Release Notes 9.10

Important:

  • Players' own vehicles can now be used instead of special vehicles in the Domination and Steel Hunt events.

  • Fixed many issues and introduced improvements in the Domination and Steel Hunt events.

Vehicles:

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  • Added the Japanese heavy tank technical branch, Tier II through Tier X:

  • I-Go/Chi-Ro, Type 91, Type 95, O-I Experimental, O-I, O-Ni, O-Ho, Type 4 Heavy, Type 5 Heavy.

  • Reworked 20 vehicles in HD quality: T-28, SU-76M (renamed from SU-76), SU-122A, JagdTiger, JagdPanzer IV, Leopard Prototyp A, Pz. Kpfw. 35(t), Marder II, Panzerjäger I, Sturmpanzer II, VK, 16.02 Leopard, Pz. Kpfw. II Ausf. J.,M41 HMC, T71, T110E5, M2 Light Tank,AMX M4 45, ARL 44, Black Prince, Type 59.

  • Fixed some issues with the damage models of the following vehicles: M6A2E1, T32, T110E3, T110E4, Caernarvon, Panther /M10, M2.

  • Fixed some issues with the visual models of the following vehicles: Т-62А, М46 Patton, Heavy Tank No.VI, Leopard 1, IS-7, Object 260, Object 777, Type 62.

  • Fixed the display of some new vehicles' names.

  • Fixed the icons of some new vehicles.

  • Fixed the names of some modules of U.S.S.R. vehicles.

  • Improved the aiming and dispersion on turret traverse parameters for the Maus.

  • Aiming time of the 12,8 cm Kw.K. 44 L/55 gun for the Maus tank reduced from 2.9 to 2.3 s. Dispersion on turret traverse reduced by 25%.

  •  Removed the 10,5 cm Stu.H. 42 L/28 gun from the Jagdpanzer IV tank destroyer.

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Maps and Objects:

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  • Changed the distribution of maps across different battle levels.

  • Removed the Hidden Village, Pearl River, and Province maps from Random Battle mode.

  • Fixed various issues and improved gameplay of the Redshire map.

  • Fixed some issues with the Ghost Town map.

  • Fixed the issues with the visual and damage models of some environmental objects.

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Graphics and Other Changes:

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Graphics and System

  • Fixed some hang-ups and crashes of the game client.

  • Optimized performance of the game client on some PC configurations.

  • Improved the map loading speed for the Improved graphics preset.

  • Fixed some issues with the new mechanism of shadow display for the Improved graphics preset.

  • Optimised certain aspects of game client performance.

  • Changed the default value for certain graphics settings.

  • Introduced changes in how water is displayed on the Improved graphics preset.

  • Improved the quality of Camouflage display.

  • Optimised performance of some special effects.

  • Reworked the effects of shells hitting the ground.

  • Fixed the issue with "square" special effects displayed on some AMD video cards with certain AMD driver versions installed.

  • Fixed the display of hit effects on vehicles.

  • Fixed the issue with the flickering of semi-transparent vegetation on some graphics settings.

 

Other

  • Added Garage Tutorial for new players.

  • Fixed the issues with conditions and descriptions of some personal missions.

  • Fixed many issues and introduced improvements in the Team Battle mode.

  • Fixed some issues and introduced improvements in the functionality of Dynamic Platoons.

  • Fixed some issues with interface in the Stronghold mode.

  • Reworked the battle loading screen.

  • Added hints for certain elements of interface in the Garage.

  • Fixed the functionality of autosearch in the Team Battle mode.

  • Fixed the positioning of some Emblems on different sides of the turret.

  • Fixed the sorting of vehicle type indicators on the score panel.

  • Fixed the issue with the inability to decline a Platoon invitation received in battle.

  • Fixed the issue where some Epic Medals and Commemorative Tokens were not properly awarded upon fulfillment of necessary conditions in some cases.

  • Fixed minor issues with interface.

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