Changes in Version 9.5:
Vehicles:
- New branch of British tanks and tank destroyers added:
*M2, Tier II light tank
* Stuart I, Tier III light tank
* Grant I, Tier IV medium tank
* Sherman III, Tier V medium tank
* Archer, Tier V tank destroyer
* Sherman Firefly, Tier VI medium tank
* Achilles IIC, Tier VI tank destroyer
* Challenger/Avenger, Tier VII tank destroyer
* Charioteer, Tier VIII tank destroyer
* FV4004 Conway, Tier IX tank destroyer
* FV4005 Stage 2, Tier X tank destroyer - Added Panther mit 8,8 cm L/71 for distribution through Premium Shop only.
- Some issues with visual models fixed for the following vehicles: Maus, JagdPanther (gun sizes fixed), M4A3E8 Fury, КV-1S, Centurion Mk. 7/1, IS-7.
- Issues with Camouflage fixed for the following vehicles: Churchill I, Т-34-85М, Т-54 ltwt., Pz.Kpfw. IV Ausf. H, Т-34, STA-2, M3 Lee.
- Some issues with damage models fixed for the following vehicles: Maus, T28 Prototype, SU-14.
- Brightness and color of tracks of some HD vehicles fixed.
- Display of Emblems and Inscriptions on some vehicles fixed.
- Damage of the Chinese 122 mm Sha bao-471 HE shell increased from 465 to 530.
- The FV215b(183) tank destroyer rebalanced: armour protection of the rotating superstructure increased, traverse speed and crossing capacity decreased:
* Traverse speed for FV215b suspension changed from 32 to 24 deg/s.
* Crossing capacity for FV215b suspension decreased by 50% on solid terrain, by 43% on medium terrain, and by 25% on soft terrain. -
Object 907: the UBR-412B AP shell will be replaced by the UBR-412PB APCR shell, increasing average shell penetration from 219 to 264 mm (this type of APCR shells is standard ammunition for other Tier X U.S.S.R medium tanks).
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Adjusted the following characteristics of the D-54TS gun:
* Aiming time reduced from 2.3 to 2 seconds.
* Reload time reduced from 7.1 to 6.5 seconds.
* Dispersion on the move reduced by 20%.
Maps and objects:
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New maps added: Ghost Town (for Team Battles), Mittengard (for low battle levels), and Winterberg.
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The Severogorsk and Ruinberg on Fire maps were removed.
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Some adjustments made to the terrain for the following maps: Fisherman's Bay, Mountain Pass, Windstorm.
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Some gameplay and visual issues on the Stalingrad map fixed.
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Issue with the ability to drive outside the boundaries of the Windstorm and Mountain Pass maps fixed.
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Some visual issues on the Windstorm map fixed.
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Consumption of memory on the Windstorm map reduced.
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Issues with the visual and damage models of some environmental objects fixed.
Other Changes:
System, Graphics, and Optimization:
- Consumption of memory by the game client reduced.
- Performance on some PC configurations increased.
- System of game sound loading changed to reduce the number of in-battle freezes.
- Streaming of music and ambient sounds from the hard drive at zero volume level disabled.
- Some hang-ups and crashes of the game client fixed.
- Freezes when displaying some special effects fixed.
- Issue with the capturing of screenshots in Windows upon pressing PrintScreen or Alt+PrintScreen with minimized WoT client fixed.
- Unloading of worldoftanks.exe from processes after the client is closed fixed.
- Display of high-detail shadows of some objects on the low shadow quality preset fixed.
- Issue with the vehicle's own shadow not displayed in the Sniper mode fixed.
Interface and Other:
- Players will receive additional XP for damage caused to vehicles spotted by them, if the spotted vehicle is of a higher Tier than the player's vehicles (+10% for each Tier of difference between the vehicles), but not more than 30%.
- Functionality of the minimap expanded. Added: view vector, arc of fire (only for SPGs), display of vehicle names, and display of the point where the vehicle was last spotted.
- Warning for inaction in battle will now be issued only after three violations in a row (previously, the fine was imposed on the player immediately). Now the fine for inaction in battle will be imposed on the player only after the fourth violation.
- Some issues with interface and gameplay in the Stronghold mode fixed.
- Added option to use a War Department Reserve simultaneously with a Reserve from another structure.
- Increased storage capacity of all structures from 10 to 1000 prepared Reserves.
- Fixed incorrect functionality of the Special Instructions Reserve when receiving the same mission the second time.
- Interface of the Special Battle window improved.
- Interface of the recurring awarding of the Mastery Badge changed.
- Display of Camouflage on vehicles when using the Improved Graphics preset improved.
- Effects of shells hitting the vehicle reworked.
- Volume of sound upon the end of reloading increased.
- Condition text for the Arsonist, Demolition Expert, and Kamikaze awards changed.
- The Racer 2014 medal moved to the Special category.
- Flickering of vehicle markers on the minimap fixed.
- Calculation of the number of hits to external modules (tracks and the gun) in the post-battle statistics fixed.
- Issue with vehicles not receiving the Elite status with all researched modules fixed.
- Issue with the vehicle model falling through the Garage floor fixed.
- Issue with the Platoon chat turning off upon disabling the battle chat in the Random Battle mode fixed.
- Display of messages in the battle chat after rejoining the battle fixed.
- Issues with the Confederate medal not awarded if the player only damages the tracks of enemy vehicles fixed.
- Rare issue with the camera displacing to zero coordinates when switching between the allied vehicles in the Postmortem mode fixed.
- Display of vehicle tracks when switching between the allied vehicles in the Postmortem mode fixed.
- Issue with multiple splashes appearing when a shell hits the water at an angle fixed.
- Issues with depression angle restrictions of critically damaged guns not working fixed.
- Issue with the inability to return a crew to the vehicle, if the crew members who had previously been sent to the Barracks filled the Barracks to capacity, fixed.
- List of hints on the battle loading screen expanded.
- Issue with an error message appearing when using autosearch in the Team Battle mode fixed.
- Some minor issues with interface and text of several messages fixed.