Actualización 1.22.1: ¡Ya está aquí la segunda prueba pública!

¡Comandantes!

Ya está disponible la segunda prueba pública de la actualización 1.22.1.

La prueba está disponible para fines técnicos y no incluirá contenido nuevo. No obstante, es la ocasión ideal para probar todos los vehículos que aún no tenéis en el garaje y experimentar con distintas configuraciones de equipamiento.

  • CÓMO UNIRSE A LA PRUEBA PÚBLICA
  • ¿PRIMERA VEZ EN LAS PRUEBAS?
CÓMO UNIRSE A LA PRUEBA PÚBLICA

Para participar, necesitaréis el Game Center de Wargaming.net (WGC), el último cliente de prueba pública y una cuenta de Wargaming.net activa creada antes de la fecha límite (más abajo).

Quién puede participar

Todas las cuentas activas de Wargaming.net creadas antes del 30 de julio a las 23:59 h (hora peninsular española) pueden participar en la prueba.

Descargar e instalar el cliente de prueba

INSTALADOR DEL CLIENTE DE PRUEBA

  • Ejecutad el instalador del cliente de prueba.
  • Escoged una carpeta de instalación diferente a la habitual (donde están vuestros archivos de World of Tanks).
  • Seleccionad el cliente de prueba recién instalado en el menú desplegable del WGC.
  • ¡Salid a rodar y compartid vuestras opiniones!

Encontraréis más detalles sobre el WGC en la guía dedicada al Game Center de Wargaming.net.

¿PRIMERA VEZ EN LAS PRUEBAS?

En ese caso, os recomendamos que leáis nuestra guía sobre las pruebas públicas, pruebas de Sandbox o superpruebas.

GUÍA SOBRE LAS PRUEBAS

Notas de la actualización (solo disponibles en inglés)

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Main Changes

Onslaught

  • The functionality of the Annual Statistics screen has been expanded.
  • The Season Statistics screen has been added.

Tournaments

  • Onslaught mode support has been added to Tournaments.

Steel Hunter

The mechanics of the Steel Hunter: Reborn event have been added to the classic version of the mode.

  • Respawns
  • Marauders (AI-driven opponents)
  • Balance changes for vehicles, Combat Abilities, and functionalities.

New mechanics have been added and the existing mechanics have been changed:

  • A timer for the Dangerous Zone (yellow) has been added and is displayed when the player is inside.
  • The progression can now be fulfilled not only by completing daily missions but also based on positions in battle results.
  • The loot dropped by defeated Marauders is now more valuable.
  • The chance of receiving Combat Abilities from Supplies has been changed: the longer the battle lasts, the higher the chance.
  • Now, by collecting Spoils of War (red loot), players will get more XP. If the player's Combat Abilities are on cooldown at that time, this cooldown will be significantly reduced.
  • Now players will get less XP for upgrading their vehicle when dealing damage.
  • The upgrade tier is now displayed above the vehicles. This feature can be enabled/disabled in the game settings.
  • If a player leaves the battle before their vehicle is destroyed, they will not receive any economic rewards.

Vehicle Rebalance:

  • The Huragan and the Bái Láng are now faster, with thicker armor and more powerful guns and Combat Abilities.
  • The Harbinger has more HP and improved guns.
  • Heavy tanks (the Walküre, the Varyag, and the Beowulf) have received an armor nerf: the chance of penetrating them is now higher. 
  • The Raven has less armor and less dangerous guns.

Fixed Issues and Improvements

  • The description of the Experienced Firefighters crew directive has been fixed.
  • Fixed the issue of the BZ-176's speed being displayed incorrectly in spectator mode.
  • Fixed the issue of some crew perks not working when directives were used and modifications were made.
  • Fixed the issue of completed conditions not being displayed in mission cards.
  • Fixed the issue of the confirmation window not being displayed when purchasing Crew Books.
  • Fixed the issue of the notification about Collections being regularly displayed in the Notification Center.
  • Fixed some technical issues.
  • Fixed some UI issues.
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