1. Fifth Campaign Stage 1 General Rules and Regulations
1.1. Stage 1 of the Fifth Campaign will take place from 15 November at 9:15 CET until 23 November 9:00 CET.
- All battles within Stage 1 will be played in Tier VI.
- Battle format: 7 × 7.
- Battle duration: 15 minutes.
- “Fog of War” is on.
- Number of landing tournament participants: 32.
- Clans that capture a province can still participate in landing tournaments.
- Clans cannot attack landing provinces from adjacent territories.
- Vehicle lock is off.
- Division modules are on.
- Module mounting is free.
- Auctions are off.
- Ransacks are off.
- Revolts are off.
- Provinces do not provide income.
- Rising province income is not available.
- Province owners are not able to participate in landing tournaments, auctions, and attacks from their territories.
- Battle time shift is off. Battle time in some provinces will be shifted for 15 minutes regarding their Prime Time.
- The total number of provinces on the Global Map available within the stage: 1,320
- The number of active tournament applications available during a Prime Time: 7
- Keeping Division is free.
- Penalties for no-shows are applied.
- Before Stage 1 starts, all active penalties will be reset to zero.
During the first day of Stage 1, the Global Map will be switched to world redivision and all provinces will be landing provinces. When the Prime Time is over, the provinces will be changed to standard provinces for the Fifth Campaign.
- The number of landing tournament applications available during the first day of the Campaign: 16.
- If a battle for a landing province ends with a draw, both opponents will be considered as defeated.
1.3. Stage 1 Maps
- Sand River
2. Stage 1 Special Rules and Regulations
2.1. During Stage 1, clans will fight for provinces. They will earn Fame Points both for defending their own territories and for capturing new ones.
2.2. Clans can capture provinces in several ways:
- Participating in a landing tournament
- Attacking by land
2.3. Landing provinces will move randomly after each prime time.
2.4. During the event, each province will be providing 500 Fame Points daily. Province income is generated after the Prime Time ends in this province, regardless of it being captured or not.
2.5. While holding a province, a clan accumulates Fame Points. Once the province is captured by another clan, the accumulated Fame Points are distributed between the previous and the new owner. Until the moment when a tournament winner becomes a new province owner, Fame Points that were accumulated in the province are shown in the previous owner’s account. When a clan owning a province loses it, the clan gets a fixed percentage of Fame Points accumulated while the clan held the province; the rest of the Fame Points will be received by the new owner of the province.
2.6. The table below shows the distribution of the Fame Points after a clan captures a province from its previous owner:
|Province Type||Previous Owner's Fame Points||New Owner's Fame Points|
Once a Prime Time ends, Fame Points will be recalculated and added to clan accounts.
2.7. If a clan captures an unoccupied province, 75% of Fame Points accumulated in this province will be added to the clan’s rating. However, 25% of those accumulated Fame Points won't be added to any clan account, as the province wasn’t occupied.
2.8. After leaving the map, a clan will lose the Fame Points accumulated in their provinces. Those Fame Points will be accumulated in the provinces and distributed among their next owners.
2.9. Clan Fame Points are recorded and displayed in the Alley of Fame, as well as in clans’ profiles on the Clan Portal (the Global Map section), where clans can track their Campaign progress.
More details, and stage rules and regulations will be available on the Global Map.
3. Personal Fame Points
3.1. During Stage 1, Fame Points will be awarded following the formula below:
- Fame_Points: Fame Points
- Fame_points_base: stage Fame Points coefficient—500
- Battle_type_c: battle type coefficient
- Event_value_c: game type coefficient—1
- Еlo_c: opponent clan’s Elo rating coefficient equal to the Elo rating in Tier VI
- Team_XP: experience earned by a team in a battle
- Battle_XP: total experience earned by both participating teams during a battle
- Team_size: team size set by the event requirements—7
Battle Type Coefficient (Battle_type_c)
|A landing tournament||1|
|A battle for a province||5|
|A battle for a province with its owner||5|
Elo Rating Coefficient (Elo_c)
|Opponent Clan’s Elo Rating||Elo_c|
|1,001 - 1,050||1.1|
|1,051 - 1,100||1.2|
|1,101 - 1,150||1.3|
|1,151 - 1,200||1.4|
|1,201 - 1,250||1.5|
|1,251 - 1,300||1.6|
|1,301 - 1,350||1.7|
|1,351 - 1,400||1.8|
|1,401 - 1,450||1.9|
3.2. Clans earn the same number of Fame Points per battle as any of its members that participated in a battle. For instance, clan A members earned 36 personal Fame Points in a battle. This clan will also earn 36 clan Fame Points.
Important: Fake battles are also considered a rule violation and will be punished with the full withdrawal of a clan and personal Fame Points, and game account suspension.
In disputed situations for crediting Fame Points (suspected match fixing, etc.), the game administration retains the right to request a battle record, screenshots and other information relating to this situation. If the requested information is not provided, the administration reserves the right to impose sanctions on the potential offenders. We strongly recommend that you turn on the option to “Record battles” (battle replays) in the Settings menu.
|Number of No-shows||Number of Tournament Applications||Influence||Clan Fame Points||Time Period|
|Stage 1||Stage 2||Stage 3|
Penalties are not appplied