Today, we launch the first Common Test of Update 1.1 with a new campaign of Personal Missions, new maps and those long-awaited Polish tanks.
Personal Missions: The Second Front
The anticipated second set of Personal Missions are here and they are coming in hot with a new name: “The Second Front”. Based on the same principles as the original set, it’s a completely new challenge for you to take on and you’ll be thrown into the midst of battle on the Second Front. Each success on the Front will bring even more rewards.
Don’t think with the new set that it’s no longer about skill. Now Personal Missions will have three operations with different sets of conditions:
● 1st operation—all about persistence
● 2nd operation—all about skill in one battle (similar to the first campaign)
● 3rd operation—all about showing consistently good results over several battles
List of Personal Missions
ExpandMission | Primary condition * | Secondary condition |
---|---|---|
Union-1. Full Cooperation | Enable your allies to cause 15 000 HP of damage to enemy vehicles that do not belong to Union by spotting them or destroying their tracks. | Survive the battle. |
Bloc-1. Bad Seed | Cause 12 000 HP of damage to enemy medium tanks. | Cause 3 000 HP of damage to enemy vehicles. |
Alliance-1. Hard and Demanding Labor | Destroy 20 enemy vehicles. | Cause 3 000 HP of damage to enemy vehicles. |
Coalition-1. The Key Target | Cause 12 000 HP of damage to enemy heavy tanks. | Destroy 2 enemy vehicles. |
Union-2. Turn Off the Lights | Cause 8 000 HP of damage to enemy light tanks. | Cause 2 000 HP of damage to enemy vehicles. |
Bloc-2. One More Time, Please | Block damage from 2 enemy vehicles 15 times. | Survive the battle. |
Alliance-2. A Strike Out of the Blue | Stun 30 different enemy vehicles. | Be among the top 3 players on your team by experience earned. |
Coalition-2. Knock Out the Stuffing | Destroy enemy internal modules or injure crew members, totaling at least 40 modules or crew members. | Stun 2 enemy vehicles with one shot. |
Union-3. V Is for Vengeance | Destroy 15 enemy vehicles that caused damage or hit your vehicle with no damage. | Survive the battle. |
Bloc-3. Tanker Tailor Soldier Spotter | Destroy 10 light enemy tanks. | Cause 3 000 HP of damage to enemy vehicles. |
Alliance-3. No More Traps | Cause 10 000 HP of damage to enemy tank destroyers. | Destroy 2 enemy vehicles. |
Coalition-3. Viva la Coalition | Destroy 20 enemy vehicles that do not belong to Coalition. | Cause 3 000 HP of damage to enemy vehicles. |
Union-4. Like a Stone Wall | Block 40 hits to your vehicles. | Survive the battle. |
Bloc-4. Take No Prisoners | Enable your allies to cause a total of 8 000 HP of damage to enemy light tanks, medium tanks or tank destroyers by spotting them or destroying their tracks. | Survive the battle. |
Alliance-4. The All-Searching Eye | Spot 25 enemy vehicles while remaining unspotted. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Coalition-4. Target Finder | Enable your allies to cause 15 000 of damage to enemy vehicles by spotting or destroying their tracks. | Survive the battle. |
Union-5. I Follow SPG | Cause 3 500 HP of damage to enemy SPGs. | Cause 2 000 HP of damage to enemy vehicles. |
Bloc-5 Like a Hot Knife Through Lard | Score an armor-penetrating hit to an enemy vehicle the indicated number of times: 60 | Destroy 2 enemy vehicles. |
Alliance-5. Cut Off the Edge of Attack | Destroy 15 heavy enemy tanks. | Cause 3 000 HP of damage to enemy vehicles. |
Coalition-5. Breaking Point | Cause 20 000 HP of damage to enemy vehicles that do not belong to Coalition. | Destroy 3 enemy vehicles. |
Union-6: Focal Point | Enable your allies to destroy a total of 12 of enemy light tanks, medium tanks or tank destroyers by spotting them or destroying their tracks. | Destroy an immobilized enemy vehicle. |
Bloc-6. Gradual Disarmament | Destroy 30 enemy vehicles. | Stun an enemy vehicle the indicated number of times: 8 |
Alliance-6. You Might as Well Talk to a Brick Wall | Block 15 000 HP of damage. | Survive the battle. |
Coalition-6. At the top of Olympus | Be the top player on your team by damage caused. | Survive the battle. |
Union-7. A Heavy Blow to Medium Tanks | Destroy 15 medium enemy tanks. | Cause 2 000 HP of damage to enemy vehicles. |
Bloc 7. The Lighting Rod | Be the top player on your team by total damage blocked by armor (at least 1 000 HP), 10 times | Be the top player on your team by damage caused. |
Alliance-7. Fire Till the Last Shell | Cause 25 000 HP of damage to enemy vehicles. | Finish the battle as the top player on your team by experience earned. |
Coalition-7. First Among Equal | Destroy 20 enemy vehicles that of the same tier as your vehicle or higher. | Cause 3 000 HP of damage to enemy vehicles. |
Union-8. Call All the Shots | Enable your allies to cause 10 000 HP of damage to enemy vehicles by spotting, stunning them or destroying their tracks. | Stun enemy vehicles for a total of 100 seconds. |
Bloc-8. Everyone is Equal | Destroy 3 enemy vehicles of 2 different types 7 times. | Be the top player on your team by damage caused. |
Alliance-8. There Is No Escape | Stun 2 enemy vehicles with one shot 7 times. | Stun enemy vehicles for a total of 100 seconds. |
