Highlands Cup 1v1
Turnierstatus: Beendet Beendet

Highlands Cup 1v1

Turnierstatus:

Beendet Beendet
From the dawn of war we came, moving slowly through battles, living many fears and hopes, struggling to reach the time of our ultimate victory, when the few who remain will battle to the last. No one knows who will survive. But one thing is sure … …There can be only one left.

Über

  • 8.792 Bestätigte Teams
  • SE + RR Turnierbaum
  • Up to 500 gold in group stage; 10.000 gold for 1st place Preispool
  • EU 1, EU 2 Server

Turnierdetails

  • Format 1
  • Gefechtsmodus Standardgefecht
  • Fahrzeugstufe VI
  • Erlaubte Gesamtstufe 6
  • Zusätzliche Informationen Groups of 15 players will be formed and 2 top teams from each group will advance to the playoff. Play off will be played one day after group stage (Bo1 or Bo3, depending on the amount of teams signed up). Draw in group stage is 1 point, draw in play off is disqualification for both teams. Final game will be BO5, first to win 2 games.

Karten

Himmelsdorf

Bestätigte Teams

Team Spielserver Registrierungsoption
(Team nicht bestätigt)

Richtlinien

  • Newcomers section:
  • Team captain obligations:
  • Vehicle limitations:
  • Players and teams
  • Before the battle:
  • Victory conditions:
  • Admins and Casters:
  • Replays:
  • Rewards:
  • Stretch goals:
Newcomers section:

Newcomers section:

  1. Everyone is highly encouraged to read the following guide, it describes the process from choosing a tournament to creating/joining or modifying teams.
  2. Join us on the forum to discuss current and upcoming tournaments, you may also ask any question about any cup or rules.
Team captain obligations:

Team captain obligations:

  1. All teams’ captains must stay up to date on the forum. The tournament administration recommends every captain to follow the “rules and information” threads of the specific tournaments they participate in, in case of critical changes.
  2. Rule violations must be posted within 15 minutes after the round end in a “rules enforcement” thread in the specific forum section. After the deadline passes, reports will be deemed invalid.
  3. The team captain is responsible for his team: only a team captain can make requests on behalf of his team on the forum.
  4. Captains and players are advised to use the in-game reporting system to report foul language, rather than the official rules enforcement thread.
Vehicle limitations:

Vehicle limitations:

  1. As a general rule, no specific vehicles are prohibited.
  2. Any occasional vehicle restriction will be communicated accordingly.
  3. The use of premium tanks, shells and consumables is allowed.
Players and teams

Players and teams

  1. Each player can only play for one team in one tournament, cup or championship
  2. Wargaming.net staff or affiliates are not prohibited from playing unless they are part of the tournament administration, these people will be stated. (Only a maximum of one Wargaming.net employee or affiliate per active team is allowed).
  3. Once the team has been created, it cannot change its name (please be very careful when naming your team).
  4. Team and player names must not violate the Wargaming.net naming rules; any team violating these rules will be disqualified.
  5. Teams are not allowed to use an excessive amount of special signs, unprintable words or abbreviations in their name. All the names have to be clearly readable.
Before the battle:

Before the battle:

  1. Teams have 5-10 minutes before the allocated start time to join the lobby.
  2. A guide on how to join Special Battles is available on the portal.
  3. If a team is not ready in this time and no one from the reserve can take the place in the primary (main) team, the team will play incomplete.
Victory conditions:

Victory conditions:

  1. To win a game, the team will need to destroy all enemy vehicles or capture the enemy base.
  2. Number or rounds will be available on the tournament page.
  3. Draw conditions (tie breaker, keep draw-disqualification…) will be available on the tournament page.
  4. Draw games have two resolutions, one will be picked for each tournament. The two common resolutions are tie breaker or keep draw (both teams disqualified)
  5. If a Tie Break match has to be played, the Tie Break owner votes for which side (attacking or defending) to play. Time for voting is two minutes.
  6. A Tie Break owner is determined according to the following criteria (in descending
  7. order of priority):
  • A team must be fastest to win while playing for the attacking side.
  • A team must cause most damage in one battle while playing for the attacking
  • side.
  • Randomly.
  1. Starting spawn points for all games will be automatically allocated by the system
  2. Games cannot be replayed unless an issue with the set up causes a problem. Unfortunately we will be unable to restart games due to disconnections or PC crashes
Admins and Casters:

Admins and Casters:

  1. The official Wargaming.net admins are: Berbo, Karlie, Kejjak and Soov
  2. Administrators resolve disputes.
  3. The ruling of an Administrator is final.
  4. Tournament broadcasting - Official Casters will be named before a tournament starts in an official tournament forum thread.
  5. If any official Caster requests entrance to a game, they must be invited/added to the team.
Replays:

Replays:

  1. Replays must be recorded by the teams from the quarter final onwards. If replays are required (i.e. to resolve disputes between teams), the details on where to send the files will be provided by the admins.
  2. Replays may be uploaded to the World of Tanks Replays service for easy access.
Rewards:

Rewards:

  1. The gold and the other rewards are usually sent within a week (maximum two) after the tournament completion.
  2. If your team is missing gold or rewards after two weeks, you may report it missing on the forum by posting in the section of the specific tournament.
  3. All rewards are per player, unless otherwise specified.
Stretch goals:

Stretch goals:

  1. Stretch goals are participation targets. A specific number of participants unlocks a new threshold of rewards according to the list provided by the organiser.
  2. Once a specific threshold is attained, the unlocked rewards are added to the overall rewards of the tournament. Added rewards may include, but is not limited to consumables, premium time, and premium tanks.

Turniersieger

Team Team Kapitän Kapitän Spielserver Spielserver Registrierungsoption Registrierungsoption

Belohnung

Platz Belohnung
Play-off rewards
1st place: 10000 gold + 1 Month of premium + Is6 premium tank
2nd place: 7500 gold + 1 Month of premium + T-25 premium tank
3rd - 4th place: 5000 gold + 1 Month of premium
5th - 8th place: 2500 gold
Group Stage rewards
1st place: 500 gold
2nd place: 350 gold
3rd place: 200 gold
4th place: 150 gold
5th place: 100 gold
6th - 10th place: 50 gold

Turnierbäume

Zu viele Teams, um einen Baum zu erstellen: /64

Es gibt keine Infos zu diesem Abschnitt.

Zu viele Teams, um einen Baum zu erstellen: /32

Es gibt keine Infos zu diesem Abschnitt.

#
Team
Team
Gefechte
Gefechte
Siege
Siege
Niederlagen
Niederlagen
Unentschieden
Unentschieden
Punkte
Punkte

Wenn Sie für ein Turnier registriert sind, können Sie sich anmelden, um den Gefechtszeitplan einzusehen.

Wenn Sie für ein Turnier registriert sind, können Sie sich anmelden, um den Gefechtszeitplan einzusehen.

Wenn Sie für ein Turnier registriert sind, können Sie sich anmelden, um den Gefechtszeitplan einzusehen.

eSports auf Social Media

Wissen ist Macht. Erfahrt alles über eure Konkurrenz

Interesse am höchsten Level von World of Tanks? Folgt der Wargaming.net League und findet heraus, was bei den Profis passiert.

Schließen