Commanders,
Version 8.3 brings some new changes and additions to Clan Wars to make the game even more exciting. Read up on all the new features below and get a head start!
Currently these features are labelled as ‘Test Mode’. This means we will be reviewing all the data on them as they are used so that they can be adjusted to provide a better gaming experience if necessary.
Clan Wars has now re-opened following the maintenance, so the changes are already active. Get ready to battle!
Immediately after having conquered a province, a clan may pillage it to instantly get a 3-day gold income. The pillaged province will not bring any profit for the next 7 days, even if the ownership passes to a different clan during this period.
Only a limited number of clan officers are authorised to pillage provinces: clan leaders and their deputies, as well as field commanders.
The following conditions have to be met in order to pillage a province:
In order to pillage a province, you need to:
After you have issued a command to pillage, you may still cancel it before the end of the current turn. To do so, you need to:
A riot may occur in any non-landing province on the global map. It temporary turns the rioting province into a landing zone which may not be attacked from the neighbouring provinces but can be landed upon by any clan on the global map. The province is considered rioting until the end of the nearest prime time, therefore only 64 randomly picked applicants may participate in the tournament. Chips of the applicants will return to reserve and become available again during the next turn.
Rioting provinces are marked with a special symbol on the map
The probability of a riot occurring on a province is not a constant number, and is shown as a percentage, which may grow or shrink every turn. Once a day, the hour when a riot check occurs is randomly set for every province.
In order to learn the current riot odds, place the cursor over the province riot indicator on the map.
– the odds haven't changed from the previous turn
– the odds have decreased from the previous turn
– the odds have increased from the previous turn
No more than two provinces belonging to your clan may be rioting at a time, meaning that no new riot may occur until the tournament for at least one of them is finished (See Quelling a riot).
The odds grow for | |
a specific province if: |
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all provinces of a clan if: |
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The odds shrink for | |
a specific province if: |
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all provinces of a clan if: |
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Right after the start of a riot, the province becomes available for landing upon by any clan on the Global Map. When the prime-time starts, the landing tournament takes place between landing claimants. The winner will fight the current owner of the province.
In order to quell a riot, the owner has to defeat the winner of the landing tournament.
Light Tanks | Medium Tanks | Heavy Tanks | SPGs | TDs | |
---|---|---|---|---|---|
Tier II | 30 min | 30 min | 30 min | ||
Tier III | 1 h | 2 h | 4 h | 2 h | |
Tier IV | 2 h | 8 h | 12 h | 9 h | 8 h |
Tier V | 8 h | 12 h 30 min | 15 h | 13 h 30 min | 12 h 30 min |
Tier VI | 8 h | 15 h | 24 h | 18 h | 15 h |
Tier VII | 8 h | 24 h | 36 h | 25 h | 24 h |
Tier VIII | 24 h | 36 h | 48 h | 37 h | 36 h |
Tier IX | 48 h | 80 h | |||
Tier X | 60 h | 86 h |
Light Tanks | Medium Tanks | Heavy Tanks | SPGs | TDs | |
---|---|---|---|---|---|
Tier II | 6 min | 6min | 24 min | 6 min | |
Tier III | 12 min | 24 min | 48 min | 24 min | |
Tier IV | 24 min | 1 h 36 min | 2 h 24 min | 1 h 48 min | 1 h 36 min |
Tier V | 1 h 36 min | 2 h 30 min | 3 h | 2 h 42 min | 2 h 30 min |
Tier VI | 1 h 36 min | 3 h | 4 h 48 min | 3 h 36 min | 3 h |
Tier VII | 1 h 36 min | 4 h 48 min | 7 h 48 min | 5 h | 4 h 48 min |
Tier VIII | 4 h 48 min | 7 h 48 min | 9 h 36 min | 7 h 24 min | 7 h 48 min |
Tier IX | 9 h 36 min | 12 h | 9 h 36 min | ||
Tier X | 12 h | 16 h 48 min | 9 h 36 min |
Light Tanks | Medium Tanks | Heavy Tanks | SPGs | TDs | |
---|---|---|---|---|---|
Tier II | 12 min | 12 min | 48 min | 12 min | |
Tier III | 24 min | 48 min | 1 h 36 min | 48 min | |
Tier IV | 48 min | 2 h 52 min | 4 h 48 min | 3 h 36 min | 3 h 12 min |
Tier V | 3 h 12 min | 5 min | 6 h | 5 h 24 min | 5 min |
Tier VI | 3 h 12 min | 6 h | 9 h 36 min | 7 h 12 min | 6 h |
Tier VII | 3 h 12 min | 9 h 36 min | 15 h 36 min | 10 h | 9 h 36 min |
Tier VIII | 9 h 36 min | 15 h 36 min | 19 h 12 min | 14 h 48 min | 15 h 36 min |
Tier IX | 19 h 12 min | 24 h | 19 h 12 min | ||
Tier X | 24 h | 30 h 36 min | 19 h 12 min |
Are you ready for Clan Wars, commanders? It’s time to start pillaging and quelling those riots!