Greetings, Commanders!
Four teams led by five famous content creators are ready to clash in a fierce struggle for supremacy. Take part in this epic stand-off and join one of the teams to make a decisive contribution to the victory of your favorite. Heated battles, a new game format and a bunch of rewards lay ahead. Brace yourselves, it’s going to be great!
Team Clash
January 30, 2020, 11:00 UTC through February 10, 2020, 01:00 UTCPrime-Times
13:00 to 01:00 UTC (EU1 server)General Rules & Rewards
Skill4ltu, AwesomeEpicGuys, DezGamez, and Mailand have been selected for this battle, but only one of them will triumph. Join one of the content creators’ teams starting from January 30 in the game client, complete combat missions in a 7v7 game mode with separate matchmaking, earn points for your chosen team and receive cool rewards!
Remember: After joining a team, you cannot swap sides, so think carefully about who you will support!
Battles will take place in the 7v7 format, in Tier X vehicles only available in your Garage. There will be two types of progression during the event—personal and team standings—each rewarding you with its own set of prizes.
All the points you earn go towards both personal progression and team standings. The team with the most points earned by its members will triumph. Find more details about personal and team progression systems below.
By participating in the event, you can earn:
But the most precious trophies are:
- A unique custom commander with the appearance of your favorite content creator and exclusive voiceover
- A gorgeous 2D-style
- Exclusive projection decals and other team customizations
- Mailand
- Skill4ltu
- Dezgamez
- AwesomeEpicGuys
How Can I Start Playing?
To join one of the teams, you need to register between January 30 and February 6 via the Missions tab in your Garage.
After you have registered and joined one of the teams:
- Go to the Team Clash mode through the drop-down menu to the right of the "Battle" button.
- Use the widget under the "Battle" button in your Garage. Clicking on it will take you to the Team Clash Garage.
Earning Points
Four teams will compete for leadership, earning team points and gradually moving toward the main rewards. In parallel with the team, you will also make your way through a personal progression system—more on this below.
All teams have the opportunity to receive super prizes—an exclusive custom commander and a unique style. Also, in the pursuit of rewards, don't forget that the main goal of the event is to lead your favorite content creator to victory and demonstrate the dominance and solidarity of the team!
You can earn points for your team in two ways:
- Battle in the new game mode, in a 7v7 format on a select set of maps*. Battles will take place in the Encounter mode, in Tier X vehicles only. All players in each team belong to the team of one content creator and battle against a team belonging to another one. Each team can have no more than one platoon and one SPG in its ranks. During the event, the matchmaker will create a separate queue for players fighting in this mode. Each player will get 4 points for victory, while 2 points will be granted for defeat.
- Fulfill the following battle missions in Random Battles on Tier IV–X vehicles and earn personal progression points as a reward.
- Successful Start
- Step by Step
- Victory March
Conditions
Cause 5,000 damage in an unlimited number of battles
Restrictions
- Vehicle tiers: IV-X
- In Random Battles only
- Once a day
Reward
4 points
Conditions
Earn 4,000 XP in an unlimited number of battles
Restrictions
- Vehicle tiers: IV-X
- In Random Battles only
- Once a day
Reward
8 points
Conditions
- Be among the top 5 players on your team by experience earned
- Win a battle
Restrictions
- Vehicle tiers: IV-X
- In Random Battles only
- Once a day
Reward
5 points
*List of maps
Expand- Siegfried Line
- Lakeville
- Steppes
- El Halluf
- Redshire
- Murovanka
- Ruinberg
- Malinovka
- Prokhorovka
- Sand River
- Ensk
Tank Rental
To play Team Clash in the 7v7 format, you need to have at least one Tier X vehicle. If you don’t have any Tier X tanks in your Garage, but want to try your hand at the new mode, you need to rent vehicles we offer for free. The first rental tank will be credited to all players who joined any team at the start of the event. As you make your way through the team progression and earn points, four more rental tanks will gradually be unlocked for you.
When choosing which vehicles to include as rental tanks, we tried to select special high-performance vehicles with a variety of gameplay options. Check them out:
Take these rare tanks for a spin and get an exciting new game experience!
Perks
Your fervent support for your beloved content creator is a decisive contribution to their victory. But the content creators themselves won't be left behind and will have the opportunity to directly influence the course of the struggle. To do this, they need to activate global perks helping you and your team earn more progression points in battles in the 7v7 format only.
There are 6 perks in total. Check them out:
Morale Boost. Gives a bonus to the number of points earned by the entire team, depending on its position in the standings. The following number of points go towards the team progression:
- x5 earned points for the team in 4th place;
- x4 earned points for the team in 3rd place;
- x3 earned points for the team in 2nd place;
- x2 earned points for the team in 1st place.
The Tactical Ploys. Allows you to earn the same number of points when winning or losing, 3 points.
Intense Battle. Doubles points for victory, if you reach it within five minutes.
Prudent Approach. Doubles the number of points if you win the battle and if the team loses fewer than two vehicles.
Territorial Control. Doubles your points if you win the battle by capturing the base.