Coalition-8. Got Your Help | Enable your allies to destroy 10 enemy vehicles by spotting them or destroying their tracks. | Destroy an immobilized enemy vehicle. |
Union-9. Double or Nothing | Cause twice more damage than the hit points of your vehicle 10 times. | Destroy 2 enemy vehicles. |
Bloc-9. The Sword of Damocles is Hanging | Enable your allies to destroy a total of 7 of enemy heavy or medium tanks by spotting them or destroying their tracks. | Destroy an immobilized enemy vehicle. |
Alliance-9. The Survival of the Fittest | Destroy 10 enemy vehicles that belong to Alliance. | Cause 3 000 HP of damage to enemy vehicles. |
Coalition-9. Face to Face | Cause 15 000 HP of damage during the first 3 minutes of the battle. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Union-10. Raise the Flag! | Participate in the successful capture of the base. | Be among the top 5 players on your team by experience earned. |
Bloc-10. Selective Approach | Cause 12 000 HP of damage to enemy vehicles that belong to Bloc. | Destroy 2 enemy vehicles. |
Alliance-10. Valuable Assistance | Enable your allies to cause a total of 5 000 HP of damage to enemy heavy or medium tanks by spotting them or destroying their tracks. | Survive the battle. |
Coalition-10. The Exemplary Performance | Finish the battle as the top player on your team by experience earned. | Survive the battle. |
Union-11. Like a Rolling Stone | Destroy 2 enemy vehicles. | Cause 3 000 HP of damage to enemy vehicles. |
Bloc-11. Strike With All Your Might, Boys | Cause 35 000 of damage to enemy vehicles. | Stun 3 different enemy vehicles. |
Alliance-11. Strike the Iron While It Is Hot | Cause 1 500 HP of damage during the first 3 minutes of the battle 10 times. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Coalition-11. Hunted Hunters | Destroy 10 enemy tank destroyers. | Cause 3 000 HP of damage to enemy vehicles. |
Union-12. Mr. Untouchable | Block twice more damage than the hit points of your vehicle 5 times. | Survive the battle. |
Bloc-12. Easy Cooking | Destroy 2 enemy vehicles during the first 3 minutes of the battle 5 times. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Alliance-12. Concrete Defense | Block 5 enemy hits 15 times. | Survive the battle. |
Coalition-12. Irreparable Damage | Cause 25 000 HP of damage to enemy vehicles. | Destroy 2 enemy vehicles. |
Union-13. Ramming Is the Weapon of Heroes! | Cause damage to an enemy vehicle by ramming. | Survive the battle. |
Bloc-13. For the Common Good | Be among the top 3 players on both teams by damage caused 10 times. | Survive the battle. |
Alliance-13. Counter-offensive | Destroy 15 enemy vehicles during the first 3 minutes of the battle. | Cause 3 000 HP of damage to enemy vehicles. |
Coalition-13. My Warmest Regards | Destroy 5 enemy SPGs. | Cause 3 000 HP of damage to enemy vehicles. |
Union-14. A Heavy Blow | Destroy 7 enemy vehicles that lost over 50% of their hit points as the result of your damage caused. | Cause 3 000 HP of damage to enemy vehicles. |
Bloc-14. A Hard Nut to Crack | Block twice more damage than the hit points of your vehicle. | Finish the battle as the top player on your team by damage blocked. |
Alliance-14. A Crashing Blow | Allies must destroy 7 enemy vehicles stunned by you. | Stun 2 enemy vehicles with one shot. |
Coalition-14. The Battle Is Calling | Cause 8 armor-penetrating shots during the first 3 minutes of the battle 10 times. | Destroy 2 enemy vehicles. |
Union-15. For the Glory of Union! | Receive the Mastery Badge I Class or higher. | Receive the Ace Tanker Mastery Badge, 3 times. |
Bloc-15. Mouthful of Diamonds | Earn a total of 15 rewards of the Battle Hero category and epic medals in a battle. | Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle, 3 times. |
Alliance-15. Alliance Hero | Receive the Mastery Badge I Class or higher 7 times. | Receive the Ace Tanker Mastery Badge, 3 times. |
Coalition-15. This Is Gonna Be Legen-dary | Earn a total of 15 rewards of the Battle Hero category and/or epic medals in a battle. | Earn a total of 2 rewards of the Battle Hero category and/or epic medals in a battle. |
Mission | Primary condition | Secondary condition |
---|---|---|
Union-1. Make It to the Podium | Be among the top 3 players on your team by experience earned. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). | Survive the battle. |
Bloc-1. Just Routine | Cause 6 000 HP of damage to enemy vehicles. | Be among the top 3 players on your team by experience earned. |
Alliance-1. Invisible Contribution | Cause 30% of the total amount of damage caused by your team. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). | Survive the battle. |
Coalition-1. Break the Line | Destroy a total of 3 enemy heavy/medium tanks. | Cause 2 000 HP of damage to enemy vehicles. |
Union-2. At the Forefront | Destroy 1 enemy vehicle during the first 1.5 minutes of the battle. | Survive the battle. |
Bloc-2. Hit It to the Bone | Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members. Cause 2 000 HP of damage to enemy vehicles. | At the end of the battle, have no injured crew members or damaged/destroyed internal modules. |
