Steel Hunter Returns!

Commanders!

Steel Hunter, the much-loved battle royale mode, is back with us again. From May 20 through June 2, prepare for free-for-all survival on ever-shrinking maps in eight mode-specific vehicles upgraded as the battle goes on. Expect intense rivalry and nice rewards, enhanced visual effects for multiple abilities, plus brand-new features making survival more social, including Platoon Voice Chat and Random Platoons. Team up with a stranger to become survival mates!

Steel Hunter

From 2024-05-20 at 06:00:00 (UTC) until 2024-06-02 at 23:59:00 (UTC)

Event Prime Times

Date EU Servers 1–3 EU Server 4
May 20 06:00:00 (UTC) – 23:59:00 (UTC) 06:00:00 (UTC) – 21:59:00 (UTC)
May 21 –
June 2
06:00:00 (UTC) – 23:59:00 (UTC) 04:00:00 (UTC) – 21:59:00 (UTC)

What’s New?

Random Platoons

  • Activate this option in the Steel Hunter Garage.
  • You will be assigned a mate with the best suitable skill level (as measured by Steel Hunter performance)*.
  • If you enjoy your random co-survivor's company, you may offer to convert your Random Platoon to a regular Steel Hunter Platoon. This option is available on the battle results screen.
In case finding a Platoon partner takes longer than usual, the skill requirements may be eased.

Steel Hunter Platoon Voice Chat*

  • Use it while in a Random or a regular Steel Hunter Platoon.
  • If your Steel Hunter Platoon is a regular one, you can also use the voice chat in the Garage.
Voice chat must be enabled in the game settings. You can activate it by pressing a key designated in the key bindings menu.

Chat Wheel

  • Familiar to you from Random Battles and activated by the "Z" key by default, it can improve communication with Platoon mates if you cannot use the voice chat for some reason.

Visual Effect Changes to Combat Abilities

  • Can be applied to multiple vehicles, helping to tell whether Abilities are being used by an enemy or an ally.

Progression Rewards

Collect Progression Points and Steel Seals in Steel Hunter by playing well and also by completing event-specific daily missions. The Points will advance your Progression, with every Stage giving various rewards.

Items for Steel Seals

Exchange Steel Seals you receive in the mode for unique vehicle customization items! You can do this in the in-game Store until 2024-06-10 at 06:00:00 (UTC).

 
"Dreamland Veteran" 2D style
"Steel Hunter" 2D style
"Amateur Hunter" 2D style
"Arzagir Storm" 2D style
"Shield of Devana" 2D style
"Sword of Ullr" 2D style
"Destructive Corrosion" 2D style
"In the Footsteps" decal
"The Last Hunter" decal
"Heat of Battle" decal
"Uncontrollable Vehicles" decal
"Wise Wolf" decal
"Berserk Bear" decal
"Hasty Hare" decal

Changes to VFX and Abilities

  • Arlequin: The Airstrike Combat Ability now ignores armor; damage dealt and stun efficiency is maximal in the center of the blast zone and diminishes to its edges.
  • Visual effects of airdrops and all vehicles now interact with the terrain better.
  • The respawn visual effects have been enhanced for all vehicles.
  • The visual effects have been upgraded for several Combat Abilities:
    • Minefield (Varyag)
    • Trap and Target Tracking (Raven)
    • Acid Shell (Bái Láng)
    • Surging Fervor and Electric Discharge (Huragan); for the latter Ability, your own or your ally's zone of effect is now visually distinct from those of the enemies.
  • Germany
  • U.S.A.
  • U.S.S.R.
  • France
  • U.K.
  • China
  • Poland
  • Sweden

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Walküre
Engine Power
870h.p.
Top Speed
35km/h
Detection Radius
350m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
95/75/20mm
Hit Points
500HP
Armor
165/90/60mm
Penetration
115/144mm
Damage
300/240HP
Damage per Minute
2,682HP/min
Dispersion at 100 m
0.38m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Raven
Engine Power
620h.p.
Top Speed
50km/h
Detection Radius
390m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
80/40/25mm
Hit Points
400HP
Armor
105/65/65mm
Penetration
130/163mm
Damage
215/170HP
Damage per Minute
3,364HP/min
Dispersion at 100 m
0.43m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Varyag
Engine Power
800h.p.
Top Speed
40km/h
Detection Radius
350m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
105/75/20mm
Hit Points
500HP
Armor
120/80/40mm
Penetration
115/144mm
Damage
270/215HP
Damage per Minute
2,816HP/min
Dispersion at 100 m
0.38m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Arlequin
Engine Power
600h.p.
Top Speed
72km/h
Detection Radius
450m
Radio Detection Cooldown
25s
Hit Points
750HP
Hull Armor
20/15/10mm
Hit Points
300HP
Armor
20/20/10mm
Penetration
110/125mm
Damage
155/125HP
Damage per Minute
3,031HP/min
Dispersion at 100 m
0.43m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Harbinger
Engine Power
590h.p.
Top Speed
45km/h
Detection Radius
390m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
70/40/25mm
Hit Points
400HP
Armor
115/80/40mm
Penetration
130/163mm
Damage
190/150HP
Damage per Minute
3,397HP/min
Dispersion at 100 m
0.43m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Bái Láng
Engine Power
630h.p.
Top Speed
65km/h
Detection Radius
430m
Radio Detection Cooldown
25s
Hit Points
850HP
Hull Armor
20/15/10mm
Hit Points
300HP
Armor
60/20/10mm
Penetration
110/135mm
Damage
180/145HP
Damage per Minute
3,129HP/min
Dispersion at 100 m
0.43m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Huragan
Engine Power
600h.p.
Top Speed
58km/h
Detection Radius
410m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
60/40/25mm
Hit Points
400HP
Armor
70/40/40mm
Penetration
130/163mm
Damage
210/170HP
Damage per Minute
3,475HP/min
Dispersion at 100 m
0.38m
 
RESET

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Beowulf
Engine Power
830h.p.
Top Speed
43km/h
Detection Radius
350m
Radio Detection Cooldown
30s
Hit Points
800HP
Hull Armor
85/60/20mm
Hit Points
500HP
Armor
110/60/40mm
Penetration
115/144mm
Damage
240/190HP
Damage per Minute
3,004HP/min
Dispersion at 100 m
0.38m
 
RESET

Learn everything about Steel Hunter in the complete guide.

CHECK THE GUIDE  

Prepare for the big hunt—and remember that hunting in packs is now more convenient than ever!

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