VK 168.01 Mauerbrecher

The Mauerbrecher is a German Tier VIII Premium heavy tank with similar gameplay to the Maus line, so it's the perfect vehicle to train crews while also earning a ton of credits. All in all, it's a very easy tank to drive, yet there are a couple of things you should consider. Read more below!

Gameplay

While the Mauerbrecher's gameplay is similar to the Mäuschen and Maus, the main difference is the frontally-mounted turret, which comes with advantages and of course, disadvantages. On the one hand, side-scraping is less effective, but on the other hand, peek-a-boo works much better as you don't need to expose your entire vehicle to peek out and shoot.

Decide where you want to go during the countdown. Later on, you won't have the chance to change flanks anymore with your very limited mobility. 

Its main strength, obviously, is its superior survivability and the ultra-thick armour on both the hull and the turret. However, frontally there are three main weak spots that you need to hide from your enemies:

  • Lower frontal plate: The largest weak spot but also the easiest to hide. When pushing the enemy, make sure to not drive straight forward, but angled. This increases the effective armour thickness and consequently the chance of deflecting incoming shots.
  • Machine gun port: The smallest but also easiest to penetrate. Again, try angling your vehicle. Even if there's always a small spot where it can be penetrated easily, at least it makes it harder to hit.
  • Commander's cupola: Both weak and rather easy to hit, depending on yours and your enemy's position. Either try to stand on the higher ground or use some cover to your right, if there's any (also works with the machine gun port; both are on the right side).

The 12.8 cm gun dishes out massive damage compared to same-tier vehicles but the reload time is rather long too. This means that you need to trade shots with your opponents, and thanks to the Mauerbrecher's size it's also easy to hit other vehicles' cupolas. Avoid being exposed while you reload; always keep some distance between you and the other tanks.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

This set of equipment will help you improve all important parameters of your gun; the reload time, aiming time, and gun stabilisation. All this increases your potential damage output, which earns you plenty of those juicy credits!

Crew Skills

Commander
Gunner
Driver
Radio Operator
1st Loader
2nd LOADER

The Mauerbrecher has a crew of six, just like the higher-tier vehicles of the Maus line and the E 100. Of course, Repair is one of the most important skills for your tank, especially when your tracks get destroyed. Other skills and perks will come in handy in different situations as well.

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

Close