Here is the superstar of the Polish TV series 'Four tankmen and a dog', the T-34-85 Rudy! It comes with a special crew from the series, plus the dog Szarik. Let's see what this special T-34-85 can do on the battlefield!
Gameplay
First off, it may be a special version of the T-34-85, but the Rudy's gameplay is similar to the regular Soviet vehicle in the tech tree. In terms of protection, don't expect much from it. Despite the hull being angled, it's quite thin and won't really deflect anything. Your turret front is thicker and is angled as well, which can result in some lucky bounces. Watch out though, as a well-placed shot can still penetrate and will most likely damage your ammo rack.
Mobility-wise it's on par with most other medium tanks, reaching crucial positions is no issue at all. We also encourage you to play a bit more aggressively with the T-34-85 Rudy. The accuracy isn't exactly bad but not great either; it's a Soviet tank, after all. Get closer to your targets to make your shots count.
The 85 mm gun deals more damage than other medium tanks of the same tier and can be even a nasty surprise for heavy tanks. To compensate, the rate of fire is slightly lower, but the damage per minute is still pretty high. Depending on the vehicle you face, you can either trade shots or try to land more hits while your opponent is reloading.
Equipment
Recommended Setup | ||
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This set of equipment is commonly used on medium vehicles because it improves all the important combat characteristics of this class – rate of fire, gun dispersion, and view range. On this tier, there aren't any alternatives to this setup.
Crew Skills
Commander | |||
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Gunner | |||
Driver | |||
Loader | |||
Szarik |
Despite the vehicle coming with a crew having the 'Brothers in Arms' perk, we've selected the crew skills and perks as if you would be training crews from other vehicles. Of course, this choice of crew skills is consistent with other Soviet medium tanks.
Adrenaline Rush
Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.
Works only if the skill progress has reached 100%.
Brothers in Arms / Sisterhood of Steel
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Band of Brothers
Increases the training level of your crew members by 5%.
Works only if the skill progress has reached 100% for every single crew member.
Also works if other crew members have Brothers in Arms / Sisterhood of Steel.
Call for Vengeance
Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.
Works only if the skill progress has reached 100%.
Clutch Braking
Increases the traverse speed of your vehicle.
The higher the skill progress, the higher the effect.
Concealment
Increases the camouflage value of your vehicle.
The higher the skill progress, the higher the effect.
Controlled Impact
Increases the ramming damage dealt and decreases damage taken by ramming.
The higher the skill progress, the higher the effect.
Deadeye
Increases the chance of landing a critical hit.
Works only if the skill progress has reached 100%.
Designated Target
Keeps targetes vehicles visible for two more seconds.
Works only if the skill progress has reached 100%.
Eagle Eye
Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.
Works only if the skill progress has reached 100%.
Firefighting
Reduces the duration and damage taken by fire.
The higher the skill progress, the higher the effect.
Intuition
Grants a slight chance of changing the shell type without having to reload again.
Doesn't work with autoloaders. Works also while reloading.
Works only if the skill progress has reached 100%.
Jack of All Trades
Reduces the performance penalty of wounded crew members.
The higher the skill progress, the higher the effect.
Mentor
Increases the Crew XP gained for each member apart from the commander.
The higher the skill progress, the higher the effect.
Off-Road Driving
Increases the mobility on medium and soft terrain.
The higher the skill progress, the higher the effect.
Preventative Maintenance
Reduces the chance of taking fire.
Works only if the skill progress has reached 100%.
Recon
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Relaying
Increases the signal range of your allies' vehicles within your signal range.
The higher the skill progress, the higher the effect.
Repair
Reduces the repair time of destroyed modules.
The higher the skill progress, the higher the effect.
Safe Stowage
Increases the durability of your vehicle's ammo rack.
Works only if the skill progress has reached 100%.
Signal Boosting
Increases the signal range of your vehicle.
The higher the skill progress, the higher the effect.
Situational Awareness
Increases the view range of your vehicle.
The higher the skill progress, the higher the effect.
Sixth Sense
Shows a lightbulb three seconds after you've been spotted.
Works only if the skill progress has reached 100%.
Smooth Ride
Reduces the dispersion penalty while driving.
The higher the skill progress, the higher the effect.
Snap Shot
Reduces the dispersion penalty of traversing the turret.
The higher the skill progress, the higher the effect.
Additional Grousers
Increases the mobility on soft and medium terrain.
Binocular Telescope
Increases the view range of your vehicle by 25%.
Your hull must stand still for at least 3 seconds.
Camouflage Net
Increases the camouflage value of your vehicle tremendously.
Your hull must stand still for at least 3 seconds.
Enhanced Gun Laying Drive
Reduces the aiming time of your gun by 10%.
Coated Optics
Increases the view range of your vehicle by 10%.
Tank Gun Rammer
Reduces the reload time of your gun by 10%.
Spall Liner
Decreases damage taken by ramming and high-explosive splash.
Toolbox
Decreases the repair time of destroyed modules.
Cumulative with the Repair skill.
Improved Ventilation
Increases the training level of your crew members by 5%.
Vertical Stabilizer
Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.
"Wet" Ammo Rack
Increases the module HP of your ammo rack.