Equipment 2.0: What Will Happen to Your Current Equipment?

Commanders!

Update 1.10 brings with it a big change to the old equipment system. New types, categories, bonuses, and more will be added to allow for even more ways to customize your vehicles according to your playstyle. You can read all about Equipment 2.0 in our dedicated article! Check it out!

However, many of you are concerned about their previous equipment and how the change will affect their collection of items. You can find a very detailed description of the conversion rules right here.

Conversion Conditions

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Old equipment will be replaced by new equipment, taking into account the specifics of the reworked system. 

For example, the Medium-Caliber Rammers for tanks and SPGs will become Gun Rammer Class 2, which you can mount on the Tier V–VII vehicles and Tier VIII–X tanks it was previously compatible with. The Large-Caliber Rammers for tanks and SPGs will become Gun Rammer Class 1, which you can mount on the Tier VIII–X tanks it was previously compatible with:

Old Cost 

New Cost

Medium-Caliber Tank Gun Rammer: 200,000 credits


Medium-Caliber Artillery Shell Rammer: 300,000 credits


Gun Rammer Class 2: 300,000 credits

Large-Caliber Tank Gun Rammer: 500,000 credits


Large-Caliber Artillery Shell Rammer: 600,000 credits


Gun Rammer Class 1: 600,000 credits

Example:
If a Tier X medium tank has a Medium-Caliber Tank Gun Rammer, it will receive a Gun Rammer Class 2.
Only if a Tier VIII–X tank had a Large-Caliber Tank Gun Rammer before will it be compatible with Gun Rammer Class 1 in the future.

All Tier I–III equipment will be demounted for free and automatically moved to the Depot. The only exception is Enhanced Suspension for Tier II–III tanks. 

The following types of existing equipment will be replaced by analogues:

  • Improved Ventilation
  • Gun Rammer
  • Enhanced Gun Laying Drive
  • Vertical Stabilizer
  • Spall Liner
  • Additional Grousers
  • Camouflage Net
  • Binocular Telescope
  • Coated Optics

The following types of old equipment will be replaced by new equipment: 

Old Equipment

New Equipment

"Wet" Ammo Rack

Cyclone Filter

Fill Tanks with CO2

Toolbox (including Improved and Bounty Equipment)

Modified Configuration

Enhanced Suspension (all types)

Improved Hardening

In addition, we will introduce Directive for Modified Configuration as a replacement for Toolbox:

Category

Type of Equipment

Effect

Survivability 

Directive for Modified Configuration 

Increases repair speed by 10%

Equipment whose class will change compared to the current vehicle type will be indicated with a warning icon. Feel free to use this equipment on this specific tank, but it will not be possible to remount it after demounting. This equipment will be sent to the Depot at the start of the next update

The above rule applies only to Tier IV–VII vehicles.

If any equipment was mounted on a vehicle for which it can no longer be used in the new system (for example, due to a different vehicle type), it will be automatically moved to the Depot and converted.

When the Equipment 2.0 system hits the live servers, all Improved Equipment mounted on your vehicles will be automatically sent to the Depot.

When Update 1.10 hits our live servers, the dismantling rules will be unified for all equipment. Equipment that previously had the status of Standard (Camouflage Net, Binocular Telescope, and Toolbox) can be dismantled according to the general rules, for 10 gold or using a Demount Kit.

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Note that for now, you can still demount Camouflage Nets, Toolboxes, and Binocular Telescopes for free. Keep in mind that once the feature is released, you’ll have to spend 10 or a Demount Kit to remove these items from your vehicles.

If you plan on using these pieces of equipment on different vehicles than the ones they are currently equipped on, it is recommended to make the change before the update.

We have created a nice overview that illustrates how each piece of equipment will be converted.