Frontal Assault. Activating this perk triggers a team challenge in which your team needs to earn a certain number of team points. This perk doesn't affect personal points, but gives a multiple bonus to team points, depending on the content creator's place in the standings. For example, a team needs to earn X points per hour. In case of victory, the team gets X points multiplied by a coefficient, which depends on the team's place when the perk was activated:
- x5 for the team in 4th place;
- x4 for the team in 3rd place;
- x3 for the team in 2nd place;
- x2 for the team in 1st place.
A content creator is free to decide which perk to activate and when. Each day, they can activate all six perks, but only once per day, and no two perks can be active at the same time.
Bonus to Earned Points
A special bonus to earned points for those who join the team that falls behind in the team ranking will become active on the second day of the event. If you join such a team when entering the event, the number of points you earn in the next 10 battles in the 7 v 7 mode will be doubled. The bonus remains even if your team moves to 3rd place during these 10 battles.
Additionally, this bonus is intended to ensure the stable work of the matchmaker and matching of equal and competitive teams—Team Clash promises to be intense, and teams will change places until the end of the event. It's quite likely that the bonus will move often from one team to another, so you can easily join the team that falls behind to help it retake the lead.
The team that falls behind will be defined automatically, and the bonus points you earn will be credited to both your personal and team progression.
How the bonus works in different situations
ACTIVE PERK + X2 BONUS | NUMBER OF PERSONAL POINTS | NUMBER OF TEAM POINTS |
Morale Boost |
Victory: 4 + 4 for the perk + 4 for the bonus = 12 |
Victory: 4+4/8/12/16 for the perk (depending on the place on the team) +4 for the bonus = 12/16/20/24 |
Defeat: 2 + 2 for the perk = 4 |
Defeat: 2 + 2/4/6/8 for the perk (depending on the place on the team) = 4/6/8/10 |
|
Frontal Assault Intense Battle Prudent Approach Territorial Control |
Victory: 4 + 4 for the bonus = 8 |
Victory: 4 + 4 for the bonus = 8 |
Defeat: 2 + 2 for the bonus = 4 |
Defeat: 2 + 2 for the bonus = 4 |
|
Tactical Ploys |
Victory: 3 + 3 for the bonus = 6 |
Victory: 3 + 3 for the bonus = 6 |
Defeat: 3 + 3 for the bonus = 6 |
Defeat: 3 + 3 for the bonus = 6 |
During high load on the server, the points may be credited with a delay. Situations are possible when the points are credited after the end of the event day. Additionally, when the Frontal Assault perk is active, the points may also be credited to the team progression with a delay. As soon as they "arrive", the team will receive their bonus.
Progression Systems
There will be two types of progression—personal and team. Both are closely related.
You earn personal progression points by participating in battles in the 7v7 mode and completing missions in Random Battles. Upon reaching 60 points, your personal progress is reset and increases by one level. For achieving each new level, you receive a Reward for Merit, but with more valuable contents than usual. At the start of the event, you’ll be on the 1st level with 0 personal points.
The main event trophies (for your personal and team progress) await you at ten stages of team progression. Reaching new stages of personal progression, you also contribute to your team’s progression. Upon reaching each new stage, you get a reward, but only if your personal progression level is equal to or higher than your team progression stage. At different stages, you can get your hands on:
- A special medal
- Inscriptions
- Projection decals and emblems
- A gorgeous 2D-style
- Tier X rental tanks
But if you want to move on and earn rewards even after you have reached the 10th level of the team progression, you have the opportunity to receive additional Rewards for Merit up to level 30.
The final reward you will receive after completing the 10th stage of team progression is a unique "zero-Skill" custom commander with the appearance and voiceover of a famous content creator, with the Sixth Sense Perk. The amount of experience required to learn additional skills or perks depends on your team’s place in the final standings. The winning team will receive a crew member with enough experience to learn a maximum of three skills/perks. Teams that take 2nd and 3rd places will receive a commander with enough experience to learn two perks and one perk, respectively. The last team will get a "zero-Skill" commander, with the Sixth Sense Perk and without additional perks.
Matchmaker
- 1 platoon per team (of players belonging to one team)
- 1 SPG per each team
- The matchmaker aims to send no more than 3 vehicles of one type (MT, HT, LT, TD) into battle.
- The following deviations are possible if the battle waiting time is too long: 3 TDs, 7 MTs/HTs/LTs Deviations of up to 3 vehicles are also possible (for example, 7 HTs against 4 HTs and 3 MTs)
- The number of SPGs is always the same for each team—either one in each team or none at all.
- If the waiting time is long, a platoon imbalance is possible (for example. a platoon of three players in one team against a platoon of two players in another).
- Map exclusion is not possible in the special 7 v 7 mode.
Economy and Statistics in the 7 v 7 Mode
- Personal Reserves work.
- x2 for the first victory of the day works.
- The referral bonus works in the 7 v 7 battles.
- Personal missions can't be completed.
- The Random Battle achievements can't be earned.
- The 7 v 7 mode statistics don't affect the Random Battle statistics.
- The statistics on the 7 v 7 mode battles can't be viewed.
Join the team of your favorite content creator, battle for rewards and glory, and get the upper hand in the most epic clash of streamers in World of Tanks! Good luck on the battlefield and may the strongest win!