Content:
- Added base British Tech Tree: medium tanks branch with FV4202 as Tier 10 and heavy tanks with FV215 as Tier 10 tank.
- Following Premium vehicles were added to in-game store: Tier 7 Soviet TD SU-122-44, Tier 7 German MT Panther M-10, Tier 6 German MT Pz IV Schmalturm
- Following maps were reworked and optimized for new render graphics: ‘Province’, ‘El-Halluf’, ‘Dragon Ridge’, ‘Abbey’
- ‘Dragon Ridge’ map re-introduced to random battles
- ‘Prohorovka’ Assault map removed
- Inscriptions on USSR tanks were reworked for better visibility and entertaining.
- Inscriptions of all nations were reworked to be readable from a distance.
Game Mechanics
- Added possibility to purchase premium rounds using credits in addition to the current gold variant (prices are based on 1 gold = 400 credits exchange rates) Read more here.
- ‘Insufficient credits’ status added to the module hint
- Added possibility for a platoon creator to exclude game modes for the platoon – this means that platoon will enter only game modes, which are selected in platoon creator options
- For majority of tanks systemized and readjusted speed of tank burning (minor corrections)
- Added Object 263 to the description of the ‘Lion of Sinai’ achievement
Technical Optimization:
- Some objects on several maps were optimized for new render
- Optimized drawing speed of some small objects
- Fixed incorrect brightness of effects (too dark or too light) on some maps.
- Fixed the productivity slump for several hardware configurations
Fixes:
- Fixed rare issue, which caused player be balanced into game modes he previously excluded
- Fixed a wrong possibility rate to be balanced in a game mode, if one of game modes is excluded (for example, this caused player be balanced to often to ‘Encouter’ game, if ‘Assault’ if excluded)
- Fixed the bug, which caused throwing tank out after it drove inside a bunker
- Fixed the errors in placing of objects and lighting on maps ‘Ruinberg’, ‘Widepark’, ‘El-Halluf’, ‘Airfield’ and ‘Himmelsdorf’
- Removed tank ‘shadow’ from the hangar for cases, when the vehicle is still in baltte
- Removed gap between tank and surface in standard hangar
- Fixed mistakes in models of following vehicles: Pz IV Schmalturm, SU-122-54, Superpershing, VK 3002 DB, VK 3001(H)
- Fixed mistakes in display of camouflage patters on SU-100-M1
- Fixed incorrect display of emblems and inscriptions on following vehicles: AMX 13F3AM, D2, SU-122-54, MkVII Tetrarch, VK3601H, Т110Е5, AMX 50 120.
- Fixed the display of SPG schematics in status window during the battle (previously tanks were displayed instead of SPG
- Fixed the display of SU-122-54 turret armoring
- Fixed the slop angle of lower armoring plate of IS-7 (changed to historical)
- Fixed the slop angle of lower armoring plate of IS-3 (changed to historical). Fixed armoring of tank’s bottom
- Fixed poor visibility of the projectile when firing in the sniper mode.
- Fixed rare "freeze" of the game at start of battle.
- Fixed rare "freeze" of the game when exiting to hangar.
- Fixed severe FPS drop, which happened 2-3 seconds after entering Sniper
- Fixed water display artifacts with enabled antialiasing
- Fixed the incorrect re-initialization of dynamic shadows after switching over to the game using Alt+Tab
- Fixed the display of grass in Sniper Mode with this option disabled
- Fixed rare incorrect interaction between water and fog
- Fixed many small interface errors of after battle statistics window
- Fixed error of replaying the base capture sound during replay pause.
- Fixed the rare error with stop of replay reproduction after rewinding.
- Chat messages returned to replays
- Fixed battle replay is not ending when the battle is over.
- Fixed inability to resume battle recording after turning it on/off
- Fixed the incorrect work of minimap in Clan Wars battles (with Fog of War enabled)
- Fixed the impossibility to reconnect to Clan Wars battle, if replays are enabled
- Fixed the memory leak upon radial menu opening
- Fixed the update of tank icons in nation tree in research menu
- Fixed the incorrect status for researched modules on vehicles that has not been yet researched
- Fixed the intersection of ammorack blow-up icon with damage numbers
- Fixed the incorrect sound for hitting the stone surface
- Fixed the call of battle menu only after second pressing of ‘Esc’ button
- Fixed rare bug with unavailability of mouse cursor in battle menu window
- Fixed some small errors in ‘Exterior’ menu window
- Fixed some grammar errors in German inscriptions
- Fixed the receive of a daily suspension, if account was online for more than 25 hours
- Removed possibility to retrain crew to ‘Observer’ tank
- Fixed incorrect display of penetration mark after ricochet
- Fixed the impossibility to make a screenshot with active battle chat
- Fixed the display of 3 types of shells in Hangar for tanks, which have only 2 types of ammunition
- Upon entering XP exchange window on elite vehicle, which has not all modules researched (due to addition/change of vehicles within update), exchange XP unchecked for it, but vehicle will still be in the list
- Fixed emblem: added Myanmar flag, corrected description for Taiwan flag
- Clarified terms for receiving the award "Sentinel."
- Fixed hanging up of the camera when giving a command in the Radial Menu.
- Fixed the missing skill training percentage when choosing a crew member