Alliance-2. Whale Beach | Destroy tracks of 3 different enemy vehicles. Your allies must cause 250 HP of damage to the vehicle immobilized by you. | Destroy tracks of 2 enemy vehicles. Your allies must destroy the vehicles while they are immobilized. |
Coalition-2. Credible Deterrent | Destroy tracks of 3 different enemy vehicles. Cause 5 armor-penetrating shots to immobilized enemy vehicles. | Destroy 2 immobilized enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Union-3. For the Good of the Team | Be among the top 3 players on your team by experience earned. Cause 3 000 HP of damage to enemy vehicles.Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). | Survive the battle. |
Bloc-3. At Point-blank Range | Cause 3 000 HP of damage to enemy vehicles that are within your current view range (it may exceed 445 meters). | Destroy 4 enemy vehicles. |
Alliance-3. Cloudy with a Chance of Shells | Stun an enemy vehicle 10 times. | Cause 6 armor-penetrating shots to enemy vehicles. |
Coalition-3. On Top | Finish the battle as the top player on both teams by experience earned. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Union-4. None Shall Pass | Destroy 6 enemy vehicles of 3 different types. | Survive the battle. |
Bloc-4. I Can See Everything | Enable your allies to destroy 4 enemy vehicles spotted by you. | Enable your allies to cause damage to 5 enemy vehicles spotted by you. |
Alliance-4. There's Something In Those Trees | Cause 3 000 HP HP of damage, remain unspotted at the moment when the damage is caused. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Coalition-4. Shell After Shell | Cause damage to 6 different enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). | Survive the battle. |
Union-5. Enough Shells for Everyone | Cause 15 armor-penetrating shots to enemy vehicles. | Destroy 3 enemy vehicles. |
Bloc-5. I Just Met You, And This is Crazy... | Cause 3 armor-penetrating shots to enemy SPGs. Destroy 1 enemy SPGs. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Alliance-5. The Grim Grond | Destroy an enemy vehicle by ramming. Survive the ramming attack on the enemy. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Coalition-5. Lucky to Be Alive | Destroy an enemy vehicle by ramming, causing more damage to the enemy than your vehicle receives. Survive the ramming. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Union-6. Rain On the Parade | Destroy 3 enemy vehicles during the first 3 minutes of the battle. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Bloc-6. Offensive Reconnaissance | Cause 10 armor-penetrating shots to enemy vehicles. Spot 4 enemy vehicles. | Destroy 3 enemy vehicles. |
Alliance-6. Vertigo | Stun enemy vehicles for a total of 150 seconds. Allies must destroy 2 enemy vehicles stunned or immobilized by you. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Coalition-6. More Than a Match | Cause 10 armor-penetrating shots to enemy vehicles that are of the same tier as your vehicle or higher. | Cause 3 000 HP of damage to enemy vehicles. |
Union-7. SPG Wanted!5 | Spot and cause damage to 1 enemy SPG. Destroy 1 enemy SPG. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Bloc-7. Getting Away With Murder | Destroy 3 enemy vehicles, remaining unspotted at the moment of their destruction. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Alliance-7. Ahead of the Game | Be the top player on your team by damage caused. | Survive the battle. |
Coalition-7. Better Luck Next Time | Destroy an enemy light tank during the first 2 minutes of the battle. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Union-8. It's Tiptop. I'm Just Not Sure About the Color. | Destroy enemy internal modules or injure crew members, totaling at least7 modules or crew members. | Destroy 3 enemy vehicles. |
Bloc-8. Catching Fire | Set an enemy vehicle of the same tier or higher on fire. | Be among the top 3 players on your team by experience earned. |
Alliance-8. A Four-leaf Clover | Cause 4 times more damage than the hit points of your vehicle. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Coalition-8. The One and Only | Finish the battle as the top player on your team by experience earned. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Union-9. Hunt for Heavies | Cause 2 000 HP of damage to enemy heavy tanks. Destroy 2 heavy enemy tanks. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Bloc-9. Falcon Rising | Enable your allies to cause 3 000 HP of damage. Cause 2 000 HP of damage to enemy vehicles. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Alliance-9. Now I See You | Enable your allies to cause 5 000 HP of damage. | Survive the battle. |
Coalition-9. Keep the Distance | Cause 2 000 HP of damage from a distance of 250 m or more. | Destroy 3 enemy vehicles. |
Union-10. Not a Step Forward! | Destroy 2 enemy vehicles from a distance of 300 m or more. | Cause 3 000 HP of damage to enemy vehicles. |
Bloc-10. Like a Boss | Cause 4 000 HP of damage to enemy vehicles. At the end of the battle, have no injured crew members or damaged/destroyed internal modules. | Destroy 4 enemy vehicles. |