Rammer

Medium-Caliber Tank Gun Rammer Cost: 200,000
Medium-Caliber Artillery Shell Rammer Cost: 300,000
 
Gun Rammer (Class 2) Cost: 300,000
Large-Caliber Tank Gun Rammer Cost: 500,000
Large-Caliber Artillery Shell Rammer Cost: 600,000
 
Gun Rammer (Class 1) Cost: 600,000

Binocular Telescope

Binocular Telescope Cost: 600,000
 
Binocular Telescope (Class 1) Cost: 600,000

Coated Optics

Coated Optics Cost: 500,000
 
Coated Optics (Class 1) Cost: 600,000

Toolbox

Toolbox Cost: 500,000
 
Modified Configuration (Class 1) Cost: 600,000

Enhanced Gun Laying Drive

Enhanced Gun Laying Drive Cost: 500,000
 
Enhanced Gun Laying Drive (Class 1) Cost: 600,000

Fill Tanks with CO2

Fill Tanks with CO2 Cost: 500,000
 
Modified Configuration (Class 1) Cost: 600,000

Cyclone Filter

Cyclone Filter Cost: 500,000
 
Modified Configuration (Class 1) Cost: 600,000

Vertical Stabilizer

Vertical Stabilizer Mk 1 Cost: 500,000
Vertical Stabilizer Mk 2 Cost: 600,000
 
Vertical Stabilizer (Class 1) Cost: 600,000

Additional Grousers

Additional Grousers Cost: 250,000
 
Additional Grousers (Class 2) Cost: 250,000

"Wet" Ammo Rack

"Wet" Ammo Rack (Class 1) Cost: 200,000
 
Modified Configuration (Class 2) Cost: 200,000
"Wet" Ammo Rack (Class 2) Cost: 600,000
 
Modified Configuration (Class 1) Cost: 600,000

Camouflage Net

Camouflage Net Cost: 100,000
 
Camouflage Net (Class 2) Cost: 100,000

Improved Ventilation

Improved Ventilation (Class 1) Cost: 50,000
 
Improved Ventilation (Class 3) Cost: 50,000
Improved Ventilation Class 2 Cost: 150,000
 
Improved Ventilation (Class 2) Cost: 200,000
Improved Ventilation Class 3 Cost: 600,000
 
Improved Ventilation (Class 1) Cost: 600,000

Spall Liner

Light Spall Liner Cost: 50,000
 
Light Spall Liner Cost: 50,000
Medium Spall Liner Cost: 200,000
 
Medium Spall Liner Cost: 200,000
Heavy Spall Liner Cost: 500,000
 
Heavy Spall Liner Cost: 500,000
Superheavy Spall Liner Cost: 750,000
 
Superheavy Spall Liner Cost: 750,000

Enhanced Springs

Enhanced Coil Springs Class 1, Enhanced Springs, Enhanced Vickers Suspension, Enhanced Vertical Leaf Springs, Enhanced Vertical Coil Springs Class 1 Cost: 20,000
Enhanced Candle Suspension Cost: 40,000
Enhanced Christie Suspension Cost: 80,000
 
Improved Hardening (Class 3) Cost: 40,000
Enhanced Torsion Bars 1 t Class Cost: 100,000
Enhanced Horizontal Leaf Springs, Enhanced Coil Springs Class 2, Enhanced Levers, Enhanced Leaf Springs Class 2, Enhanced Torsion Bars 3 t Class, Enhanced Vertical Coil Springs Class 2 Cost: 200,000
 
Improved Hardening (Class 2) Cost: 200,000
Enhanced Suspension Cost: 300,000
Enhanced Coil Springs Class 3, Enhanced Longitudinal Torsion Bars, Enhanced Leaf Springs Class 3, Enhanced Torsion Bars 5+ t Class, Enhanced Vertical Coil Springs Class 3 Cost: 500,000
Enhanced Belleville Washers Cost: 600,000
 
Improved Hardening (Class 1) Cost: 600,000

This should help to answer the most burning questions. The conversion will happen completely automated. Give them a try, once available, customize your tanks to your liking and find out what will give you the edge in battle!

Roll out!

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