Update 2.4.2: Join the Common Test!

Patch Notes

Common Test 1: List of Changes

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Main Changes

Improved Sound Effects

We continue to evolve the sound system introduced in Update 2.4. Now, we're fine-tuning how different caliber groups sound and balancing the overall audio mix to make combat sounds more clear and distinct.

Here's what's changed:

  • More Distinct Caliber Groups
    We've adjusted the sound of guns across several large-caliber groups, from 100 mm and above.
  • A Clearer Identity for Large-Caliber Guns
    We've further tuned large-caliber gun sounds to give each caliber group a more distinct character. Together with the broader audio adjustments, these changes help large-caliber shots stand out more clearly.
  • An Improved Audio Mix and Harmonization
    We've fixed issues affecting the gunfire mix and adjusted the balance of shots, reflections, and tracer sounds to highlight important combat events.

All these adjustments help reduce overlapping gunfire and make hits on enemy vehicles easier to distinguish.

3D Attachments

Customization slots for 3D attachments have been added to the following vehicles:

U.S.S.R.

  • Object 590, Tier IX medium tank
  • Object 283, Tier IX medium tank
  • Object 168, Tier VIII medium tank
  • IS-5 (Object 730), Tier VIII heavy tank
  • K-2, Tier VIII heavy tank
  • K-91 Version II, Tier IX medium tank
  • KV-4 Kreslavskiy, Tier VIII heavy tank
  • Kirovets-1, Tier VIII heavy tank
  • KV-4 Turchaninov, Tier VIII heavy tank

Germany

  • KJPZ TIII Jäger, Tier IX tank destroyer
  • HWK 30, Tier VIII light tank
  • HWK 12, Tier VIII light tank
  • Kanonenjagdpanzer, Tier VIII tank destroyer
  • T 54D, Tier IX medium tank
  • E 75 TS, Tier VIII heavy tank
  • Mittlerer Kpz. Pr. 68 (P), Tier VIII medium tank
  • Panzer 58, Tier VIII medium tank
  • VK 75.01 (K), Tier VIII heavy tank
  • VK 168.01 (P), Tier VIII heavy tank

U.S.A.

  • M46 Patton, Tier IX medium tank
  • M-IV-Y, Tier VIII heavy tank
  • T25 Pilot Number 1, Tier VIII medium tank
  • T77, Tier VIII heavy tank
  • M6A2E1, Tier VIII heavy tank
  • TL-1 LPC, Tier VIII medium tank
  • T26E5, Tier VIII heavy tank
  • T42, Tier VIII medium tank
  • T95E2, Tier VIII medium tank
  • Chrysler K, Tier VIII heavy tank

France

  • AMX AC mle. 48, Tier VIII tank destroyer
  • AMX 50 Foch, Tier IX tank destroyer
  • M4A1 Revalorisé, Tier VIII medium tank
  • AMX Chasseur de chars, Tier VIII medium tank
  • AMX M4 mle. 49, Tier VIII heavy tank
  • FCM 50 t, Tier VIII heavy tank

U.K.

  • FV1066 Senlac, Tier VIII light tank
  • LHMTV, Tier VIII light tank
  • Chieftain/T95, Tier VIII medium tank
  • Caernarvon Action X, Tier VIII heavy tank
  • Nemesis, Tier VIII medium tank
  • FV4201 Chieftain Proto, Tier IX heavy tank
  • T95/Chieftain, Tier X heavy tank

China

  • WZ-114, Tier IX heavy tank
  • WZ-111 model 1-4, Tier IX heavy tank
  • WZ-111, Tier VIII heavy tank
  • WZ-111 model 6, Tier VIII heavy tank
  • 112, Tier VIII heavy tank
  • 59-Patton, Tier VIII medium tank

Japan

  • Type 4 Heavy, Tier IX heavy tank
  • O-Ho, Tier VIII heavy tank
  • STA-2, Tier VIII medium tank

Czechoslovakia

  • Škoda T 27, Tier VIII medium tank

Poland

  • CS-52 C, Tier VIII medium tank
  • 56TP, Tier VIII heavy tank

Sweden

  • Lätt Stridsfordon 120, Tier IX tank destroyer
  • Strv 81, Tier VIII medium tank
  • Strv K, Tier IX heavy tank
  • EMIL 1951, Tier VIII heavy tank
  • Bofors Tornvagn, Tier VIII heavy tank

Italy

  • Lion Tier X Italian medium tank

Advent Calendar

The Advent Calendar will be available for testing starting November 6. All Advent Calendar rewards in the Common Test are for testing purposes only and will be replaced with different items when the feature goes live.

To access the Advent Calendar, click the interactive 3D display case in your Garage. Open a door each day to receive free in-game items. If you miss a day, you can claim both the current day's gift along with that from the previous day when you log in.