Alliance-10. Everyone Will Get a Present | Enable your allies to cause damage to 5 enemy vehicles by spotting them or destroying their tracks. | Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks. |
Coalition-10. Five Stars Out of Five | Destroy 5 enemy vehicles. | Cause 3 000 HP of damage to enemy vehicles. |
Union-11. You Won't Get Rid of Me That Easily | Spot 6 enemy vehicles while remaining unspotted. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Bloc-11. The Thrill of the Hunt | Destroy 6 enemy vehicles. | Cause 3 000 HP of damage to enemy vehicles. |
Alliance-11. Hunt for Mediums | Cause armor-penetrating shots to enemy medium tanks 6 times. Destroy an enemy medium tank. | Cause 1 500 HP of damage to enemy vehicles. |
Coalition-11. There Is No Time to Bleed | Block 3 times more damage than the hit points of your vehicle. Cause 3 000 HP of damage to enemy vehicles. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Union-12. Can You Feel This Ranging In Ears? | Stun enemy vehicles for a total of 200 seconds. | Destroy 3 enemy vehicles. |
Bloc-12. The Dominator | Finish the battle as the top player on both teams by damage caused. Cause 4 000 HP of damage to enemy vehicles. | Survive the battle. |
Alliance-12. Catch Me If You Can | Destroy 3 heavy enemy tanks. Cause 4 000 HP of damage to enemy vehicles. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Coalition-12. Fire All You Have Got | Cause 15 armor-penetrating shots to enemy vehicles. | Destroy 3 enemy vehicles. |
Union-13. Family Combo, Please! | Destroy 6 enemy vehicles of 3 different types. | Cause 3 000 HP of damage to enemy vehicles. |
Bloc-13. The Collector | Destroy 6 enemy vehicles of 3 different types. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Alliance-13. Close-range Fire | Destroy 3 enemy vehicles from a distance of not more than 100 meters. | Cause 3 000 HP of damage to enemy vehicles. |
Coalition-13. Enemy at the Gates | Participate in a successful capture of a base or reset the enemy capture points of your/neutral base. Cause 3 000 HP of damage to enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). | Destroy 3 enemy vehicles. |
Union-14. Not Even a Scratch | Destroy 3 enemy vehicles, having received no prior damage to your vehicle. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). Survive the battle. |
Bloc-14. Heavy Case | Cause 3 000 HP of damage to enemy heavy tanks. | Destroy 4 enemy vehicles. |
Alliance-14. Knock-knock | Stun enemy vehicles for a total of 180 seconds. Or destroy a track of an enemy vehicle, your allies must cause 800 HP of damage to the vehicle immobilized by you. | Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Coalition-14. Steel Reaper | Destroy 7 enemy vehicles. | Survive the battle. |
Union-15. Armour of God | Cause, receive, and Bloc a total of 12 000 HP of damage. | Cause 25% of the total amount of damage caused by your team. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Bloc-15. Night of a Hunter | Cause 3 000 HP of damage to enemy tank destroyers. | Cause damage to 7 different enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Alliance-15. Commando | Cause 8 000 HP of damage to enemy vehicles. | Destroy 5 enemy vehicles. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Coalition-15. One May Army | Damage caused and damage caused with your assistance must total 10 000 HP. | Enable your allies to destroy 4 enemy vehicle by spotting them or destroying their tracks. Destroy an enemy vehicle / capture the base / defend the base (when playing for defenders in the in Assault mode). |
Mission | Primary condition | SECONDARY CONDITION |
---|---|---|
Union-1. Invaluable Assistance | Enable your allies to cause the average of 2 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks within 5 battles. | Enable your allies to cause the average of 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks. Enable your allies to cause 1 000 HP of damage to enemy vehicles in a battle by spotting them or destroying their tracks. |
Bloc-1. Smoking Barrel | Cause 3 500 HP of damage to enemy vehicles within 3 battles in a row. | Cause 4 000 HP of damage to enemy vehicles. |
Alliance-1. A Sure Shooter | Earn Fire for Effect reward 5 times within 10 battles. | Earn Fire for Effect reward 7 times within 10 battles. |
Coalition-1. Furious Fighter | Earn the Fighter award 3 times within 10 battles. | Earn the Fighter award 4 times within 10 battles. |
Union-2. Effective Fire | Cause twice more damage than the hit points of your vehicle within each of 3 battles. | Cause tree times more damage than the hit points of your vehicle within each of 3 battles. |
Bloc-2. The Diamond Armor | Earn the Shellproof award 4 times within 10 battles. | Earn the Shellproof award 5 times within 10 battles. |
Alliance-2. Among the Best | Be among the top 3 players on your team by damage caused within each of 5 battles. | Be the top player on your team by damage caused within each of 5 battles. |
Coalition-2. The Top Gun | Cause 3 000 of damage to enemy vehicles within each of 5 battles. | Cause 4 000 of damage to enemy vehicles within each of 5 battles. |
Union-3. Not a Step Back | Destroy 15 enemy vehicles within 10 battles. | Destroy 20 enemy vehicles within 10 battles. |
