45/45
 deg
View Range
350
 m
 
 
IX
FV4201 Chieftain Proto
VIII
KV-4 КТТS

Apart from these menacing hunters, you may receive a Premium vehicle—one that you do not have in your Garage yet—with a Garage slot from the following list with a 2.4% drop rate:

  • VIII Chieftain/T95 : A Tier VIII Premium British medium tank. The well-angled upper glacis plate and strong turret armor make it perfect for frontal assaults. It may confidently follow the mediums path on almost any map, and with your armor, you can bully same-tier medium and even heavy tanks.
  • VIII M-IV-Y : A Tier VIII American heavy tank from the Yoh branch featuring the reserve track mechanics. This well-armored tank has good mobility for a heavy and is armed with a menacing 105 mm gun that causes 360 HP of damage per shot.
  • VIII EMIL 1951 : An outstanding support Tier VIII Swedish Premium heavy with a strong turret that features a powerful autoloader. It can easily switch roles between a mighty frontline brawler and a menacing flanker thanks to its good mobility.
  • VIII ASTRON Rex 105 mm : A Tier VIII American medium tank. A universal soldier with a five-round autoloader and 1,600 HP of potential damage!
  • VIII VK 75.01 (K) : A Tier VIII German heavy tank with solid armor and a powerful gun.
  • VIII M54 Renegade : A Tier VIII American heavy tank and a true all-rounder, featuring an easily penetrating sharpshooting gun with 360 HP of damage per shot.
  • VIII Škoda T 27 : A Tier VIII Czechoslovakian medium tank with a fast autoloader gun and great dynamics.
  • VIII Kampfpanzer 07 RH : A Tier VIII German medium tank that sits at the junction of medium and light vehicles. Its 9 cm gun features good stabilization, rapid loading time, and a high rate of fire
  • VIII AltProto AMX 30 : A Tier VIII French medium tank that features the second-highest armor penetration value with a standard shell (232 mm) among all Tier VIII medium tanks.
  • VIII M48A2 Räumpanzer : A Tier VIII German medium tank. It is equipped with a real bulldozer blade that serves as a screen, as well as a fast-firing gun that lets you fire every 7.6 seconds!

Finally, the Engineer's Gate has a chance of dropping 10 Random Battles in the legendary Waffenträger auf E 100*!

10 rental battles in the Waffenträger auf E 100 may drop no more than five times per account.

There will be a special guaranteed vehicle counter in the game client. Each time you get a Premium tank, the counter is reset, and the countdown to the next vehicle drop starts over. After you receive all the vehicles, this counter will become unavailable.

The Engineer's Gate: How It Works

  • When a vehicle drops from the Engineer’s Gate, a slot in the Garage is credited first, and information about it will be displayed in the in-game notification center.
  • If you receive a vehicle that is already in your Garage, it will be replaced by any vehicle from the above list that you don’t already have in your Garage.
  • If you already have all the vehicles from the list, the cost of the dropped tank will be compensated with gold.
  • If you have sold a Premium vehicle from the list above and it can be restored using the in-game Vehicle Restoration tool, it may drop from the Engineer's Gate at the standard drop rate. However, it will be compensated with gold instead.

Guaranteed Vehicle Mechanics

If you spent 49 Engineer's Starters but still did not receive a Premium vehicle, then with the 50th activation of the Engineer's Gate, you are guaranteed to receive a random Premium tank that you don’t have already from the list above, as well as a Garage slot.

If you already have all the vehicles from the list in the Garage, then the guaranteed vehicle mechanics will be disabled.

Compensation

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Vehicle Cost in gold
FV4201 Chieftain Proto 13,000 
KV-4 KTTC 7,750 
VIII Chieftain/T95   6,400 
VIII M-IV-Y   9,500 
VIII Emil 1951 9,200 
VIII ASTRON Rex 105 mm   9,550 
VIII VK 75.01 (K)   7,200 
VIII M54 Renegade   9,000 
VIII Škoda T 27   8,700 
VIII Kampfpanzer 07 RH   8,200 
VIII AltProto AMX 30 8,400 
VIII M48A2 Räumpanzer   6,700 
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The Reward Replacement Mechanic

The Waffenträger: Legacy event features a reward replacement mechanic, meaning you can replace your current prize. Each reward replacement counts towards a guaranteed vehicle and takes you one step closer to getting a Premium tank.

The Harriers’ Gates can be reactivated up to three times for credits.

  • The first replacement costs 25,000 , the second 50,000 , and the third 100,000 .

The Engineer’s Gates can be reactivated up to five times for gold.

  • The first three replacements cost 250  each, and the rest are 500  each.

You cannot replace your reward if the Engineer’s Gates drops a Premium vehicle or compensation in gold.

Exclusive Crew Members

Ermelinda Jung and her Alliance antagonist, Villanelle Rapière, are ready to join the ranks of your commanders! Upon completion of certain event milestones, you’ll be able to recruit these unique characters with exclusive voiceovers. They come with 100%-trained Brother in Arms as a zero perk and enough XP to learn three additional skills or perks of your choice.

 
Ermelinda Jung
 
Villanelle Rapière

Neither crew member is affiliated with any nation, so you can assign them to any vehicle in your Garage. Initially, they can only be recruited as commanders, but you can change their major qualifications using gold.

If you retrain them to any qualification other than commander, their unique voiceovers will no longer be available. But if you retrain them as commanders, their voiceovers will become available again.

The Medals

Achieve at least one victory over the Blitzträger auf E 110 or the Harrier Squad, and you will be decorated with the corresponding medal. There’s a third one, but getting it requires a bit of luck, as you need to defeat the Blitzträger auf E 220.

Semiconductor
Too Old to Die Jung
Free Electron

Special Bundles

There are four special bundles available during the event. These bundles include free Keys that are required to play in the Blitzträger auf E 110. Plus, each bundle contains a set of exclusive event-themed decals to customize your vehicles, as well as the Engineer’s Starters to activate the Engineer’s Gate as gifts.

What Will Happen to the Keys and Starters After the Event Ends?

After the end of the event on October 10 at 11:00 CEST (UTC+2), all unused Keys to play in the Blitzträger auf E 110 will disappear, and the corresponding number of Gates will be activated automatically. All items from them will be automatically credited to your account. All event vehicles will be deducted and all XP earned in them will be moved to the MS-1. All Collection Items, rewards, and loot from the Gates remain with you permanently. You will be able to play your battles in the rented Waffenträger auf E 100 until October 18 at 06:00 CEST (UTC+2).

Known Issues

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  • Players with low-spec CPUs and graphics cards may experience some stability and performance issues (including FPS drops) when running the mode. To avoid them and to play with maximum comfort, change the graphics settings in your game client in accordance with the capabilities of your CPU and graphics card. Players who may potentially encounter these issues will see an appropriate warning.
  • In some cases, the remaining time to overload the Generator that is displayed on the capture bar and on the player's timer with a load of Plasma may differ by one second.
  • Sometimes, when you are in the Gate menu and you click "Receive" in the lower-right corner, the game briefly loads and then gets stuck on a black screen with only the cursor visible.
  • In some cases, when a Harrier vehicle picks up a load of Plasma on board, it may not be displayed on the minimap.
  • Sometimes, when running the mode at low resolutions of the game client, some interfaces and texts may display incorrectly.
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Join the Harrier Squad or drive the Blitzträger itself, and earn the right to rock out with the legendary Waffle in Random Battles!

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