The Public Test will be ending at 13:00 CET (12:00 GMT) on Thursday 6th December.
The World of Tanks development team is conducting a test of the changes coming in Version 8.2 and they want you to take part!
The development team want to make the game as good as possible and getting your feedback is a big part of that. Taking part in the public test is your chance to let us know your thoughts and suggestions on forthcoming updates. This means we can review your feedback and make any further changes before the update goes live.
The public test will be starting on Thursday, November 29th.
All World of Tanks players are eligible to take part in the public test as long as they registered before November 19th. You don’t need to be an experienced tester to join in; you just need to be willing to try out as many of the new features as you can and send us your feedback!
Main Features of Version 8.2
- New American Tech Tree branch
- New Premium tanks
- New medals
The full list of the patch notes is available below.
How the Public Test Works
When it is time to run a public test, the developers will release a test version of the client. This can be downloaded by following the instructions below. Make sure that you follow all of the instructions carefully, so that you don’t accidentally cause problems to your main play account.
Your test client account will usually be a copy of your play account, meaning that all the vehicles purchased and research that you have completed will be the same. However, please note:
- The test account is completely separate to your normal account. Achievements and research that you complete on the test client will not be carried over to your play account.
- Financial transactions are not possible on the test server and payments will not be accepted.
- Depending on the needs of the test, your test account may be credited with gold, credits or experience. In addition the experience gain rate may be increased substantially.
- The test server is subject to the same EULA and general rules as the World of Tanks game server. This means that you still need to play nice, or face the usual consequences just the same as on the official game server.
Once you have logged into the test client, you are encouraged to play as much or as little as you want. Feel free to try out all the new features and see what you can do!
Once you have been playing for a while, please let us know your feedback by posting to these special forum threads: The first is for bug reports and the second is for general feedback about the test version. The community managers will collect up all your responses on the thread and send them to the developers.
The sort of feedback we are particularly interested in includes:
- Any bugs or glitches that you have found in the game. Got stuck in the scenery? Game crashes when you do a certain action? Tell us all about it!
- Honest feedback about vehicles and game mechanics. If you think something doesn’t function well, then please tell us.
- Anything you particularly like? Do you love the new stats for a previously underpowered vehicle? Confirm to the developers that the community is now satisfied with that feature, letting them focus on other new improvements..
How to Join the Public Test
Eager to get going? Follow the instructions below to join the test!
1) Download the test client installer. 4.1 GB
2) Make sure you pick a save location that is different to your regular World of Tanks game files. Save and run the installer.
3) Run the new copy of the game. The launcher will download all the additional data.
4) Log in and start playing. Remember to post your feedback to this forum thread.
Please be aware of the following:
- In order to make the test experience more efficient, it may be necessary to limit the number of players on the test server. . If the server is full when you log in, you’ll be placed into a queue.
- The test server will be restarted regularly, according to the following schedule:
- first periphery - 06:00 CET (05:00 GMT) each uneven day of the month. Average duration: ~25 mins
- second periphery - 06:00 CET (05:00 GMT) each even date of the month. Average duration: ~25 mins
- Center - 04:30 CET (3:30 GMT) daily. Average duration: ~2-3 mins
- The test server may be subject to unscheduled restarts and maintenance.
- And of course, remember that it is a test server! This means that you may encounter bugs and temporary features. Everything in the test version could change before the final release.
Thank you for taking part in the public test! Good luck and have fun!
List of Changes Between Version 8.2.1 and 8.2.2 of the Public Test
Server Changes
- Fixed a bug where tanks could enter non-destructible objects
- Fixed an interface bug in the shop, which occurred when the 'Store' window was refreshed
- Fixed the rewarding of 'Lucky' medal
- 'Steel Wall' medal is no longer granted for suicides.
Economics
- Fixed costs of camouflages on SU-122-44.
- Rebalanced prices of new American vehicles.
Camouflage
- Adjusted camouflages and inscriptions of new American vehicles.
- Fixed errors in M6A2E1 camouflage patterns.
Balance
- Chinese Tanks were temporary removed for additional adjustment.
- Fixed errors in armouring for the following tanks: Т-54, Т-50-2, Matilda (British), VK2801, Somua Sau 40, D1, M4A2E4.
- Fixed an error with the T-34 gun crossing into tank model.
- Fixed errors in armouring of KV-1S and FCM 36 Pak 40.
- Lowe tank has been rescaled according to historical references to tank scale and gun barrel length.
- We are experimenting with some of the characteristics of the following tanks: Type 62, Type 59 and FV215b. More concrete details will be provided at a later date as the testing continues.
Sound
- Returned old sounds for tank hits.
- Noise of fans was removed from Premium Hangar.
- Fixed the sounds for 'Victory' and 'Defeat' in after-battle statistics.
Interface
- Fixed tool-tips for the shop interface
- Fixed an error with interface freezing when selling event tanks (such as KV-220, Pz V/IV etc.)