Bloc-3. The Punisher | Destroy 2 enemy vehicles in 2 out of 5 battles. | Destroy 4 enemy vehicles in 2 out of 5 battles. |
Alliance-3. The Duty Never Ends | Enable your allies to destroy the average of 2 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles. | Enable your allies to destroy the average of 3 enemy vehicles in a battle by spotting them or destroying their tracks within 10 battles. Enable your allies to destroy 1 enemy vehicle by spotting them or destroying their tracks within 10 battles. |
Coalition-3. The War Horse | Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles. | Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 7 battles. |
Union-4. Your Shell not Passed! | Bloc the average of 8 enemy hits within 5 battles. Block at least 2 enemy hits. | Bloc the average of 12 enemy hits within 5 battles. Block at least 2 enemy hits. |
Bloc-4. The Willing Heart | Enable your allies to destroy 2 enemy vehicle by spotting them or destroying their tracks within each of 3 battles. | Enable your allies to destroy 3 enemy vehicle by spotting them or destroying their tracks within each of 3 battles. |
Alliance-4. Just Warming Up | Cause 30 000 HP of damage to enemy vehicles within 10 battles. | Cause 35 000 HP of damage to enemy vehicles within 10 battles. |
Union-5. Heroic Triple | Be among the top 3 players on both teams by damage caused in each of 5 battles. | Finish the battle as the top player on both teams by damage caused in each of 5 battles. |
Bloc-5. Flying High | Cause the at least 3 000 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles. | Cause the at least 3 500 HP of average damage within 10 battles. Cause 1 000 HP of damage to enemy vehicles within 10 battles. |
Alliance-5. Stunning Performance | Stun a total of 40 different enemy vehicles within each of 10 battles. | Stun a total of 50 different enemy vehicles within each of 10 battles. |
Coalition-5. I Will Be Your Shield | Block 30 enemy hits within 10 battles. | Block 40 enemy hits within 10 battles. |
Union-6. Don't Stop Me Now | Be the top player on your team by number of vehicles destroyed in a battle 3 times within 7 battles. Destroy 2 enemy vehicles. | Be the top player on your team by number of vehicles destroyed in a battle 5 times within 7 battles. Destroy 2 enemy vehicles. |
Bloc-6. Again and Again | Destroy 3 enemy vehicles of 2 different types within each of 2 battles. | Destroy 4 enemy vehicles of 3 different types within each of 2 battles. |
Alliance-6. Reliable Ally | Earn the Confederate award 2 times within 7 battles. | Earn the Confederate award 3 times within 7 battles. |
Coalition-6. Stiletto | Score an armor-penetrating hit to an enemy vehicle 75 times within 10 battles. | Score an armor-penetrating hit to an enemy vehicle 90 times within 10 battles. |
Union-7. Is There Anyone There? | Destroy enemy internal modules or injure crew members, totaling at least 3 modules or crew members within each of 3 battles. | Destroy enemy internal modules or injure crew members, totaling at least 5 modules or crew members within each of 3 battles. |
Bloc-7. Termination | Be the top player on both teams by number of destroyed vehicles in each of 3 battles within 7 battles. Destroy 2 enemy vehicles in a battle. | Be the top player on both teams by number of destroyed vehicles in each of 5 battles within 7 battles. Destroy 2 enemy vehicles in a battle. |
Alliance-7. In Armor We Trust | The average damage blocked should be 2 000 HP within 10 battles. Block at least 750 HP of damage in a battle. | The average damage blocked should be 2 500 HP within 10 battles. Block at least 750 HP of damage in a battle. |
Coalition-7. Nothing Personal, It Is Just Business | Destroy 2 enemy vehicles of 2 different types within each of 3 battles. | Destroy 3 enemy vehicles of 2 different types within each of 3 battles. |
Union-8. Lone Wolf | Earn Fire for Effect reward 7 times within 10 battles. | Earn Fire for Effect reward 10 times within 10 battles. |
Bloc-8. The Hole Punch9 | Score an armor-penetrating hit to an enemy vehicle 7 times witihn each of 3 battles. | Score an armor-penetrating hit to an enemy vehicle 12 times witihn each of 3 battles. |
Alliance-8. Simple Geometry | Destroy enemy internal modules or injure crew members, totaling at least 30 modules or crew members within 10 battles. | Destroy enemy internal modules or injure crew members, totaling at least 35 modules or crew members within 10 battles. |
Coalition-8. My Duty Never Ends | Earn the Patrol Duty award twice within 10 battles. | Earn the Patrol Duty award three times within 10 battles. |
Union-9. Open Season | Destroy 3 enemy vehicles within each of 2 battles. | Destroy 4 enemy vehicles within each of 2 battles. |
Bloc-9. The Guiding Star | Enable your allies to cause a total of 15 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles. | Enable your allies to cause a total of 17 000 HP damage to enemy vehicles by spotting them or destroying their tracks within 10 battles. |
Alliance-9. Sparks in Eyes | Stun enemy vehicles for a total of 1 800 seconds within each of 10 battles. | Stun enemy vehicles for a total of 2 000 seconds within each of 10 battles. |
