Release Notes 9.12

Important:

  • Introduced numerous improvements to the game engine that will allow for the introduction of further functionality.

  • Added the final version of the new Rampage mode for high-Tier vehicles.

  • Added the new Berlin map to the Rampage mode.

  • Added bots that will fight against new players in a number of entry-level battles.

  • Changed how the range of the draw distance works. Before, vehicles were displayed within a 1000x1000 m area around the player's vehicle. Now, this has been replaced by a circle with a 564 m radius. The total draw area was left unchanged and is equal to ~1 sq. km.

  • Changed the interface for purchasing and applying Camouflage, Inscriptions, and Emblems.

Vehicles:

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  • Reworked 28 vehicles in HD quality:                              

    USSR: KV-220 (renamed KV-220-2), KV-1, 212A, IS-8 (renamed Т-10).

    Germany: Marder 38T, Sturmpanzer I Bison, G.Pz.Mk.VI (e), Pz.Kpfw. 38 (t) n.A., Wespe, VK 20.01 (D), Pz.Kpfw. II, Grille, Pz.Kpfw. II Ausf. J, Tiger II, Pz.Kpfw. S35 739 (f), 8,8 cm Pak 43 Jagdtiger, Jagdpanther II.

    USA: T2 Medium Tank, M2 Мedium tank, M3 Stuart, M7, T34.

    France: AMX 12 t, AMX AC mle. 46.

    UK: Vickers Medium Mk.III, Matilda, Loyd Gun Carriage, Covenanter.

  •  Made the following replacements in the U.S. tank destroyer and SPG Tech Trees:

  • Rebalanced the T82 Tier III tank destroyer. Now this vehicle is a Tier IV SPG.

  • Replaced the T82 Tier III tank destroyer with the T56 GMC Tier III tank destroyer.

  • Rebalanced the T18 Tier II tank destroyer. Now this vehicle is a Tier III SPG.

  • Replaced the T18 Tier II tank destroyer with the T3 HMC Tier II tank destroyer.

  • Replaced the T57 Tier II SPG with the new T1 HMC.

  • Replaced the FV4202 U.K. Tier X medium tank with the new Centurion Action X. Also, completely rebalanced the FV4202 Tier VIII medium tank. It is now a Premium vehicle.

  • Replaced the top (2nd) turret of the Caernarvon U.K. heavy tank with the turret of the Centurion Action X.

  • Replaced the standard (1st) turret of the Conqueror U.K. heavy tank with the turret of the Centurion Action X.

  • Changed the scale and color of desert and summer clan Camouflage.

  • Fixed some issues with the visual models of some vehicles.

Rebalanced the following vehicles:

 

  • Covenanter: chance of fire for the Meadows D.A.V.  O.C. engine decreased from 40 to 20 percent.
  • Slope angles for the upper glacis plate of the FV4005 and FV4004 (based on the Centurion) tank destroyers reduced to 57 degrees.
  • Maus: increased the armor protection of some sections of the gun mantlet.
  • Löwe: increased the armor protection of the gun mantlet.
  • T23E3: increased penetration of both standard and Premium shells: from 128 to 149 mm, and 177 to 190 mm respectively.
  • 8,8 cm Pak 43 Jagdtiger: top forward speed increased from 28 to 38 km/h.
  • Jagdpanther, Ferdinand, Jagdpanther II: shell flight speed for the 10,5 cm Pak L/52 gun changed from 805/1006/805 m/s to 950/1188/950 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 and 10,5 cm Pak L/52 guns are equal.
  • E 50 Ausf. M: shell flight speed for the 10,5 cm Kw.K. L/52 Ausf. K gun changed from 1478/1173/1173 m/s to 1500/1200/1200 m/s. Now, shell flight speeds for the 10,5 cm Kw.K. L/52 Ausf. B and 10,5 cm Kw.K. L/52 Ausf. K guns are equal.
  • Т-62А: fixed the issues with armor protection of the lower part of the vehicle's sides.
  • KV-220:
  • Increased the engine power from 650 to 850 h.p. Slightly decreased crossing capacity to balance this change.
  • Increased the armor protection of the upper glacis plate from 100 to 120 mm.
  • T-54 first prototype:
  • Dispersion of the 100 mm D-10T-K gun decreased from 0.38 to 0.36 m.
  • Reload time of the 100 mm D-10T-K gun decreased from 8.1 to 8 s.
  • Aiming time of the 100 mm D-10T-K gun decreased from 2.6 to 2.4 s.

 

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Maps and Objects:

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  • Removed the South Coast map from the Random Battle mode.

  • Deleted the resources for the Hidden Village and Province maps from the game client.

  • Added extra special effects to a number of maps.

  • Fixed the issues with the visual and damage models of some environmental objects.

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Graphics and Other Changes:

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Graphics and System

  • Improved quality of TSAA full-screen anti-aliasing.

  • Optimized performance of the game client on some PC configurations.

  • Improved the loading speed for both the game client and maps.

  • Fixed some issues in the new mechanism for shadow display for the Improved graphics preset.

  • Optimized the performance of some special effects.

  • Fixed some hang-ups and crashes of the game client.

 

Other

  • Reworked aiming system to minimize the discrepancy between shot trajectories at client- and server side.

  • Fixed twitching of the reticle in Sniper Aim when moving along the lower boundary of a gun's depression angle.

  • Added clan profile—a new interface that contains detailed information about clans.

  • Added voice notifications to the functionality of Dynamic Platoons.

  • Fixed the issue that caused the team chat to be disabled after you have fought several battles.

  • Fixed some issues with the conditions of personal missions.

  • Fixed minor issues with the interface.

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