Aggiornamento 1.18.1: Il Common Test 3 è arrivato!

Comandanti!

La terza sessione di test in vista dell'aggiornamento 1.18.1 è iniziata. Assicuratevi di provare le novità in arrivo, che trovate riassunte nelle note di rilascio qui sotto e nei precedenti annunci: CT 1 e CT 2.

Continuate a fornirci le vostre impressioni e i vostri suggerimenti nel forum. Grazie!

  • COME PARTECIPARE AL COMMON TEST
  • È IL TUO PRIMO TEST?
COME PARTECIPARE AL COMMON TEST

Per partecipare dovrete avere il Wargaming.net Game Center (WGC), l'ultimo client di gioco del Common Test e un account Wargaming.net creato prima della data prestabilita (vedi di seguito).

Idoneità

Tutti gli account Wargaming.net creati prima del 4 settembre alle 22:59 CEST (UTC+2) potranno partecipare al test.

Scaricate e installate il client del test

INSTALLER DEL CLIENT DEL TEST

  • Avviate l'installer del client del test.
  • Scegliete una cartella d'installazione diversa da quella che contiene l'installazione base di World of Tanks.
  • Selezionate il client del test appena installato dal menu a tendina in alto sul WGC.
  • Roll out! E ricordatevi di mandare il vostro feedback!

Trovate ulteriori dettagli sul WGC nella guida dedicata al Game Center di Wargaming.net.

È IL TUO PRIMO TEST?

Date un'occhiata alla nostra comoda guida al test, contiene tutti i dettagli su Common Test, Sandbox Test e Supertest.

GUIDA AL TEST

Note dell'aggiornamento (in inglese)

Espandi

Main Changes

Changes to the technical characteristics of the following vehicles:

France

  • AMX 65 t
    • Changed the top speed from 40 to 35 km/h
  • AMX M4 mle. 51
    • Changed the top speed from 40 to 35 km/h
  • AMX M4 mle. 54
    • Changed the top speed from 40 to 35 km/h
    • Changed the durability from 2,400 to 2,300 HP

Fixed Issues and Improvements

Onslaught

  • Role Skills have been changed:
    • Field Repairs 
      • The penalty to restored hit points upon repeated activation in battle has been decreased from 50% to 30%.
    • Bounty Hunter
      • The bonus to reloading for each enemy vehicle damaged was decreased from 3% to 2%.
      • The amount of restored HP for each enemy vehicle damaged was decreased from 60/75/90 to 60/70/80.
    • Fury
      • The maximum distance for causing damage and resetting the skill duration timer has been decreased from 300 to 250 m.
      • The skill duration time has been increased from 15 to 20 seconds.
    • Bullseye
      • The minimum distance for causing damage and resetting the skill duration timer has been decreased from 300 to 250 m.
  • Some balance changes have been made to the Prestige Points system.
  • Rating Points accumulated during previous Common Tests have been reset.
  • Fixed the issue of the battle duration being 15 minutes instead of 10.
  • Fixed the issue of vehicle models being partially displayed during the pre-battle preparation in some cases.
  • The description of the Bounty Hunter Role Skill has been improved.
  • Fixed the issue of the unspotted vehicle icons being displayed instead of the spotted vehicle icons on the minimap for observers in Onslaught mode.
  • Fixed the issue of the Personal Reserve for credits being activated upon entering a battle.
  • Fixed the issue of missions being displayed that are not available in the mode.
  • Fixed the issue of the transition to a new Rank not occurring upon receiving a sufficient number of Rating Points when the Rewards for Ranks window was open.
  • The position of the "Wing and Claw" style icon has been changed on the reward screen.
  • Fixed the issue of the allies' Ranks and Divisions not being displayed on the loading screen and in the team list.
  • Fixed the issue of the Role Skill slot animation not playing when watching replays. 
  • Note: Values and various characteristics that are relevant for the Common Test are subject to change after their release on the live servers.

Fixed the issue of players being unable to activate (in battle) the Improved Personal Reserves after the standard ones have expired.

Fixed the issue of several icons being displayed in the Personal Reserve conversion window at 4k screen resolution.

Fixed the issue of players being unable to close the Personal Reserve activation screen in some cases.

Fixed the issue of the sound effect for the Personal Reserve activation screen being repeatedly played.

Fixed the issue of the wrong hint being displayed during Stage 3 in the Bootcamp.

Fixed the issue of the incorrect text being displayed in the pop-up windows of the Battle Results when playing Strongholds.

Fixed some UI issues.

Fixed some technical issues.

Known Issues

At the start of Onslaught battles, the durability indicator of the allied vehicles displays 0.

In Onslaught mode, the marker text above the destroyed vehicles of Platoon members remains orange.

In Onslaught mode, 2-player Platoons cannot enter battle in some cases.

Nascondi dettagli

Discutine su Discord

Chiudi