Coalition-9. Let Their Fate Be a Lesson to You | Cause damage to 4 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles. | Cause damage to 5 different vehicles in a battle within 10 battles. Cause damage to 2 different vehicles in a battle within 10 battles |
Union-10. I Am Rock | Block 15 000 of damage within 10 battles. | Block 17 000 of damage within 10 battles. |
Bloc-10. The Good Samaritan | Earn the High Caliber award 4 times within 10 battles. | Earn the High Caliber award 5 times within 10 battles. |
Alliance-10. Unlock the Potential | Cause 2 times more than the hit points of your vehicle in 4 out of 7 battles. | Cause 2 times more than the hit points of your vehicle in 5 out of 7 battles. |
Coalition-10. You Cannot Hide | Enable your allies to cause 1 500 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles. | Enable your allies to cause 1 700 HP of damage to enemy vehicles by spotting or destroying their tracks within each of 3 battles. |
Union-11. Shoot'em to Pieces! | Cause an average of 8 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles | Cause an average of 12 armor-penetrating hits within 10 battles. Score an armor-penetrating hit to an enemy vehicle 5 times within 10 battles |
Bloc-11. Safari | Cause damage to 4 different enemy vehicles within each of 3 battles. | Cause damage to 4 different enemy vehicles within each of 3 battles. |
Alliance-11. The Right Place at the Right Time | Enable your allies to cause a total of 1 200 HP damage to enemy vehicles stunned by you within 4 battles out of 10. | Enable your allies to cause a total of 1 500 HP damage to enemy vehicles stunned by you within 4 battles out of 10. |
Coalition-11. Lord of Destruction | Be the top player on both teams by number of destroyed vehicles within 3 battles out of 7. Destroy 2 enemy vehicles. | Be the top player on both teams by number of destroyed vehicles within 4 battles out of 7. Destroy 2 enemy vehicles. |
Union-12. Every Possible Assistance | Enable your allies to destroy 7 enemy vehicle by spotting them or destroying their tracks within 10 battles. | Enable your allies to destroy 10 enemy vehicle by spotting them or destroying their tracks within 10 battles. |
Bloc-12. A Knight in Shining Armor | Be the top player on your team by total damage blocked by armor within 3 out of 7 battles. Block 1 000 HP of damage in a battle. | Be the top player on your team by total damage blocked by armor within 4 out of 7 battles. Block 1 000 HP of damage in a battle. |
Alliance-12. Rock-Solid | Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle. | Be the top player on both teams by damage blocked within 3 out of 7 battles. Block 1 000 HP of damage in a battle. |
Coalition-12. Honorable Service | Earn a total of 5 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles. | Earn a total of 7 rewards of the Battle Hero category and/or epic medals in a battle within 10 battles. |
Union-13. The Moment of Glory | Earn the Top Gun award twice within 10 battles. | Earn the Top Gun award three times within 10 battles. |
Bloc-13. Hand of the Master | Destroy an average of 2 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle. | Destroy an average of 3 enemy vehicles in a battle within 10 battles. Destroy 1 enemy vehicles in a battle. |
Alliance-13. Big Shark | Be among the top 3 players on both teams by experience earned within each of 5 battles. | Finish the battle as the top player on both teams by experience earned. within each of 5 battles |
Coalition-13. Dangerous and Moving | Block twice more damage than the hit points of your vehicle within 3 battles out of 5. | Block twice more damage than the hit points of your vehicle within 4 battles out of 5. |
Union-14. Heavy Rain | Stun enemy vehicles 80 times within 10 battles. | Stun enemy vehicles 90 times within 10 battles. |
Bloc-14. The Sky Is the Limit | Be the top player on your team by damage caused within 3 out 5 battles. | Be the top player on your team by damage caused within 5 out 5 battles. |
Alliance-14. Welcome to My Collection | Cause damage to 30 different enemy vehicles within 7 battles. | Cause damage to 40 different enemy vehicles within 7 battles. |
Coalition-14. King of the Hill | In 3 battles be the top player on both teams by damage caused within 5 battles. | In 5 battles be the top player on both teams by damage caused within 5 battles. |
Union-15. The Pride of the Union | Receive the Mastery Badge I Class or higher within 3 battles out of 10. | Receive the Mastery Badge I Class or higher within 4 battles out of 10. |
Bloc-15. As Easy as ABC | Receive the Mastery Badge I Class or higher within 3 battles out of 10. | Receive the Ace Tanker Mastery Badge or higher within 4 battles out of 10. |
Alliance-15. For the Alliance! | Receive the Mastery Badge I Class or higher within 3 battles out of 10. | Receive the Ace Tanker Mastery Badge within 4 battles out of 10. |
Coalition-15. Way to Go! | Receive the Mastery Badge I Class or higher within 3 battles out of 10. | Receive the Ace Tanker Mastery Badge within 4 battles out of 10. |
A big change to the feature is that tank classes will no longer be the restriction for Personal Missions. Instead, we now have a collection of national allegiances, which can take on certain missions.
