Progetto M35 mod. 46

The first Italian vehicle introduced in World of Tanks, the Progetto M35 mod. 46 comes with the "autoreloader" mechanic. This feature allows its commanders to either shoot like a normal tank or empty an entire clip like autoloaders do. Learn how to make full use of the Progetto's flexibility!

Gameplay

The Progetto M35 mod. 46 shares many similarities with the German Leopard tanks in terms of looks and armour profile. Both of them move around the battlefield pretty quickly, but neither the hull nor turret armour will reliably protect you from incoming fire. It gets clear pretty quickly that this Italian vehicle is not made for absorbing damage. Instead, play as a supporter, take some shots here and there and make use of your clip when needed.

Let's take a closer look at the autoreloader mechanic. Being a mix of a single-shooter and autoloader, you have the freedom to choose and change your playstyle whenever you need. This allows you to be more flexible, making the autoreloader a potentially very powerful weaponHere are some tips on how to use the new mechanic to your advantage:

  • If the clip is empty, avoid shooting as soon as the first shell is in the magazine. Otherwise, the reload time will always be at its maximum.
  • When unloading your clip, make sure you're able to retreat somewhere to reload safely. As stated above, reload your entire magazine unless you have no other choice.
  • Having a magazine may lead to greedy play. Don't unload all shells if there's a risk of taking more damage than you'll deal in return.

Special mechanic aside, how does the gun perform? The damage per shot is average, but the potential of unloading a 3-round clip makes it much more menacing. Both the aim time and accuracy are pretty good. You can snipe at the opponent if needed but we recommend to stay a bit closer to your targets. Your autoreloader will make the enemy team more hesitant when it comes to attacking, at least as long as your clip is full.

Equipment

Recommended Setup

Hover your cursor over the images for more information on each piece of equipment.

Taking a look at the equipment above, you're surely surprised to see a Tank Gun Rammer. "But it's got a magazine" is what you might think. That's true, however, each shell is reloaded separately, unlike conventional autoloaders. The Vertical Stabilizer and Improved Ventilation give you some useful bonuses to your accuracy.

Crew Skills

COMMANDER
GUNNER
DRIVER
LOADER
 

A fairly normal choice of crew skills. Obviously, Repair should be your highest priority. As a medium tank counting on its mobility, keeping your tracks running is crucial for your survival. The other skills and perks will improve your gun's performance noticeably. 

Adrenaline Rush

Decreases the gun reload time by 10% if your vehicle's HP drops below 10%.

Works only if the skill progress has reached 100%.

Brothers in Arms / Sisterhood of Steel

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Band of Brothers

Increases the training level of your crew members by 5%.

Works only if the skill progress has reached 100% for every single crew member.

Also works if other crew members have Brothers in Arms / Sisterhood of Steel.

Call for Vengeance

Reports the enemy vehicles' location for two more seconds after the destruction of the own vehicle.

Works only if the skill progress has reached 100%.

Clutch Braking

Increases the traverse speed of your vehicle.

The higher the skill progress, the higher the effect.

Concealment

Increases the camouflage value of your vehicle.

The higher the skill progress, the higher the effect.

Controlled Impact

Increases the ramming damage dealt and decreases damage taken by ramming.

The higher the skill progress, the higher the effect.

Deadeye

Increases the chance of landing a critical hit.

Works only if the skill progress has reached 100%.

Designated Target

Keeps targetes vehicles visible for two more seconds.

Works only if the skill progress has reached 100%.

Eagle Eye

Allows you to identify damaged/destroyed modules as well as injured crew members of an enemy vehicle by hovering your mouse over it for several seconds.

Works only if the skill progress has reached 100%.

Firefighting

Reduces the duration and damage taken by fire.

The higher the skill progress, the higher the effect.

Intuition

Grants a slight chance of changing the shell type without having to reload again.

Doesn't work with autoloaders. Works also while reloading.

Works only if the skill progress has reached 100%.

Jack of All Trades

Reduces the performance penalty of wounded crew members.

The higher the skill progress, the higher the effect.

Mentor

Increases the Crew XP gained for each member apart from the commander.

The higher the skill progress, the higher the effect.

Off-Road Driving

Increases the mobility on medium and soft terrain.

The higher the skill progress, the higher the effect.

Preventative Maintenance

Reduces the chance of taking fire.

Works only if the skill progress has reached 100%.

Recon

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Relaying

Increases the signal range of your allies' vehicles within your signal range.

The higher the skill progress, the higher the effect.

Repair

Reduces the repair time of destroyed modules.

The higher the skill progress, the higher the effect.

Safe Stowage

Increases the durability of your vehicle's ammo rack.

Works only if the skill progress has reached 100%.

Signal Boosting

Increases the signal range of your vehicle.

The higher the skill progress, the higher the effect.

Situational Awareness

Increases the view range of your vehicle.

The higher the skill progress, the higher the effect.

Sixth Sense

Shows a lightbulb three seconds after you've been spotted.

Works only if the skill progress has reached 100%.

Smooth Ride

Reduces the dispersion penalty while driving.

The higher the skill progress, the higher the effect.

Snap Shot

Reduces the dispersion penalty of traversing the turret.

The higher the skill progress, the higher the effect.

Additional Grousers

Increases the mobility on soft and medium terrain.

Binocular Telescope

Increases the view range of your vehicle by 25%.

Your hull must stand still for at least 3 seconds.

Camouflage Net

Increases the camouflage value of your vehicle tremendously.

Your hull must stand still for at least 3 seconds.

Enhanced Gun Laying Drive

Reduces the aiming time of your gun by 10%.

Coated Optics

Increases the view range of your vehicle by 10%.

Tank Gun Rammer

Reduces the reload time of your gun by 10%.

Spall Liner

Decreases damage taken by ramming and high-explosive splash.

Toolbox

Decreases the repair time of destroyed modules.

Cumulative with the Repair skill.

Improved Ventilation

Increases the training level of your crew members by 5%.

Vertical Stabilizer

Reduces the dispersion penalties of hull and turret traverse, as well as driving by 20%.

"Wet" Ammo Rack

Increases the module HP of your ammo rack.

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