Fixed Issues and Improvements

  • Fixed a terrain inconsistency that caused gameplay issues for some players on Glacier.
  • Fixed terrain issues that caused some players to get stuck on Nebelburg.
  • Fixed an issue where vehicles could intersect with a building on Nebelburg.
  • Fixed a graphical issue on Fisherman's Bay.
  • Fixed an issue where the incorrect name was displayed for the Tier XI Japanese vehicle in Achievements.
  • Fixed an issue that sometimes prevented the loading animation from being displayed for certain vehicles.
  • Fixed an issue that caused the animation after recharging a consumable to be repeated.
  • Fixed an issue where the incorrect condition was displayed for Fossa Vanguard 10 in Personal Missions.
  • Fixed an issue that caused players to be redirected to the Garage screen when attempting to join a deleted Training Room.
  • Fixed an issue that sometimes caused the game to freeze after receiving certain notifications.
  • Fixed an issue that caused inconsistent window scaling in some cases.
  • Fixed an issue that caused lowered frame rates during battle for certain hardware settings.
  • Fixed an issue that prevented some reloading animations from being displayed for certain vehicles.
  • Fixed an issue that prevented players from placing multiple markers of different types on the minimap.
  • Fixed an issue where in-game currency displays disappeared from the crew directives menu.
  • Fixed an issue where accessing the Collections tab in the Service Record sometimes caused a loading error.
  • Fixed an issue causing certain 3D attachments to be displayed incorrectly for some players.
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Commanders,

Get a preview of the upcoming Advent Calendar, experience further a wide range of improvements to combat audio, and equip 3D attachments on almost every vehicle in the game. Jump in, test the changes, and share your impressions!

Improved Sound Effects

We continue to methodically evolve the sound system introduced in Update 2.4. Now, we're fine-tuning how different caliber groups sound and balancing the overall audio mix to make combat sounds more distinct and clear, but quite immersive at the same time.

These changes focus on three key aspects of combat audio:

  1. Distinguishing between caliber groups
  2. Giving large-caliber (100 mm +) gunfire a clearer identity
  3. Mixing and harmonization of all gameplay audio signals

Here's what's changed.

More Distinct Caliber Groups

We've adjusted the sound of guns across several large-caliber groups, from 100 mm and above. These changes make the differences between caliber groups easier to hear, helping you better distinguish between gun sounds, especially in high-tier battles. Overall, gunfire now sounds sharper and more distinct.

A Clearer Identity for Large-Caliber Guns

We've further tuned large-caliber gun sounds to give each caliber group a more distinct character. Together with the broader audio adjustments, these changes help large-caliber shots stand out more clearly in the heat of battle.

An Improved, Better-Balanced Audio Mix and Harmonization

We've fixed issues affecting the gunfire mix and adjusted the balance of shots, reflections, and tracer sounds to highlight important combat events in the audio mix. Gunshot reflections remain an important part of the soundscape, helping preserve the character of different environments, from urban areas and foothills to enclosed spaces.

All these adjustments help reduce overlapping gunfire and make hits on enemy vehicles easier to distinguish, so you can better follow the action as the battle unfolds.

Join the Common Test now to experience the latest combat audio improvements firsthand!

Advent Calendar

The Advent Calendar will be available for testing starting November 6, 2026. All Advent Calendar rewards in the Common Test are for testing purposes only and will be replaced with different items when the feature goes live.

To access the Advent Calendar, click the interactive 3D display case in your Garage. The mechanics are simple: open a door each day to receive free in-game items. Miss a day? No worries! The next time you log in, you can claim the previous day’s reward along with the current day’s gift.

Get a preview of this festive feature and prepare to collect useful daily gifts when the holiday season arrives!

Expansion of 3D Attachments

The list of vehicles that support 3D attachments continues to grow! You can now equip these decorative elements on almost every vehicle in the game, from Tier VIII to Tier XI, with only a handful of exceptions.

Try out different combinations and customize your favorite vehicles. Check the patch notes above for the full details on supported vehicles.

How to Join the World of Tanks Common Test

The Common Test offers a sneak peek at the upcoming game version before its official release. We're eager to hear your initial thoughts on the upcoming features, new game modes, vehicles, game changes, and more. This will help us understand how the community feels about the next update and catch issues ahead of time.

  • Quick Start Guide
  • Share Your Feedback
  • New to Testing?
  1. Requirements: Ensure you have the Wargaming.net Game Center (WGC), the latest Common Test client, and an active World of Tanks account. Your live account progress was cloned to the Common Test server on 2026-10-26 at 20:00:00 (UTC) and won't include changes made after this date.
  2. Install the Test Client:

    • Run the installer and select a different folder from your main game files.
    • Choose the test client in the WGC dropdown menu.
  3. Dive In: Test new features with increased resources. Your feedback is invaluable!

For more details, visit the Wargaming.net Game Center guide.

DOWNLOAD TEST CLIENT

Your voice matters! Share your thoughts and insights on the latest Common Test iteration and the introduced features in our dedicated Discord channel.

DISCORD

Your feedback directly influences the development process and helps us shape and refine the game for the entire community. Join the conversation now and be part of the future of World of Tanks!

Check out our handy public test guide with all the details about Common Tests, Sandbox Tests, and Supertests.

TESTING GUIDE

Join the Common Test and share your feedback, Commanders!

Discuss on Discord