- Union—U.S.S.R. and China
- Bloc—Germany and Japan
- Alliance—U.S.A., U.K. and Poland
- Coalition—France, Sweden, Czechoslovakia and Italy
The spoils of war are great for The Second Front. Three brand-new tanks, exclusive only to these missions with some interesting features. These tanks are:
Excalibur
Tier VI British tank destroyer. One vehicle of a British project that would be collectively known as “bugs” due to their odd-looking hulls
Chimera
Tier VIII British medium tank. The result of trying to make a British version of PzKpfw. V Panther
Obj. 279E
Tier X Soviet heavy tank. A project tank with 4 tracks, which was proposed by designer Troyanov in 1948, later evolving into the Object 279
- Excalibur—Tiers VI-X
- Chimera—Tiers VII-X
- Obj. 279E—Tiers VIII-X
Not only will you be rewarded with these tanks, you will also get other goodies including those elusive female Crew members.
And finally, you will also be able to check your progress towards the mission whilst in the heat of battle. For now, this is only for the new missions added with The Second Front, but we do aim to create a similar feature for the first set of Personal Missions.
Not based on any historical location in particular, but inspired by the great battle near Studzianki, this map combines open spaces with some brawling spots. The location encompasses large fields, lots of vegetation, small village houses centered around a tall church. Dead center of the map is a small brick factory that will become a important point of interest during the course of battle.
Minsk
As we all know, Minsk is a city that is close to the heart of Wargaming. After all, the company was founded in the Belarusian capital. The new map creates the city’s center at the beginning of the 1970s. Though some things have been adjusted for the sake of gameplay, if you’ve visited Minsk, landmarks will be instantly recognizable. If not, just take in the scenery of this virtual city and dive into the past!
Changes to Current Maps
Glacier
For the interest in gameplay balancing, many positions (including the aircraft carrier and the serpentine road) have been reworked. Both teams will see a more balanced fight when taking to the sub-zero climate of Glacier.
Siegfried Line
Siegfried Line has seen positions strengthened for the northern-spawning team. Many positions have been fortified with the addition of rocks and more opportunities have been added with terrain adjustments.
Mines
Mines needed a rebalance as it was favoring the north-spawning team too much. The left flank seemed to be a key point of advantage for the northerners with easier and quicker access to the big island. Using heat maps and observations in battle, we have made the map overall more balanced in favor of the south-spawning team.
Province
Reduced the battle tier of the map. It’s now IV-VII. With slight modifications to help out the southern team, the majority of changes were made to add shelter in various positions to help hide from fire.
Pilsen
The map is now in HD and has been increased in size from 800x800 to 1000x1000. Many edits have been made to improve the experience for all vehicle classes throughout the map. You may also note that the eastern part of the location has been completely redesigned.
Just before the release of Update 1.1, there will be a dedicated article to really get into the details of what’s changed on each map and how the new maps play.
Polish Tanks
With the new Poland map, it’s the perfect time to add the compatriots that did battle on these lands. So please welcome the latest nation to be added to World of Tanks and the 10 new Polish tanks.
We decided to add this nation due to the size of our Polish community and their importance in both World Wars, with their homeland becoming the gateway to the East and the West.
Starting with light tanks and evolving into heavies further up the line through the mid-tier mediums, it’s time to take these tanks for a spin!
- HOW THE CT WORKS
- TEST CLIENT
New to testing? Check out our handy guide to public tests.
Eligibility: All players registered prior to 25 July, 22:59 CEST (UTC+2) can participate in the test.
Feedback: Please post your general feedback about the test version and bug reports in the special thread on our forum.
- Download the test client installer (4,9 MB).
- Make sure you pick a save location that is different to your regular World of Tanks game files.
- Save and run the installer.
- Run the new copy of the game. The launcher will download all the additional data.
- Log in and start playing.
Preliminary List of Changes
ExpandMain Changes
1. New campaign of Personal Missions: Second Front
- The new campaign includes three operations:
- Operation: Excalibur (available right off)
- Operation: Chimera (becomes available after being unlocked with Orders that will be added in the evening of August 3)
- Operation: Object 279 (e) (will not be available within the Common Test)
- Each operation includes 4 sets of missions. At the same time, each set can be completed in vehicles that belong to one of the national allegiances, and vehicle types are no longer a restriction. To complete a mission, players should enter a battle in a vehicle that belongs to one of the following national allegiances:
- Union—U.S.S.R. and China
- Bloc—Germany and Japan
- Alliance—U.S.A., U.K. and Poland
- Coalition—France, Sweden, Czechoslovakia, and Italy
- The second campaign becomes available right off irrespective of the progress in the first campaign. Thus, missions of both campaigns can be completed at the same time.
- Each set includes 15 missions: 14 missions are available right off and can be completed in any order; at the same time, mission 15 (the final mission) becomes available after completing the rest of the missions (similarly to the first campaign).
- All operations have different sets of conditions:
- Operation: Excalibur—accumulative missions. A mission should be completed within an unlimited number of battles, e.g. cause 10,000 damage within an unlimited number of battles.
- Operation: Chimera—a mission can be completed within a single battle (similarly to the first campaign)
- Operation: Object 279 (e)—a mission should be completed within a limited number of battles. If a player fails to complete a mission, its progress will be reset, and the player will have to start anew. This operation will not be available during the test.
- Each completed mission is rewarded with credits, consumables, etc. A completed operation is rewarded with a unique vehicle that cannot be received otherwise.
- Players will be able to check mission progress right in battle.
- In Update 1.1, this feature will be available only for missions of the new campaign.
- The detailed descriptions of the accepted missions will be available in battle upon pressing Tab or N.
- Indicator of Personal Missions in the Garage shows missions of each campaign separately.
- Operations of the Second Front campaign will become available successively after a certain time period. Players who complete an operation before the next one becomes available will be rewarded with a corresponding unique emblem.
- Improved the interface of the first campaign:
- The main screen is completely reworked to display missions of both campaigns at the same time.
- Improved the mission profile.
- All elements were made consistent considering specifics of both campaigns.
- New reward screens for completed Personal Missions.
- Reworked the display of missions in battle (upon pressing Tab)
2. Maps
- Added the new Studzianki map.
- Added the new Minsk map.
-
Added the Pilsen map that has been reworked to HD. Main changes:
- Increased map size from 800х800 to 1000х1000 m
- Completely revised the eastern part of the map.
- Made a number of balance and gameplay changes all over the map.
Made balance improvements to the following maps:
- Glacier
- Siegfried Line
- Mines
- Province
The Province map will be available only for vehicles of Tiers IV-VII.
3. Polish tanks
- A new branch of 10 Polish vehicles was added (Tier I-X respectively):
- 4TP
- 7TP
- 10TP
- 14TP
- 25TP KSUST II
- 40TP Habicha
- 45TP Habicha
- 53TP Markowskiego
- 50TP Tyszkiewicza
- 60TP Lewandowskiego
4. Added the customization functionality for all Tier IX vehicles.
5. Updated Wwise (sound engine)
- fixed a number of critical issues of the sound system; added a new functionality to improve the sound in the game.
6. Changes to the technical characteristics of the following vehicles
U.S.S.R.
- Added the Object 279 (e) (heavy tank, for supertesters)
- Added the IS-2M
U.K.
- Added the Chimera (medium tank, for supertesters)
- Added the Excalibur (tank destroyer, for supertesters)
Fixed Issues
- Object 430 II: displayed power of the 4TDF engine was changed from 580 to 610 h.p., which corresponds to the actual value.
1.1 List of Changes
ExpandMain Changes
- Changed the display of Bulletin in the client. The section itself has been renamed into Field Post Office.
- Some gameplay improvements have been made to a position on the Mines map.
Fixes
- Fixed the issue that caused the following messages to be displayed on the screen at the same moment—the amount of caused damage and "Armor not penetrated".
- Fixed the issue of the Tier VIII—X Swedish tank destroyers when the following hint was displayed after the vehicle is destroyed: Press X to switch to Siege mode.
- Models on maps have been improved.
Changes to the technical characteristics of the following vehicles
Changes to the Polish vehicles:
Changes to the technical characteristics of the following vehicles:
- 7TP: Added the 37 mm Bofors wz. 37 gun with the ammo rack capacity of 70 shells to the Bofors 2-osobowa and PZInż.220A turrets
- 25TP KSUST II: Replaced the 75mm wz 22/24 gun with the ammo rack capacity of 77 shells with the 75mm wz. 1897 gun with the ammo rack capacity of 77 shells for the KSUST II turret
The above guns have been added and replaced to contribute to the historical accuracy of the vehicles.